Example #1
0
            PeGameSummary Gather()
            {
                PeGameSummary summary = new PeGameSummary();

                summary.screenshot = ArchiveMgr.Instance.autoSave ? null : PeScreenshot.GetTex();

                PeTrans tr = MainPlayer.Instance.entity.peTrans;

                if (tr != null)
                {
                    summary.playerPos = tr.fastTravel ? tr.fastTravelPos : tr.position;
                }

                summary.gameTime  = GameTime.Timer.Second;
                summary.playTime  = (int)GameTime.PlayTime.Second;
                summary.saveTime  = DateTime.Now;
                summary.sceneMode = PeGameMgr.sceneMode;
                summary.seed      = summary.sceneMode == Pathea.PeGameMgr.ESceneMode.Story ? "NA" : RandomMapConfig.SeedString;

                PeEntity mainPlayer = PeCreature.Instance.mainPlayer;

                summary.playerName = null == mainPlayer ? "NA" : mainPlayer.ToString();

                summary.gameLevel = PeGameMgr.gameLevel;
                return(summary);
            }
Example #2
0
    public void SetArchive(Pathea.PeGameSummary summary)
    {
        mSummary = summary;

        if (mSummary == null)
        {
            ClearInfo();
            return;
        }

        mCharacterName.text = summary.playerName;
        mSaveTime.text      = summary.saveTime.ToString();

        switch (summary.sceneMode)
        {
        case Pathea.PeGameMgr.ESceneMode.Story:
            mGameType.text = "Story";
            break;

        case Pathea.PeGameMgr.ESceneMode.Adventure:
            mGameType.text = "Adventure";
            break;

        case Pathea.PeGameMgr.ESceneMode.Build:
            mGameType.text = "Build";
            break;

        case Pathea.PeGameMgr.ESceneMode.Custom:
            mGameType.text = "Custom";
            break;
        }
    }
Example #3
0
            public PeGameSummary Get()
            {
                byte[] buff = ArchiveMgr.Instance.GetData(ArchiveKey);
                if (null == buff || buff.Length <= 0)
                {
                    return(null);
                }

                PeGameSummary s = new PeGameSummary();

                return(s.Import(buff) ? s : null);
            }
Example #4
0
    void UpdateArchiveList()
    {
        for (int i = (int)Pathea.ArchiveMgr.ESave.Min; i < (int)Pathea.ArchiveMgr.ESave.Max; i++)
        {
            string dir = Pathea.ArchiveMgr.Instance.Load((Pathea.ArchiveMgr.ESave)i);
            Pathea.PeGameSummary summary = null;

            if (!string.IsNullOrEmpty(dir))
            {
                summary = Pathea.PeGameSummary.Mgr.Instance.Get();
            }

            mDataList[i - (int)Pathea.ArchiveMgr.ESave.Min].SetArchive(summary);
        }
        ChangeArvhive(mDataList[mIndex].Summary);
    }
Example #5
0
    void OnContinueBtn()
    {
        Pathea.ArchiveMgr.ESave idxToContinue = Pathea.ArchiveMgr.ESave.Auto1;
        string dir = Pathea.ArchiveMgr.Instance.Load(idxToContinue);

        Pathea.PeGameSummary summary = null;
        if (!string.IsNullOrEmpty(dir))
        {
            summary = Pathea.PeGameSummary.Mgr.Instance.Get();
        }

        if (summary == null)
        {
            Debug.Log("<color=aqua>Failed continue archive:" + idxToContinue + "</color>");
            return;
        }

        Pathea.PeGameMgr.playerType  = Pathea.PeGameMgr.EPlayerType.Single;
        Pathea.PeGameMgr.loadArchive = idxToContinue;
        Pathea.PeFlowMgr.Instance.LoadScene(Pathea.PeFlowMgr.EPeScene.GameScene, false);
    }
Example #6
0
    void ChangeArvhive(Pathea.PeGameSummary summary)
    {
        if (summary != null)
        {
            switch (summary.sceneMode)
            {
            case Pathea.PeGameMgr.ESceneMode.Story:
                mGametypeText.text = PELocalization.GetString(10007);
                //mSeedIDText.text = "Unknown";
                //mSeedTitleText.text = "Area:";
                mSeedRoot.SetActive(false);
                break;

            case Pathea.PeGameMgr.ESceneMode.Adventure:
                mGametypeText.text  = PELocalization.GetString(10008);
                mSeedIDText.text    = summary.seed;
                mSeedTitleText.text = PELocalization.GetString(8000361) + ":";
                mSeedRoot.SetActive(true);
                break;

            case Pathea.PeGameMgr.ESceneMode.Build:
                mGametypeText.text  = PELocalization.GetString(10009);
                mSeedIDText.text    = summary.seed;
                mSeedTitleText.text = PELocalization.GetString(8000361) + ":";
                mSeedRoot.SetActive(true);
                break;

            case Pathea.PeGameMgr.ESceneMode.Custom:
                mGametypeText.text  = PELocalization.GetString(10222);
                mSeedIDText.text    = PELocalization.GetString(8000558);
                mSeedTitleText.text = PELocalization.GetString(8000557);
                mSeedRoot.SetActive(false);
                break;

            default:
                break;
            }
            mInfoGrid.repositionNow = true;

            UTimer tmp_playtimer = new UTimer();
            tmp_playtimer.Second = summary.playTime;
            if (tmp_playtimer.Day < 1)
            {
                mPlayTimeText.text = tmp_playtimer.FormatString("hh:mm:ss");
            }
            else
            {
                mPlayTimeText.text = tmp_playtimer.FormatString("D days hh:mm:ss");
            }

            PETimer tmp_gametimer = PETimerUtil.GetTmpTimer();
            tmp_gametimer.Second = summary.gameTime;
            mGameTimeText.text   = tmp_gametimer.FormatString("hh:mm:ss AP");
            mSaveTex.enabled     = true;
            mSaveTex.mainTexture = (summary.screenshot != null) ?  summary.screenshot : mAutoTex;
        }
        else
        {
            mGametypeText.text = "";
            mSeedIDText.text   = "";
//			mBorimText.text = "";
            mPlayTimeText.text   = "";
            mGameTimeText.text   = "";
            mSaveTex.enabled     = false;
            mSaveTex.mainTexture = null;
        }
    }