Example #1
0
 /// <summary>
 /// Open the window by showing the main panel. The bark UI may conflict with the quest
 /// log window, so temporarily disable it.
 /// </summary>
 /// <param name="openedWindowHandler">Opened window handler.</param>
 public override void OpenWindow(System.Action openedWindowHandler)
 {
     showHideController.Show(animationTransitions.showTrigger, pauseWhileOpen, openedWindowHandler, false);
     IsOpen = true;
     AutoFocus();
     onOpen.Invoke();
 }
 private void ShowPanel()
 {
     ShowControls();
     CheckShowHideController();
     showHideController.ClearTrigger(animationTransitions.hideTrigger);
     showHideController.Show(animationTransitions.showTrigger, false, null);
     isVisible = true;
 }
Example #3
0
 public override void ShowPanel()
 {
     ShowControls();
     if (!isVisible)
     {
         isVisible = true;
         CheckShowHideController();
         showHideController.ClearTrigger(animationTransitions.hideTrigger);
         showHideController.Show(animationTransitions.showTrigger, false, null);
     }
 }
 private void ShowPanel()
 {
     ShowControls();
     CheckShowHideController();
     showHideController.Show(animationTransitions.showTrigger, false, null);
 }
Example #5
0
 /// <summary>
 /// Open the window by showing the main panel. The bark UI may conflict with the quest
 /// log window, so temporarily disable it.
 /// </summary>
 /// <param name="openedWindowHandler">Opened window handler.</param>
 public override void OpenWindow(Action openedWindowHandler)
 {
     showHideController.Show(animationTransitions.showTrigger, pauseWhileOpen, openedWindowHandler, false);
     IsOpen = true;
 }