Example #1
0
 public SpriteCache()
 {
     Rings = new List<CanvasInformation>();
     TileChunks = new List<CanvasInformation>();
     Tilepieces = new JsDictionary<string, CanvasInformation>();
     Tiles = new List<ImageElement>();
     SonicSprites = new JsDictionary<string, ImageElement>();
     HeightMaps = new List<CanvasInformation>();
     HeightMapChunks = new JsDictionary<string, CanvasInformation>();
     Indexes = new SpriteCacheIndexes();
 }