// First, retrieve the scene where the module is running Scene myScene = m_sceneManager.GetCurrentScene(); // Request the teleportation module from the scene ITeleportModule tpModule = myScene.RequestModuleInterfaceIn this example, we retrieve the current scene where the module is running using the SceneManager instance. We then use the RequestModuleInterface method to retrieve the ITeleportModule interface from the scene, and call the Teleport method to teleport the avatar to a specific location. It is important to note that the Scene RequestModuleInterface interface is part of the OpenSim.Region.Framework.Scenes package library, which provides a set of tools and interfaces to interact with OpenSim scenes and their elements.(); // Teleport the avatar to the desired location tpModule.Teleport(myAvatar, new Vector3(100, 100, 20));