Example #1
0
        private async void ProjectBuildStartCommand_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            // Force update of script interface
            ProjectBuildStartButton.Focus();

            // TODO: Better locking system?
            Interlocked.Increment(ref Engine.WorkingLock);
            try
            {
                // Get current project
                Project p = Model.CurMainTree.Script.Project;

                Model.BuildTreeItems.Clear();
                ProjectTreeItemModel treeRoot = MainViewModel.PopulateOneTreeItem(p.MainScript, null, null);
                MainViewModel.ScriptListToTreeViewModel(p, p.ActiveScripts, false, treeRoot);
                Model.BuildTreeItems.Add(treeRoot);
                Model.CurBuildTree = null;

                EngineState s = new EngineState(p, Logger, Model);
                s.SetOptions(Global.Setting, p.Compat);

                Engine.WorkingEngine = new Engine(s);

                // Build Start, Switch to Build View
                Model.SwitchNormalBuildInterface = false;

                // Turn on progress ring
                Model.WorkInProgress = true;

                // Set StatusBar Text
                CancellationTokenSource ct = new CancellationTokenSource();
                Task printStatus           = MainViewModel.PrintBuildElapsedStatus($"Building {p.ProjectName}...", s, ct.Token);

                // Run
                int buildId = await Engine.WorkingEngine.Run($"Project {p.ProjectName}");

#if DEBUG
                Logger.ExportBuildLog(LogExportType.Text, Path.Combine(s.BaseDir, "LogDebugDump.txt"), buildId, new LogExporter.BuildLogOptions
                {
                    IncludeComments = true,
                    IncludeMacros   = true,
                });
#endif

                // Cancel and wait until PrintBuildElapsedStatus stops
                // Report elapsed time
                ct.Cancel();
                await printStatus;
                Model.StatusBarText = $"{p.ProjectName} build done ({s.Elapsed:h\\:mm\\:ss})";

                // Turn off progress ring
                Model.WorkInProgress = false;

                // Build ended, Switch to Normal View
                Model.SwitchNormalBuildInterface = true;
                Model.BuildTreeItems.Clear();
                Model.DisplayScript(Model.CurMainTree.Script);

                if (Global.Setting.General.ShowLogAfterBuild && LogWindow.Count == 0)
                { // Open BuildLogWindow
                    LogDialog = new LogWindow(1);
                    LogDialog.Show();
                }
            }
            finally
            {
                Engine.WorkingEngine = null;
                Interlocked.Decrement(ref Engine.WorkingLock);
                CommandManager.InvalidateRequerySuggested();
            }
        }
Example #2
0
        private async void ScriptRunCommand_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            // Force update of script interface
            ScriptRunButton.Focus();

            Script sc = Model.CurMainTree.Script;

            if (!sc.Sections.ContainsKey(ScriptSection.Names.Process))
            {
                Model.StatusBarText = $"Section [Process] does not exist in {sc.Title}";
                return;
            }

            if (Engine.WorkingLock == 0)  // Start Build
            {
                Interlocked.Increment(ref Engine.WorkingLock);

                // Populate BuildTree
                Model.BuildTreeItems.Clear();
                ProjectTreeItemModel rootItem = MainViewModel.PopulateOneTreeItem(sc, null, null);
                Model.BuildTreeItems.Add(rootItem);
                Model.CurBuildTree = null;

                EngineState s = new EngineState(sc.Project, Logger, Model, EngineMode.RunMainAndOne, sc);
                s.SetOptions(Global.Setting, sc.Project.Compat);

                Engine.WorkingEngine = new Engine(s);

                // Switch to Build View
                Model.SwitchNormalBuildInterface = false;
                CancellationTokenSource ct = new CancellationTokenSource();
                Task printStatus           = MainViewModel.PrintBuildElapsedStatus($"Running {sc.Title}...", s, ct.Token);

                // Run
                int buildId = await Engine.WorkingEngine.Run($"{sc.Title} - Run");

#if DEBUG
                Logger.ExportBuildLog(LogExportType.Text, Path.Combine(s.BaseDir, "LogDebugDump.txt"), buildId, new LogExporter.BuildLogOptions
                {
                    IncludeComments = true,
                    IncludeMacros   = true,
                });
#endif

                // Cancel and Wait until PrintBuildElapsedStatus stops
                // Report elapsed time
                TimeSpan t = s.Elapsed;

                ct.Cancel();
                await printStatus;
                Model.StatusBarText = $"{sc.Title} took {t:h\\:mm\\:ss}";

                // Build Ended, Switch to Normal View
                Model.SwitchNormalBuildInterface = true;
                Model.BuildTreeItems.Clear();
                Model.DisplayScript(Model.CurMainTree.Script);

                if (Global.Setting.General.ShowLogAfterBuild && LogWindow.Count == 0)
                { // Open BuildLogWindow
                    LogDialog = new LogWindow(1);
                    LogDialog.Show();
                }

                Engine.WorkingEngine = null;
                Interlocked.Decrement(ref Engine.WorkingLock);
            }
            else // Stop Build
            {
                Engine.WorkingEngine?.ForceStop();
            }
        }