static private LoadObject ( string FileName, System Encoding, ObjectLoadMode LoadMode, bool PreserveVertices, bool ForceTextureRepeatX, bool ForceTextureRepeatY ) : UnifiedObject | ||
FileName | string | |
Encoding | System | |
LoadMode | ObjectLoadMode | |
PreserveVertices | bool | |
ForceTextureRepeatX | bool | |
ForceTextureRepeatY | bool | |
return | UnifiedObject |
internal static void DragFile(object sender, FileDropEventArgs e) { int n = Files.Length; Array.Resize <string>(ref Files, n + 1); Files[n] = e.FileName; // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); Textures.UnloadAllTextures(); //Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif if (String.Compare(System.IO.Path.GetFileName(Files[i]), "extensions.cfg", StringComparison.OrdinalIgnoreCase) == 0) { UnifiedObject[] carObjects; UnifiedObject[] bogieObjects; TrainManager.Train train; ExtensionsCfgParser.ParseExtensionsConfig(Files[i], System.Text.Encoding.UTF8, out carObjects, out bogieObjects, out train, true); double z = 0.0; for (int j = 0; j < carObjects.Length; j++) { ObjectManager.CreateObject(carObjects[j], new Vector3(0.0, 0.0, z), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); if (j < train.Cars.Length - 1) { z -= (train.Cars[j].Length + train.Cars[j + 1].Length) / 2; } } } else { UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, false, false, false); ObjectManager.CreateObject(o, Vector3.Zero, new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); } #if !DEBUG } catch (Exception ex) { Interface.AddMessage(MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); }
protected override void OnLoad(EventArgs e) { KeyDown += Program.KeyDown; KeyUp += Program.KeyUp; MouseDown += Program.MouseEvent; MouseUp += Program.MouseEvent; Program.ResetCamera(); Renderer.Initialize(); Renderer.InitializeLighting(); //SwapBuffers(); Fonts.Initialize(); Program.UpdateViewport(); // command line arguments if (commandLineArgs != null) { for (int i = 0; i < commandLineArgs.Length; i++) { if (!Program.SkipArgs[i] && System.IO.File.Exists(commandLineArgs[i])) { try { ObjectManager.UnifiedObject o = ObjectManager.LoadObject(commandLineArgs[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false, 0, 0, 0); ObjectManager.CreateObject(o, new World.Vector3D(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + commandLineArgs[i] + "."); } Array.Resize <string>(ref Program.Files, Program.Files.Length + 1); Program.Files[Program.Files.Length - 1] = commandLineArgs[i]; } } } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); Program.UpdateCaption(); }
internal static void DragFile(object sender, FileDropEventArgs e) { int n = Files.Length; Array.Resize <string>(ref Files, n + 1); Files[n] = e.FileName; // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif ObjectManager.UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false); ObjectManager.CreateObject(o, new Vector3(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); }
// parse animated object config /// <summary>Loads a collection of animated objects from a file.</summary> /// <param name="FileName">The text file to load the animated object from. Must be an absolute file name.</param> /// <param name="Encoding">The encoding the file is saved in. If the file uses a byte order mark, the encoding indicated by the byte order mark is used and the Encoding parameter is ignored.</param> /// <param name="LoadMode">The texture load mode.</param> /// <returns>The collection of animated objects.</returns> internal static ObjectManager.AnimatedObjectCollection ReadObject(string FileName, System.Text.Encoding Encoding, ObjectManager.ObjectLoadMode LoadMode) { System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; ObjectManager.AnimatedObjectCollection Result = new ObjectManager.AnimatedObjectCollection { Objects = new ObjectManager.AnimatedObject[4] }; int ObjectCount = 0; // load file string[] Lines = System.IO.File.ReadAllLines(FileName, Encoding); bool rpnUsed = false; for (int i = 0; i < Lines.Length; i++) { int j = Lines[i].IndexOf(';'); if (j >= 0) { Lines[i] = Lines[i].Substring(0, j).Trim(); } else { Lines[i] = Lines[i].Trim(); } if (Lines[i].IndexOf("functionrpn", StringComparison.OrdinalIgnoreCase) >= 0) { rpnUsed = true; } } if (rpnUsed) { Interface.AddMessage(Interface.MessageType.Error, false, "An animated object file contains RPN functions. These were never meant to be used directly, only for debugging. They won't be supported indefinately. Please get rid of them in file " + FileName); } for (int i = 0; i < Lines.Length; i++) { if (Lines[i].Length != 0) { switch (Lines[i].ToLowerInvariant()) { case "[include]": { i++; Vector3 position = new Vector3(0.0, 0.0, 0.0); ObjectManager.UnifiedObject[] obj = new OpenBve.ObjectManager.UnifiedObject[4]; int objCount = 0; while (i < Lines.Length && !