Example #1
0
        public static void init(Game game)
        {
            managers = new Building_Manager(game);
            managers.buildBlock(Vector3.Zero);
            managers.buildBlock(new Vector3(Block.getBlockSizeBuildings().X + (5 * Block.xShift), 0, 0));
            managers.buildBlock(new Vector3(0, 0, Block.getBlockSizeBuildings().Z + (5 * Block.zShift)));

            managers.buildBlock(new Vector3(-Block.getBlockSizeBuildings().X - (5 * Block.xShift), 0, 0));
            managers.buildSpecial(new Vector3(0, 0, -Block.getBlockSizeBuildings().Z - (5 * Block.zShift)));

            managers.buildSpecial(new Vector3(-Block.getBlockSizeBuildings().X - (7 * Block.xShift), 0, -Block.getBlockSizeBuildings().Z - (7 * Block.zShift)));

            managers.buildBlock(new Vector3(Block.getBlockSizeBuildings().X + (5 * Block.xShift), 0, Block.getBlockSizeBuildings().Z + (5 * Block.zShift)));
            managers.buildBlock(new Vector3(Block.getBlockSizeBuildings().X + (5 * Block.xShift), 0, Block.getBlockSizeBuildings().Z + (5 * Block.zShift)));
        }