/// <summary>
 /// Set the player's outfit. Sends a packet.
 /// </summary>
 public bool SetOutfit(Outfit outfit)
 {
     return Packets.Outgoing.SetOutfitPacket.Send(client, outfit);
 }
Example #2
0
 /// <summary>
 /// Set the player's outfit. Sends a packet.
 /// </summary>
 public bool SetOutfit(Outfit outfit)
 {
     return client.Player.SetOutfit(outfit);
 }
Example #3
0
 public bool Equals(Outfit outfit)
 {
     return LookType == outfit.LookType && Head == outfit.Head && Body == outfit.Body
         && Legs == outfit.Legs && Feet == outfit.Feet && Addons == outfit.Addons ||
         LookType == outfit.LookType && LookItem == outfit.LookItem;
 }
Example #4
0
 /// <summary>
 /// Set the player's outfit. Sends a packet.
 /// </summary>
 public bool SetOutfit(Outfit outfit)
 {
     return(client.Player.SetOutfit(outfit));
 }