/// <summary>
 /// Initializes a new instance of the <see cref="RumbleIntensity"/> struct.
 /// </summary>
 /// <param name="forceFeedback">Force feedback.</param>
 /// <param name="screenShake">Screen shake.</param>
 public RumbleIntensity(ForceFeedbackIntensities forceFeedback, ScreenShakeIntensities screenShake)
 {
     this.forceFeedback = forceFeedback;
     this.screenShake   = screenShake;
 }
Example #2
0
 public void ApplyScreenShake(ScreenShakeIntensities intensities)
 {
     Debug.Log($"Applying Screen Shake: {intensities}");
 }