Example #1
0
 public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
 {
     playerPower = newOwner.PlayerActor.Trait <PowerManager>();
 }
Example #2
0
 public AffectedByPowerOutage(Actor self)
 {
     playerPower = self.Owner.PlayerActor.Trait <PowerManager>();
 }