Example #1
0
        private ImageFileDirectory SetMembers()
        {
            //Raw Data:
            ImageFileDirectory raw  = mIfds[0];
            IFDExif            exif = raw.GetEntry <IFDExif>();

            mISO           = exif.GetEntry <ExifISOSpeedRatings>().Value;
            mExposureTime  = exif.GetEntry <ExifExposureTime>().Value;
            mRecordingDate = exif.GetEntry <ExifDateTimeDigitized>().Value;
            mBitDepth      = raw.GetEntry <IFDBitsPerSample>().Value[0];
            ExifMakerNote makernote = exif.GetEntry <ExifMakerNote>();

            //needed to decompress image data:
            mHhuffmanTable = makernote.Value.GetEntry <MNHuffmanTable>();
            ExifCFAPattern.BayerColor[] bayer = exif.GetEntry <ExifCFAPattern>().Value;
            mBayerPattern = new BayerColor[bayer.Length];
            for (int i = 0; i < bayer.Length; i++)
            {
                mBayerPattern[i] = (BayerColor)(int)bayer[i];
            }

            MNWhiteLevel  whiteLevel = makernote.Value.GetEntry <MNWhiteLevel>();
            MNWhitePoint  whitePoint = makernote.Value.GetEntry <MNWhitePoint>();
            MNBlackPoint  blackPoint = makernote.Value.GetEntry <MNBlackPoint>();
            MNDataScaling scaling    = makernote.Value.GetEntry <MNDataScaling>();

            float whiteLevelAll = (float)Math.Pow(2, mBitDepth);

            if (whiteLevel != null)
            {
                whiteLevelAll = whiteLevel.Value;
            }

            mBlackLevel = new float[3];
            if (blackPoint != null)
            {
                //only one value for all colors
                if (blackPoint.Value.Length == 1)
                {
                    mBlackLevel[0] = (float)blackPoint.Value[0];
                    mBlackLevel[1] = (float)blackPoint.Value[0];
                    mBlackLevel[2] = (float)blackPoint.Value[0];
                }

                //values per color channel
                if (blackPoint.Value.Length == 3)
                {
                    mBlackLevel[0] = (float)blackPoint.Value[0];
                    mBlackLevel[1] = (float)blackPoint.Value[1];
                    mBlackLevel[2] = (float)blackPoint.Value[2];
                }

                //values per color bayer pattern
                if (blackPoint.Value.Length == 4)
                {
                    //red
                    int indexR = -1;
                    for (int i = 0; i < mBayerPattern.Length; i++)
                    {
                        if (mBayerPattern[i] == BayerColor.Red)
                        {
                            indexR = i;
                            break;
                        }
                    }
                    mBlackLevel[0] = (float)blackPoint.Value[indexR];

                    //blue
                    int indexB = -1;
                    for (int i = 0; i < mBayerPattern.Length; i++)
                    {
                        if (mBayerPattern[i] == BayerColor.Blue)
                        {
                            indexB = i;
                            break;
                        }
                    }
                    mBlackLevel[2] = (float)blackPoint.Value[indexB];

                    //green, the two remaining indices
                    int indexG1 = -1, indexG2 = -1;
                    for (int i = 0; i < mBayerPattern.Length; i++)
                    {
                        if (mBayerPattern[i] == BayerColor.Green && indexG1 == -1)
                        {
                            indexG1 = i;
                        }
                        if (mBayerPattern[i] == BayerColor.Green && indexG1 != -1)
                        {
                            indexG2 = i;
                        }
                    }
                    float g1 = (float)blackPoint.Value[indexG1];
                    float g2 = (float)blackPoint.Value[indexG2];

                    mBlackLevel[1] = Math.Max(g1, g2); //well, one could distinguish the two greens, but what for?
                }
            }

            mWhiteLevel     = new float[] { whiteLevelAll, whiteLevelAll, whiteLevelAll };
            mWhiteLevel[0] -= mBlackLevel[0];
            mWhiteLevel[1] -= mBlackLevel[1];
            mWhiteLevel[2] -= mBlackLevel[2];
            float scale = scaling.Value;

            mWhiteBalance = new float[] { whitePoint.Value[0] / scale, whitePoint.Value[1] / scale, whitePoint.Value[3] / scale };

            if (makernote.Value.GetEntry <MNLevelInfo>() != null)
            {
                mRollAngle        = makernote.Value.GetEntry <MNLevelInfo>().Value.RollAngle;
                mRollAnglePresent = true;
            }

            mWidth  = (int)raw.GetEntry <IFDImageWidth>().Value;
            mHeight = (int)raw.GetEntry <IFDImageLength>().Value;