(Lines[i].StartsWith("[", StringComparison.Ordinal) & Lines[i].EndsWith("]", StringComparison.Ordinal))) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j > 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "position": { string[] s = b.Split(','); if (s.Length == 3) { double x, y, z; if (!double.TryParse(s[0], System.Globalization.NumberStyles.Float, Culture, out x)) { Interface.AddMessage(Interface.MessageType.Error, false, "X is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[1], System.Globalization.NumberStyles.Float, Culture, out y)) { Interface.AddMessage(Interface.MessageType.Error, false, "Y is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[2], System.Globalization.NumberStyles.Float, Culture, out z)) { Interface.AddMessage(Interface.MessageType.Error, false, "Z is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { position = new Vector3(x, y, z); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Exactly 3 arguments are expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; default: Interface.AddMessage(Interface.MessageType.Error, false, "The attribute " + a + " is not supported at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { string Folder = System.IO.Path.GetDirectoryName(FileName); if (Path.ContainsInvalidChars(Lines[i])) { Interface.AddMessage(Interface.MessageType.Error, false, Lines[i] + " contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string file = OpenBveApi.Path.CombineFile(Folder, Lines[i]); if (System.IO.File.Exists(file)) { if (obj.Length == objCount) { Array.Resize <ObjectManager.UnifiedObject>(ref obj, obj.Length << 1); } obj[objCount] = ObjectManager.LoadObject(file, Encoding, LoadMode, false, false, false); objCount++; } else { Interface.AddMessage(Interface.MessageType.Error, true, "File " + file + " not found at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } } } i++; } i--; for (int j = 0; j < objCount; j++) { if (obj[j] != null) { if (obj[j] is ObjectManager.StaticObject) { ObjectManager.StaticObject s = (ObjectManager.StaticObject)obj[j]; s.Dynamic = true; if (ObjectCount >= Result.Objects.Length) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length << 1); } ObjectManager.AnimatedObject a = new ObjectManager.AnimatedObject(); ObjectManager.AnimatedObjectState aos = new ObjectManager.AnimatedObjectState { Object = s, Position = position }; a.States = new ObjectManager.AnimatedObjectState[] { aos }; Result.Objects[ObjectCount] = a; ObjectCount++; } else if (obj[j] is ObjectManager.AnimatedObjectCollection) { ObjectManager.AnimatedObjectCollection a = (ObjectManager.AnimatedObjectCollection)obj[j]; for (int k = 0; k < a.Objects.Length; k++) { if (ObjectCount >= Result.Objects.Length) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length << 1); } for (int h = 0; h < a.Objects[k].States.Length; h++) { a.Objects[k].States[h].Position.X += position.X; a.Objects[k].States[h].Position.Y += position.Y; a.Objects[k].States[h].Position.Z += position.Z; } Result.Objects[ObjectCount] = a.Objects[k]; ObjectCount++; } } } } } break; case "[object]": { i++; if (Result.Objects.Length == ObjectCount) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length << 1); } Result.Objects[ObjectCount] = new ObjectManager.AnimatedObject { States = new ObjectManager.AnimatedObjectState[] {}, CurrentState = -1, TranslateXDirection = new Vector3(1.0, 0.0, 0.0), TranslateYDirection = new Vector3(0.0, 1.0, 0.0), TranslateZDirection = new Vector3(0.0, 0.0, 1.0), RotateXDirection = new Vector3(1.0, 0.0, 0.0), RotateYDirection = new Vector3(0.0, 1.0, 0.0), RotateZDirection = new Vector3(0.0, 0.0, 1.0), TextureShiftXDirection = new Vector2(1.0, 0.0), TextureShiftYDirection = new Vector2(0.0, 1.0), RefreshRate = 0.0, ObjectIndex = -1 }; Vector3 Position = new Vector3(0.0, 0.0, 0.0); bool timetableUsed = false; string[] StateFiles = null; string StateFunctionRpn = null; int StateFunctionLine = -1; while (i < Lines.Length && !