Example #1
0
        //javadoc: createBackgroundSubtractorLSBP()
        public static BackgroundSubtractorLSBP createBackgroundSubtractorLSBP()
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorLSBP retVal = BackgroundSubtractorLSBP.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorLSBP_113());

            return(retVal);
#else
            return(null);
#endif
        }
Example #2
0
        //javadoc: createBackgroundSubtractorLSBP(mc, nSamples, LSBPRadius, Tlower, Tupper, Tinc, Tdec, Rscale)
        public static BackgroundSubtractorLSBP createBackgroundSubtractorLSBP(int mc, int nSamples, int LSBPRadius, float Tlower, float Tupper, float Tinc, float Tdec, float Rscale)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorLSBP retVal = BackgroundSubtractorLSBP.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorLSBP_15(mc, nSamples, LSBPRadius, Tlower, Tupper, Tinc, Tdec, Rscale));

            return(retVal);
#else
            return(null);
#endif
        }
Example #3
0
        //javadoc: createBackgroundSubtractorLSBP(mc, nSamples, LSBPRadius)
        public static BackgroundSubtractorLSBP createBackgroundSubtractorLSBP(int mc, int nSamples, int LSBPRadius)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorLSBP retVal = BackgroundSubtractorLSBP.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorLSBP_110(mc, nSamples, LSBPRadius));

            return(retVal);
#else
            return(null);
#endif
        }
Example #4
0
        //
        // C++:  Ptr_BackgroundSubtractorLSBP cv::bgsegm::createBackgroundSubtractorLSBP(int mc = LSBP_CAMERA_MOTION_COMPENSATION_NONE, int nSamples = 20, int LSBPRadius = 16, float Tlower = 2.0f, float Tupper = 32.0f, float Tinc = 1.0f, float Tdec = 0.05f, float Rscale = 10.0f, float Rincdec = 0.005f, float noiseRemovalThresholdFacBG = 0.0004f, float noiseRemovalThresholdFacFG = 0.0008f, int LSBPthreshold = 8, int minCount = 2)
        //

        //javadoc: createBackgroundSubtractorLSBP(mc, nSamples, LSBPRadius, Tlower, Tupper, Tinc, Tdec, Rscale, Rincdec, noiseRemovalThresholdFacBG, noiseRemovalThresholdFacFG, LSBPthreshold, minCount)
        public static BackgroundSubtractorLSBP createBackgroundSubtractorLSBP(int mc, int nSamples, int LSBPRadius, float Tlower, float Tupper, float Tinc, float Tdec, float Rscale, float Rincdec, float noiseRemovalThresholdFacBG, float noiseRemovalThresholdFacFG, int LSBPthreshold, int minCount)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorLSBP retVal = BackgroundSubtractorLSBP.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorLSBP_10(mc, nSamples, LSBPRadius, Tlower, Tupper, Tinc, Tdec, Rscale, Rincdec, noiseRemovalThresholdFacBG, noiseRemovalThresholdFacFG, LSBPthreshold, minCount));

            return(retVal);
#else
            return(null);
#endif
        }