            //look for orientation tag.
            if (raw.GetEntry <IFDOrientation>() != null)
            {
                mOrientation = new DNGOrientation(raw.GetEntry <IFDOrientation>().Value);
            }
            else
            {
                //no tag found, use default
                mOrientation = new DNGOrientation(DNGOrientation.Orientation.Normal);
            }

            //we always crop at least two pixels because of our algos...
            mCropLeft = 2;
            mCropTop  = 2;

            mCroppedWidth  = mWidth - 4;
            mCroppedHeight = mHeight - 4;


            mMake            = raw.GetEntry <IFDMake>().Value;
            mUniqueModelName = raw.GetEntry <IFDModel>().Value;

            //missing data, like noise model, crop area, etc..., must be loaded afterwards!
            double[] colorMatrix = new double[] { 1, 0, 0, 0, 1, 0, 0, 0, 1 };
            mColorSpec = new DNGColorSpec(colorMatrix, colorMatrix, IFDDNGCalibrationIlluminant.Illuminant.D50, IFDDNGCalibrationIlluminant.Illuminant.D50, mWhiteBalance);
            return(raw);
        }
Example #2
0
        private ImageFileDirectory SetMembers()
        {
            ImageFileDirectory rawIFD = null;

            //find the IFD with the RAW Bayer image
            for (int i = 0; i < mIfds.Count; i++)
            {
                //well, it should actually be somewhere in IFD0...
                if (mIfds[i].GetEntry <IFDPhotometricInterpretation>() != null)
                {
                    if (mIfds[i].GetEntry <IFDPhotometricInterpretation>().Value ==
                        IFDPhotometricInterpretation.PhotometricInterpretation.CFA)
                    {
                        rawIFD = mIfds[i];
                        break;
                    }
                }
            }

            //no root IFD seems to contain RAW bayer, search for Sub-IFDs
            if (rawIFD == null)
            {
                //find the IFD with the RAW Bayer image
                for (int i = 0; i < mIfds.Count; i++)
                {
                    IFDSubIFDs subIFD = mIfds[i].GetEntry <IFDSubIFDs>();
                    if (subIFD == null)
                    {
                        continue;
                    }
                    for (int j = 0; j < subIFD.Value.Count; j++)
                    {
                        if (subIFD.Value[j].GetEntry <IFDPhotometricInterpretation>().Value ==
                            IFDPhotometricInterpretation.PhotometricInterpretation.CFA)
                        {
                            rawIFD = subIFD.Value[j];
                            break;
                        }
                    }
                }
            }

            if (rawIFD == null)
            {
                throw new ArgumentException("Can't find IFD with Bayer RAW image.");
            }

            mLinearizationTable = rawIFD.GetEntry <IFDDNGLinearizationTable>();
            mWidth  = (int)rawIFD.GetEntry <IFDImageWidth>().Value;
            mHeight = (int)rawIFD.GetEntry <IFDImageLength>().Value;
            if (mIfds[0].GetEntry <IFDDateTime>() != null)
            {
                mRecordingDate = mIfds[0].GetEntry <IFDDateTime>().Value;
            }

            //in case of Pentax this will have succes:
            IFDDNGPrivateData privateData = mIfds[0].GetEntry <IFDDNGPrivateData>();

            if (privateData != null)
            {
                MNLevelInfo levelInfo = privateData.PentaxMakerNotes.GetEntry <MNLevelInfo>();
                if (levelInfo != null)
                {
                    mRollAngle        = levelInfo.Value.RollAngle;
                    mRollAnglePresent = true;
                }
            }

            IFDExif exif = mIfds[0].GetEntry <IFDExif>();

            if (exif != null)
            {
                mISO           = exif.GetEntry <ExifISOSpeedRatings>().Value;
                mExposureTime  = exif.GetEntry <ExifExposureTime>().Value;
                mRecordingDate = (exif.GetEntry <ExifDateTimeDigitized>()?.Value).GetValueOrDefault(mRecordingDate);
            }
            else if (rawIFD.GetEntry <IFDISOSpeedRatings>() != null)
            {
                mISO = rawIFD.GetEntry <IFDISOSpeedRatings>().Value;
                //very likely that exposure time is also present
                mExposureTime = rawIFD.GetEntry <IFDExposureTime>().Value;
            }
            else if (mIfds[0].GetEntry <IFDISOSpeedRatings>() != null)
            {
                mISO = mIfds[0].GetEntry <IFDISOSpeedRatings>().Value;
                //very likely that exposure time is also present
                mExposureTime = mIfds[0].GetEntry <IFDExposureTime>().Value;
            }

            mBitDepth = rawIFD.GetEntry <IFDBitsPerSample>().Value[0];

            int bayerWidth  = rawIFD.GetEntry <IFDCFARepeatPatternDim>().Value[0];
            int bayerHeight = rawIFD.GetEntry <IFDCFARepeatPatternDim>().Value[1];

            if (bayerHeight != 2 || bayerWidth != 2)
            {
                throw new ArgumentException("This file has a bayer pattern size different than 2x2. Can't decode that.");
            }

