Example #1
0
 public Vector2?FindPath(Ghost aGhost)
 {
     return(aGhost.GoToPosition(aGhost.Player.Column, aGhost.Player.Row));
 }
Example #2
0
 public Vector2?FindPath(Ghost aGhost)
 {
     return(aGhost.GoToPosition((int)aGhost.SpawnPosition.X / Tile.Size, (int)aGhost.SpawnPosition.Y / Tile.Size));
 }