protected void ForceGoTo(AIStateBase next)
 {
     NextState = next;
     DestroyConditionClones();
 }
Example #2
0
 public void SetData(AIStateBase idleState, Target targetType)
 {
     m_idleState  = idleState;
     m_targetType = targetType;
 }
 public void SetData(AIStateBase idleState, Target targetType, float detectRange)
 {
     m_idleState   = idleState;
     m_targetType  = targetType;
     m_detectRange = detectRange;
 }