Example #1
0
 static bool ValidateAddUSEPHYSICS2D()
 {
     return(!MoreEditorUtility.DoesScriptingDefineSymbolExist("USE_PHYSICS2D"));
 }
Example #2
0
 static bool ValidateAddUSESTM()
 {
     return(!MoreEditorUtility.DoesScriptingDefineSymbolExist("USE_STM"));
 }
Example #3
0
 static bool ValidateAddUSENEWINPUT()
 {
     return(!MoreEditorUtility.DoesScriptingDefineSymbolExist("USE_NEW_INPUT"));
 }
Example #4
0
 static bool ValidateAddTMPPRESENT()
 {
     return(!MoreEditorUtility.DoesScriptingDefineSymbolExist("TMP_PRESENT"));
 }