public void StartDialogue(AIConversationHandler newAIHandler)
        {
            _currentDialogue = newAIHandler.Dialogue;

            _currentDialogueNode = _currentDialogue.DialogueNodes[0];
            TriggerEnterAction();

            _currentAIHandler = newAIHandler;

            _onConversationUpdated?.Invoke();
        }
        public void Quit()
        {
            _currentDialogue = null;

            TriggerExitAction();
            _currentDialogueNode = null;

            _currentAIHandler = null;

            _isChoosing = false;

            _onConversationUpdated?.Invoke();
        }