public Parser(Queue server, GuiV1 g) { this.zähler = server.Count; this.makeArray(server); gui = g; //this.parsen(server); }
public Receiver(TcpClient client, Parser p, GuiV1 gui) { this.client = client; tcpStream = client.GetStream(); buffer = new Queue(); parse = p; g = gui; }
//Mess parsen private void parsMes(Queue serv) { while (!temp[0].Equals("end")) { temp = serv.Dequeue().ToString().Split(':'); text2.Add(temp[0], temp[1]); } Message mes = new Message(text2); //gui.textBox1.Text = testmes.getMessage(); gui = getGui(); gui.setTextBox1(mes.getMessage()); text2.Clear(); mes.toString(); //text2.Add(temp[0], temp[1]); }
//Time parsen private void parsTime(Queue serv) { long time = 0; while (!temp[0].Equals("end")) { time = long.Parse(serv.Dequeue().ToString()); temp = serv.Dequeue().ToString().Split(':'); } Time testtime = new Time(time); gui = getGui(); gui.setTextBox1(testtime.toString()); text2.Clear(); Console.WriteLine(testtime.toString()); }
/* ####################################################################### # Einzelne Parser Methoden ####################################################################### */ //Player Parsen private int parsPlayer(String[] temp, Queue serv) { while (!temp[0].Equals("end")) { temp = serv.Dequeue().ToString().Split(':'); text2.Add(temp[0], temp[1]); } Player testplayer = new Player(text2); entmanager.addPlayer(testplayer); gui = getGui(); //gui.setTextBox1("a"); gui.setPlayerPanel(testplayer); Console.WriteLine("KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK"); text2.Clear(); return(testplayer.getId()); //text2.Add(temp[0], temp[1]); }
public Connector(GuiV1 gui) { Console.WriteLine("Connect..."); //client = new TcpClient("127.0.0.1", 23); //->Hercules //client = new TcpClient("85.214.103.114", 110); client = new TcpClient("127.0.0.1", 666); client.ReceiveBufferSize = 128000; Queue serv = new testMap().getTestMap(); Parser parser = new Parser(serv, gui, true); //senter = new Sender(client); //senter.sendtext("get:map"); //Parser parser = new Parser(); empf = new Receiver(client, parser, gui); senter = new Sender(client); receiveT = new Thread(new ThreadStart(empf.receive)); senderT = new Thread(new ThreadStart(senter.send)); senter.isconnected = client.Connected; empf.isconnected = client.Connected; receiveT.Start(); senderT.Start(); }
public void makeArray2(Queue server, GuiV1 g) { String[] liste; Queue serv = new Queue(); string replaceWith = "|"; string removedBreaks = server.Dequeue().ToString().Replace("\r\n", replaceWith); Regex myRegex = new Regex(@"[|]"); if (myRegex.IsMatch(removedBreaks)) { liste = removedBreaks.Split('|'); for (int i = 0; i < liste.Count(); i++) { if (liste[i] != "") { //Console.WriteLine("#" + liste[i]); serv.Enqueue(liste[i]); } } } this.zähler = serv.Count; setGui(g); this.parsen(serv); }
public GameManager() { g = new GuiV1(); }
private void parsUpdate(Queue serv) { Console.WriteLine("####################################################" + temp[0] + " " + temp[1]); this.temp = serv.Dequeue().ToString().Split(':'); if (this.temp[0].Equals("begin") && this.temp[1].Equals("player")) { while (!(this.temp[0].Equals("end") && this.temp[1].Equals("player"))) { try { this.temp = serv.Dequeue().ToString().Split(':'); text2.Add(this.temp[0], this.temp[1]); Console.WriteLine(this.temp[0] + " : " + this.temp[1]); } catch { Console.WriteLine("CATCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); } } } if (this.temp[0] == "begin" && this.temp[1] == "dragon") { while (!(this.temp[0] == "end" && this.temp[1] == "dragon")) { this.temp = serv.Dequeue().ToString().Split(':'); text2.Add(this.temp[0], this.temp[1]); } } if (this.temp[0] == "begin" && this.temp[1] == "cell") { Regex myRegex = new Regex(@"[:]{1}"); String gelesen = ""; String prop = ""; Boolean mehrere = false; while (!(this.temp[0] == "end" && this.temp[1] == "cell")) { gelesen = serv.Dequeue().ToString(); if (myRegex.IsMatch(gelesen)) { this.temp = gelesen.Split(':'); if (!gelesen.Equals("begin:props") && !gelesen.Equals("end:props")) { //Console.WriteLine(gelesen); text2.Add(this.temp[0], this.temp[1]); } } else { if (mehrere == false) { prop = gelesen; mehrere = true; } else { prop += "," + gelesen; } } } text2.Add("properties", prop); } Update del = new Update(text2, entmanager, maptest, gui); gui = getGui(); for (int i = 0; i < entmanager.getallPlayerList().Count; i++) { gui.setPlayerPanel(entmanager.getallPlayerList().ElementAt(i)); } for (int j = 0; j < entmanager.getallDragonList().Count; j++) { gui.setDragonPanel(entmanager.getallDragonList().ElementAt(j)); } //g.setPlayerPanel(entmanager.getPlayer(this.id)); text2.Clear(); }