(Lines[i].StartsWith("[", StringComparison.Ordinal) & Lines[i].EndsWith("]", StringComparison.Ordinal))) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j > 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "position": { string[] s = b.Split(','); if (s.Length == 3) { double x, y, z; if (!double.TryParse(s[0], System.Globalization.NumberStyles.Float, Culture, out x)) { Interface.AddMessage(Interface.MessageType.Error, false, "X is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[1], System.Globalization.NumberStyles.Float, Culture, out y)) { Interface.AddMessage(Interface.MessageType.Error, false, "Y is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[2], System.Globalization.NumberStyles.Float, Culture, out z)) { Interface.AddMessage(Interface.MessageType.Error, false, "Z is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Position = new Vector3(x, y, z); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Exactly 3 arguments are expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "states": { string[] s = b.Split(','); if (s.Length >= 1) { string Folder = System.IO.Path.GetDirectoryName(FileName); StateFiles = new string[s.Length]; for (int k = 0; k < s.Length; k++) { s[k] = s[k].Trim(); if (s[k].Length == 0) { Interface.AddMessage(Interface.MessageType.Error, false, "File" + k.ToString(Culture) + " is an empty string - did you mean something else? - in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); StateFiles[k] = null; } else if (Path.ContainsInvalidChars(s[k])) { Interface.AddMessage(Interface.MessageType.Error, false, "File" + k.ToString(Culture) + " contains illegal characters in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); StateFiles[k] = null; } else { StateFiles[k] = OpenBveApi.Path.CombineFile(Folder, s[k]); if (!System.IO.File.Exists(StateFiles[k])) { Interface.AddMessage(Interface.MessageType.Error, true, "File " + StateFiles[k] + " not found in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); StateFiles[k] = null; } } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "At least one argument is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); return(null); } } break; case "statefunction": try { StateFunctionLine = i; StateFunctionRpn = FunctionScripts.GetPostfixNotationFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "statefunctionrpn": { StateFunctionLine = i; StateFunctionRpn = b; } break; case "translatexdirection": case "translateydirection": case "translatezdirection": { string[] s = b.Split(','); if (s.Length == 3) { double x, y, z; if (!double.TryParse(s[0], System.Globalization.NumberStyles.Float, Culture, out x)) { Interface.AddMessage(Interface.MessageType.Error, false, "X is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[1], System.Globalization.NumberStyles.Float, Culture, out y)) { Interface.AddMessage(Interface.MessageType.Error, false, "Y is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[2], System.Globalization.NumberStyles.Float, Culture, out z)) { Interface.AddMessage(Interface.MessageType.Error, false, "Z is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { switch (a.ToLowerInvariant()) { case "translatexdirection": Result.Objects[ObjectCount].TranslateXDirection = new Vector3(x, y, z); break; case "translateydirection": Result.Objects[ObjectCount].TranslateYDirection = new Vector3(x, y, z); break; case "translatezdirection": Result.Objects[ObjectCount].TranslateZDirection = new Vector3(x, y, z); break; } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Exactly 3 arguments are expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "translatexfunction": try { Result.Objects[ObjectCount].TranslateXFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "translateyfunction": try { Result.Objects[ObjectCount].TranslateYFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "translatezfunction": try { Result.Objects[ObjectCount].TranslateZFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "translatexfunctionrpn": try { Result.Objects[ObjectCount].TranslateXFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "translateyfunctionrpn": try { Result.Objects[ObjectCount].TranslateYFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "translatezfunctionrpn": try { Result.Objects[ObjectCount].TranslateZFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotatexdirection": case "rotateydirection": case "rotatezdirection": { string[] s = b.Split(','); if (s.Length == 3) { double x, y, z; if (!double.TryParse(s[0], System.Globalization.NumberStyles.Float, Culture, out x)) { Interface.AddMessage(Interface.MessageType.Error, false, "X is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[1], System.Globalization.NumberStyles.Float, Culture, out y)) { Interface.AddMessage(Interface.MessageType.Error, false, "Y is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[2], System.Globalization.NumberStyles.Float, Culture, out z)) { Interface.AddMessage(Interface.MessageType.Error, false, "Z is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (x == 0.0 & y == 0.0 & z == 0.0) { Interface.AddMessage(Interface.MessageType.Error, false, "The direction indicated by X, Y and Z is expected to be non-zero in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { switch (a.ToLowerInvariant()) { case "rotatexdirection": Result.Objects[ObjectCount].RotateXDirection = new Vector3(x, y, z); break; case "rotateydirection": Result.Objects[ObjectCount].RotateYDirection = new Vector3(x, y, z); break; case "rotatezdirection": Result.Objects[ObjectCount].RotateZDirection = new Vector3(x, y, z); break; } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Exactly 3 arguments are expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "rotatexfunction": try { Result.Objects[ObjectCount].RotateXFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotateyfunction": try { Result.Objects[ObjectCount].RotateYFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotatezfunction": try { Result.Objects[ObjectCount].RotateZFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotatexfunctionrpn": try { Result.Objects[ObjectCount].RotateXFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotateyfunctionrpn": try { Result.Objects[ObjectCount].RotateYFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotatezfunctionrpn": try { Result.Objects[ObjectCount].RotateZFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "rotatexdamping": case "rotateydamping": case "rotatezdamping": { string[] s = b.Split(','); if (s.Length == 2) { double nf, dr; if (!double.TryParse(s[0], System.Globalization.NumberStyles.Float, Culture, out nf)) { Interface.AddMessage(Interface.MessageType.Error, false, "NaturalFrequency is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[1], System.Globalization.NumberStyles.Float, Culture, out dr)) { Interface.AddMessage(Interface.MessageType.Error, false, "DampingRatio is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (nf <= 0.0) { Interface.AddMessage(Interface.MessageType.Error, false, "NaturalFrequency is expected to be positive in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (dr <= 0.0) { Interface.AddMessage(Interface.MessageType.Error, false, "DampingRatio is expected to be positive in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { switch (a.ToLowerInvariant()) { case "rotatexdamping": Result.Objects[ObjectCount].RotateXDamping = new ObjectManager.Damping(nf, dr); break; case "rotateydamping": Result.Objects[ObjectCount].RotateYDamping = new ObjectManager.Damping(nf, dr); break; case "rotatezdamping": Result.Objects[ObjectCount].RotateZDamping = new ObjectManager.Damping(nf, dr); break; } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Exactly 2 arguments are expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "textureshiftxdirection": case "textureshiftydirection": { string[] s = b.Split(','); if (s.Length == 2) { double x, y; if (!double.TryParse(s[0], System.Globalization.NumberStyles.Float, Culture, out x)) { Interface.AddMessage(Interface.MessageType.Error, false, "X is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(s[1], System.Globalization.NumberStyles.Float, Culture, out y)) { Interface.AddMessage(Interface.MessageType.Error, false, "Y is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { switch (a.ToLowerInvariant()) { case "textureshiftxdirection": Result.Objects[ObjectCount].TextureShiftXDirection = new Vector2(x, y); break; case "textureshiftydirection": Result.Objects[ObjectCount].TextureShiftYDirection = new Vector2(x, y); break; } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Exactly 2 arguments are expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "textureshiftxfunction": try { Result.Objects[ObjectCount].TextureShiftXFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "textureshiftyfunction": try { Result.Objects[ObjectCount].TextureShiftYFunction = FunctionScripts.GetFunctionScriptFromInfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "textureshiftxfunctionrpn": try { Result.Objects[ObjectCount].TextureShiftXFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "textureshiftyfunctionrpn": try { Result.Objects[ObjectCount].TextureShiftYFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(b); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "textureoverride": switch (b.ToLowerInvariant()) { case "none": break; case "timetable": if (!timetableUsed) { Timetable.AddObjectForCustomTimetable(Result.Objects[ObjectCount]); timetableUsed = true; } break; default: Interface.AddMessage(Interface.MessageType.Error, false, "Unrecognized value in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } break; case "refreshrate": { double r; if (!double.TryParse(b, System.Globalization.NumberStyles.Float, Culture, out r)) { Interface.AddMessage(Interface.MessageType.Error, false, "Value is invalid in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (r < 0.0) { Interface.AddMessage(Interface.MessageType.Error, false, "Value