Example #1
0
        public void OnGameStart(ServerGame game, ServerClient opponent)
        {
            _Opponent = opponent;
            GameStart start = new GameStart(game.GameConfiguration, PlayerState.GetBaseArmy(), Opponent.PlayerState.GetBaseArmy(), Opponent.Name, PlayerState.ReinforcementPoints);

            QueueMessage(new ServerToClientMessage(start));
        }
Example #2
0
 public ServerToClientMessage(GameStart start)
 {
     Type      = ServerToClientMessageType.GameStart;
     GameStart = start;
 }