Example #1
0
 public QuadTree(QuadRectangle <T> boundry, int capacity)
 {
     this.capacity = capacity;
     this.boundry  = boundry;
     points        = new List <QuadTreeElement <T> >();
     subdivided    = false;
 }
Example #2
0
        public List <QuadTreeElement <T> > Query(QuadRectangle <T> range, List <QuadTreeElement <T> > result = null)
        {
            if (result == null)
            {
                result = new List <QuadTreeElement <T> >();
            }

            if (!boundry.Intersects(range))
            {
                return(null);
            }

            foreach (QuadTreeElement <T> point in points)
            {
                if (range.BoundryContains(point))
                {
                    result.Add(point);
                }
            }

            if (subdivided)
            {
                topLeft.Query(range, result);
                topRight.Query(range, result);
                bottomLeft.Query(range, result);
                bottomRight.Query(range, result);
            }

            return(result);
        }
Example #3
0
 public bool Intersects(QuadRectangle <T> rect)
 {
     return(!(
                rect.X - rect.Width > X + Width ||
                rect.X + rect.Width < X - Width ||
                rect.Y - rect.Height > Y + Height ||
                rect.Y + rect.Height < Y - Height
                ));
 }