//Mapparsen private void parsMap(Queue serv) { //MAP: " begin :map" , " width : " INT, " he i ght : " , INT, " begin : c e l l s " , {MAPCELL} , " end : c e l l s " , " end :map" text2.Clear(); temp = serv.Dequeue().ToString().Split(':'); text2.Add(temp[0], temp[1]); temp = serv.Dequeue().ToString().Split(':'); text2.Add(temp[0], temp[1]); int width = int.Parse(text2["width"]); Console.WriteLine("breite: " + width); int height = int.Parse(text2["height"]); int row = 0; int col = 0; int anz = width * height; List <List <Mapcell> > cell = new List <List <Mapcell> >(); String gelesen = serv.Dequeue().ToString(); if (gelesen.Equals("begin:cells")) { gelesen = serv.Dequeue().ToString(); } for (int i = 0; i <= anz; i++) { if (gelesen.Equals("begin:cell")) { gelesen = serv.Dequeue().ToString(); temp = gelesen.Split(':'); text3.Add(temp[0], temp[1]); row = int.Parse(temp[1]); gelesen = serv.Dequeue().ToString(); temp = gelesen.Split(':'); text3.Add(temp[0], temp[1]); col = int.Parse(temp[1]); gelesen = serv.Dequeue().ToString(); } if (gelesen.Equals("begin:props")) { gelesen = serv.Dequeue().ToString(); //bla String blubb = ""; ///Per regex schaun ob : drin falls nein dann string konkat ///String copy = text; Boolean mehrere = false; Regex myRegex = new Regex(@"[:]{1}"); while (!myRegex.IsMatch(gelesen)) { if (mehrere == true) { blubb += "," + gelesen; } else { blubb = gelesen; mehrere = true; } gelesen = serv.Dequeue().ToString(); } text3.Add("properties", blubb); gelesen = serv.Dequeue().ToString(); } if (gelesen.Equals("end:props")) { gelesen = serv.Dequeue().ToString(); } if (gelesen.Equals("end:cell")) { cell.Add(new List <Mapcell>()); cell[row].Add(new Mapcell(text3)); //Mapcell mapc = new Mapcell(text3); //mapc.toString(); text3.Clear(); gelesen = serv.Dequeue().ToString(); } }//neuer fehler kp muss cshauen k ich geh aus teamviewrr maptest = new Map(text2, cell); gui = getGui(); //gui.setTextBox1("a"); gui.setMapPanel(maptest); //this.bla(maptest); maptest.toString(); }
public void setGui(GuiV1 g) { this.gui = g; }
public Update(Dictionary <String, String> upd, EntityManager entmanager, Map map, GuiV1 gui) { if (upd.ContainsKey("type")) { if (upd["type"].Equals("Dragon")) { this.id = int.Parse(upd["id"]); this.x = int.Parse(upd["x"]); this.y = int.Parse(upd["y"]); this.type = upd["type"]; this.busy = bool.Parse(upd["busy"]); this.desc = upd["desc"]; Dragon d = new Dragon(this.id); entmanager.addDragon(d); entmanager.getDragon(this.id).setX(this.x); entmanager.getDragon(this.id).setY(this.y); entmanager.getDragon(this.id).setType(this.type); entmanager.getDragon(this.id).setBusy(this.busy); entmanager.getDragon(this.id).setdesc(this.desc); entmanager.getDragon(this.id).toString(); g = gui; g.setDragonPanel(entmanager.getDragon(this.id)); //entmanager.getDragon(this.id).toString(); } if (upd["type"].Equals("Player")) { this.id = int.Parse(upd["id"]); this.x = int.Parse(upd["x"]); this.y = int.Parse(upd["y"]); this.points = int.Parse(upd["points"]); this.type = upd["type"]; this.busy = bool.Parse(upd["busy"]); this.desc = upd["desc"]; Player p = new Player(this.id); entmanager.addPlayer(p); entmanager.getPlayer(this.id).setX(this.x); entmanager.getPlayer(this.id).setY(this.y); entmanager.getPlayer(this.id).setPoints(this.points); entmanager.getPlayer(this.id).setType(this.type); entmanager.getPlayer(this.id).setBusy(this.busy); entmanager.getPlayer(this.id).setdesc(this.desc); Console.WriteLine("??????????????????????????????????????????????????"); g = gui; g.setPlayerPanel(entmanager.getPlayer(this.id)); entmanager.getPlayer(this.id).toString(); } } else if (upd.ContainsKey("row") && upd.ContainsKey("col")) { this.row = int.Parse(upd["row"]); this.col = int.Parse(upd["col"]); this.prop = upd["properties"]; map.getMapcell(this.row, this.col).setProperties(prop); map.getMapcell(this.row, this.col).toString(); } else { Console.WriteLine("Update-fehler"); } }
public GuiManager() { gui = new GuiV1(); }