            ExifCFAPattern.BayerColor[] bayer = rawIFD.GetEntry <IFDCFAPattern>().Value;
            mBayerPattern = new BayerColor[bayer.Length];
            for (int i = 0; i < bayer.Length; i++)
            {
                mBayerPattern[i] = (BayerColor)(int)bayer[i];
            }

            IFDDNGCFAPlaneColor planeColor = rawIFD.GetEntry <IFDDNGCFAPlaneColor>();

            int[] planeColorHelper = new int[] { 0, 1, 2 };
            if (planeColor != null) //did it ever differ from 0,1,2?
            {
                //0 = red, 1 = gree, 2 = blue.
                //The debayer algo creates images with plane order red/green/blue.
                //If this order differs, we need to re-order the planes in order to
                //have the color matrices correct.

                //reset colorTwist matrix:
                mColorTwist = new float[3, 4];
                if (planeColor.Value.Length > 3 || planeColor.Value.Length < 3)
                {
                    throw new ArgumentException("This image doesn't contain three color planes.");
                }

                for (int i = 0; i < planeColor.Value.Length; i++)
                {
                    int color = planeColor.Value[i];
                    planeColorHelper[i] = color;
                    if (color > 2)
                    {
                        throw new ArgumentException("This image contains colors different than red/green/blue.");
                    }
                    mColorTwist[color, i] = 1;

                    if (color != i)
                    {
                        mColorTwistIsIdentity = false;
                    }
                }
            }

            mColorSpec = new DNGColorSpec(3, mIfds[0], rawIFD);

            IFDDNGWhiteLevel whiteLevel = rawIFD.GetEntry <IFDDNGWhiteLevel>();
            IFDDNGBlackLevel blackLevel = rawIFD.GetEntry <IFDDNGBlackLevel>();

            mBlackLevel = new float[3];
            if (blackLevel != null)
            {
                //only one value for all colors
                if (blackLevel.Value.Length == 1)
                {
                    mBlackLevel[0] = (float)blackLevel.Value[0].Value;
                    mBlackLevel[1] = (float)blackLevel.Value[0].Value;
                    mBlackLevel[2] = (float)blackLevel.Value[0].Value;
                }

                //values per color channel
                if (blackLevel.Value.Length == 3)
                {
                    mBlackLevel[planeColorHelper[0]] = (float)blackLevel.Value[0].Value;
                    mBlackLevel[planeColorHelper[1]] = (float)blackLevel.Value[1].Value;
                    mBlackLevel[planeColorHelper[2]] = (float)blackLevel.Value[2].Value;
                }

                //values per color bayer pattern
                if (blackLevel.Value.Length == 4)
                {
                    //red
                    int indexR = -1;
                    for (int i = 0; i < mBayerPattern.Length; i++)
                    {
                        if (mBayerPattern[i] == BayerColor.Red)
                        {
                            indexR = i;
                            break;
                        }
                    }
                    mBlackLevel[0] = (float)blackLevel.Value[indexR].Value;

                    //blue
                    int indexB = -1;
                    for (int i = 0; i < mBayerPattern.Length; i++)
                    {
                        if (mBayerPattern[i] == BayerColor.Blue)
                        {
                            indexB = i;
                            break;
                        }
                    }
                    mBlackLevel[2] = (float)blackLevel.Value[indexB].Value;

                    //green, the two remaining indices
                    int indexG1 = -1, indexG2 = -1;
                    for (int i = 0; i < mBayerPattern.Length; i++)
                    {
                        if (mBayerPattern[i] == BayerColor.Green && indexG1 == -1)
                        {
                            indexG1 = i;
                        }
                        if (mBayerPattern[i] == BayerColor.Green && indexG1 != -1)
                        {
                            indexG2 = i;
                        }
                    }
                    float g1 = (float)blackLevel.Value[indexG1].Value;
                    float g2 = (float)blackLevel.Value[indexG2].Value;

                    mBlackLevel[1] = Math.Max(g1, g2); //well, one could distinguish the two greens, but what for?
                }
            }
            mWhiteLevel    = new float[3];
            mWhiteLevel[0] = (float)whiteLevel.Value[0];
            mWhiteLevel[1] = (float)whiteLevel.Value[0];
            mWhiteLevel[2] = (float)whiteLevel.Value[0];

