Example #1
0
        public void DisplayFinalPath(PathFoundSignal pathFoundSignalInfo)
        {
            List <Node> FinalPath = new List <Node>();

            FinalPath.Add(pathFoundSignalInfo.endNode);
            Node    currentNode      = pathFoundSignalInfo.endNode;
            Vector2 previousPosition = new Vector2();

            while (currentNode != pathFoundSignalInfo.startingNode)
            {
                if (currentNode == null)
                {
                    signalBus.Fire(new ErrorOccuredSignal()
                    {
                        textToDisplay = UI.WarningMessages.noPathFound
                    });
                    return;
                }
                currentNode = currentNode.Parent as Node;
                FinalPath.Add(currentNode);
            }
            FinalPath.Reverse();
            FinalPath[0].ChangeColor(Color.green);
            for (int i = 1; i < FinalPath.Count; i++)
            {
                Node node = FinalPath[i];
                previousPosition = FinalPath[i - 1].Position;
                node.ChangeColor(Color.green);
                LineRenderer currentRenderer = node.lines.Where(x => (previousPosition - node.Position) * 10 == (Vector2)x.GetPosition(1)).First();
                currentRenderer.startColor   = Color.black;
                currentRenderer.endColor     = Color.black;
                currentRenderer.startWidth   = .2f;
                currentRenderer.endWidth     = .2f;
                currentRenderer.sortingOrder = -1;
            }
        }