Example #1
0
        public void GemstoneCave_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.GemstoneCave = value;

            Assert.Equal(value, packet.GemstoneCave);
        }
Example #2
0
        public void LihzahrdTemple_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.LihzahrdTemple = value;

            Assert.Equal(value, packet.LihzahrdTemple);
        }
Example #3
0
        public void Granite_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Granite = value;

            Assert.Equal(value, packet.Granite);
        }
Example #4
0
        public void BeeHive_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.BeeHive = value;

            Assert.Equal(value, packet.BeeHive);
        }
Example #5
0
        public void Meteor_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Meteor = value;

            Assert.Equal(value, packet.Meteor);
        }
Example #6
0
        public void NebulaTower_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.NebulaTower = value;

            Assert.Equal(value, packet.NebulaTower);
        }
Example #7
0
        public void Underworld_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Underworld = value;

            Assert.Equal(value, packet.Underworld);
        }
Example #8
0
        public void Corruption_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Corruption = value;

            Assert.Equal(value, packet.Corruption);
        }
Example #9
0
        public void Sky_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Sky = value;

            Assert.Equal(value, packet.Sky);
        }
Example #10
0
        public void PlayerIndex_Set_Get()
        {
            var packet = new PlayerZones();

            packet.PlayerIndex = 5;

            Assert.Equal(5, packet.PlayerIndex);
        }
Example #11
0
        public void UndergroundDesert_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.UndergroundDesert = value;

            Assert.Equal(value, packet.UndergroundDesert);
        }
Example #12
0
        public void Mushroom_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Mushroom = value;

            Assert.Equal(value, packet.Mushroom);
        }
Example #13
0
        public void StardustTower_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.StardustTower = value;

            Assert.Equal(value, packet.StardustTower);
        }
Example #14
0
        public void Dungeon_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Dungeon = value;

            Assert.Equal(value, packet.Dungeon);
        }
Example #15
0
        public void Rain_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Rain = value;

            Assert.Equal(value, packet.Rain);
        }
Example #16
0
        public void Graveyard_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Graveyard = value;

            Assert.Equal(value, packet.Graveyard);
        }
Example #17
0
        public void Sandstorm_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Sandstorm = value;

            Assert.Equal(value, packet.Sandstorm);
        }
Example #18
0
        public void Hallow_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Hallow = value;

            Assert.Equal(value, packet.Hallow);
        }
Example #19
0
        public void OldOnesArmy_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.OldOnesArmy = value;

            Assert.Equal(value, packet.OldOnesArmy);
        }
Example #20
0
        public void Jungle_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.Jungle = value;

            Assert.Equal(value, packet.Jungle);
        }
Example #21
0
        public void PeaceCandle_Set_Get(bool value)
        {
            var packet = new PlayerZones();

            packet.PeaceCandle = value;

            Assert.Equal(value, packet.PeaceCandle);
        }