            //subtract black level from white level
            mWhiteLevel[0] -= mBlackLevel[0];
            mWhiteLevel[1] -= mBlackLevel[1];
            mWhiteLevel[2] -= mBlackLevel[2];

            //get white balance from color spec
            DNGVector wb = mColorSpec.CameraWhite;

            mWhiteBalance = new float[3];
            mWhiteBalance[planeColorHelper[0]] = 1.0f / (float)wb[0];
            mWhiteBalance[planeColorHelper[1]] = 1.0f / (float)wb[1];
            mWhiteBalance[planeColorHelper[2]] = 1.0f / (float)wb[2];


            //look for orientation tag. If RAW ifd has the tag, choose that one
            if (rawIFD.GetEntry <IFDOrientation>() != null)
            {
                mOrientation = new DNGOrientation(rawIFD.GetEntry <IFDOrientation>().Value);
            }
            else if (mIfds[0].GetEntry <IFDOrientation>() != null)
            {
                mOrientation = new DNGOrientation(mIfds[0].GetEntry <IFDOrientation>().Value);
            }
            else
            {
                //no tag found, use default
                mOrientation = new DNGOrientation(DNGOrientation.Orientation.Normal);
            }

            //default Values:
            int cropLeft      = 0;
            int cropTop       = 0;
            int croppedWidth  = mWidth;
            int croppedHeight = mHeight;

            IFDDNGActiveArea activeArea = rawIFD.GetEntry <IFDDNGActiveArea>();

            //if active area is defined:
            if (activeArea != null)
            {
                int top, left, bottom, right;
                top    = (int)activeArea.Value[0];
                left   = (int)activeArea.Value[1];
                bottom = (int)activeArea.Value[2];
                right  = (int)activeArea.Value[3];

                cropLeft     += left;
                cropTop      += top;
                croppedWidth  = right - left;
                croppedHeight = bottom - top;

                //CFA pattern is defined on active area. If top/left is uneven we need to shift the CFA pattern accordingly
                if (top % 2 != 0)
                {
                    BayerColor bayer0 = BayerPattern[0];
                    BayerColor bayer1 = BayerPattern[1];
                    BayerPattern[0] = BayerPattern[2];
                    BayerPattern[1] = BayerPattern[3];
                    BayerPattern[2] = bayer0;
                    BayerPattern[3] = bayer1;
                }

                if (left % 2 != 0)
                {
                    BayerColor bayer0 = BayerPattern[0];
                    BayerColor bayer2 = BayerPattern[2];
                    BayerPattern[0] = BayerPattern[1];
                    BayerPattern[2] = BayerPattern[3];
                    BayerPattern[1] = bayer0;
                    BayerPattern[3] = bayer2;
                }
            }

            IFDDNGDefaultCropOrigin cropOrigin = rawIFD.GetEntry <IFDDNGDefaultCropOrigin>();
            IFDDNGDefaultCropSize   cropSize   = rawIFD.GetEntry <IFDDNGDefaultCropSize>();

            if (cropOrigin != null && cropSize != null)
            {
                int top, left, width, height;
                left   = (int)(cropOrigin.Value[0].Value);
                top    = (int)(cropOrigin.Value[0].Value);
                width  = (int)(cropSize.Value[0].Value);
                height = (int)(cropSize.Value[0].Value);

                cropLeft += left;
                cropTop  += top;

                croppedWidth  = width;
                croppedHeight = height;
            }

            //we always crop at least two pixels because of our algos...
            mCropLeft = Math.Max(2, cropLeft);
            mCropTop  = Math.Max(2, cropTop);

            mCroppedWidth  = croppedWidth - Math.Max(0, (cropLeft + croppedWidth) - (mWidth - 2));
            mCroppedHeight = croppedHeight - Math.Max(0, (cropTop + croppedHeight) - (mHeight - 2));

            IFDDNGNoiseProfile noise = rawIFD.GetEntry <IFDDNGNoiseProfile>();

            if (noise == null)
            {
                noise = mIfds[0].GetEntry <IFDDNGNoiseProfile>();
            }
            if (noise != null)
            {
                //if noise level is given for all channels,
                //take the green one as it is usually scalled to one
                if (noise.Value.Length > 2)
                {
                    mNoiseModelAlpha = (float)noise.Value[planeColorHelper[1] * 2];
                    mNoiseModelBeta  = (float)noise.Value[planeColorHelper[1] * 2 + 1];
                }
                else
                {
                    mNoiseModelAlpha = (float)noise.Value[0];
                    mNoiseModelBeta  = (float)noise.Value[1];
                }
            }

            mMake            = mIfds[0].GetEntry <IFDMake>().Value;
            mUniqueModelName = mIfds[0].GetEntry <IFDDNGUniqueCameraModel>().Value;

            return(rawIFD);
        }