is expected to be non-negative in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Result.Objects[ObjectCount].RefreshRate = r; } } break; default: Interface.AddMessage(Interface.MessageType.Error, false, "The attribute " + a + " is not supported at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); return(null); } } i++; } i--; if (StateFiles != null) { // create the object if (timetableUsed) { if (StateFunctionRpn != null) { StateFunctionRpn = "timetable 0 == " + StateFunctionRpn + " -1 ?"; } else { StateFunctionRpn = "timetable"; } } if (StateFunctionRpn != null) { try { Result.Objects[ObjectCount].StateFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(StateFunctionRpn); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Error, false, ex.Message + " in StateFunction at line " + (StateFunctionLine + 1).ToString(Culture) + " in file " + FileName); } } Result.Objects[ObjectCount].States = new ObjectManager.AnimatedObjectState[StateFiles.Length]; bool ForceTextureRepeatX = Result.Objects[ObjectCount].TextureShiftXFunction != null & Result.Objects[ObjectCount].TextureShiftXDirection.X != 0.0 | Result.Objects[ObjectCount].TextureShiftYFunction != null & Result.Objects[ObjectCount].TextureShiftYDirection.X != 0.0; bool ForceTextureRepeatY = Result.Objects[ObjectCount].TextureShiftXFunction != null & Result.Objects[ObjectCount].TextureShiftXDirection.Y != 0.0 | Result.Objects[ObjectCount].TextureShiftYFunction != null & Result.Objects[ObjectCount].TextureShiftYDirection.Y != 0.0; for (int k = 0; k < StateFiles.Length; k++) { Result.Objects[ObjectCount].States[k].Position = new Vector3(0.0, 0.0, 0.0); if (StateFiles[k] != null) { Result.Objects[ObjectCount].States[k].Object = ObjectManager.LoadStaticObject(StateFiles[k], Encoding, LoadMode, false, ForceTextureRepeatX, ForceTextureRepeatY); if (Result.Objects[ObjectCount].States[k].Object != null) { Result.Objects[ObjectCount].States[k].Object.Dynamic = true; } } else { Result.Objects[ObjectCount].States[k].Object = null; } for (int j = 0; j < Result.Objects[ObjectCount].States.Length; j++) { Result.Objects[ObjectCount].States[j].Position = Position; } } } else { Result.Objects[ObjectCount].States = new ObjectManager.AnimatedObjectState[] { }; } ObjectCount++; } break; case "[sound]": case "[statechangesound]": //Only show the sound nag once per route, otherwise this could cause spam... if (!Program.SoundError) { Interface.AddMessage(Interface.MessageType.Information, false, "Animated objects containing sounds are only supported in openBVE v1.5.2.4+"); Interface.AddMessage(Interface.MessageType.Information, false, "Object Viewer does not support sounds. Please use the main game to test these!"); Program.SoundError = true; } i++; while (i < Lines.Length && !(Lines[i].StartsWith("[", StringComparison.Ordinal) & Lines[i].EndsWith("]", StringComparison.Ordinal))) { i++; } break; default: Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); return(null); } } } Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, ObjectCount); return(Result); }
// parse extensions config internal static void ParseExtensionsConfig(string TrainPath, System.Text.Encoding Encoding, ref ObjectManager.UnifiedObject[] CarObjects, ref ObjectManager.UnifiedObject[] BogieObjects, TrainManager.Train Train, bool LoadObjects) { bool[] CarObjectsReversed = new bool[Train.Cars.Length]; bool[] BogieObjectsReversed = new bool[Train.Cars.Length * 2]; bool[] CarsDefined = new bool[Train.Cars.Length]; bool[] BogiesDefined = new bool[Train.Cars.Length * 2]; System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; string FileName = OpenBveApi.Path.CombineFile(TrainPath, "extensions.cfg"); if (System.IO.File.Exists(FileName)) { TextEncoding.Encoding newEncoding = TextEncoding.GetEncodingFromFile(FileName); if (newEncoding != TextEncoding.Encoding.Unknown) { switch (newEncoding) { case TextEncoding.Encoding.Utf7: Encoding = System.Text.Encoding.UTF7; break; case TextEncoding.Encoding.Utf8: Encoding = System.Text.Encoding.UTF8; break; case TextEncoding.Encoding.Utf16Le: Encoding = System.Text.Encoding.Unicode; break; case TextEncoding.Encoding.Utf16Be: Encoding = System.Text.Encoding.BigEndianUnicode; break; case TextEncoding.Encoding.Utf32Le: Encoding = System.Text.Encoding.UTF32; break; case TextEncoding.Encoding.Utf32Be: Encoding = System.Text.Encoding.GetEncoding(12001); break; case TextEncoding.Encoding.Shift_JIS: Encoding = System.Text.Encoding.GetEncoding(932); break; } } string[] Lines = System.IO.File.ReadAllLines(FileName, Encoding); for (int i = 0; i < Lines.Length; i++) { int j = Lines[i].IndexOf(';'); if (j >= 0) { Lines[i] = Lines[i].Substring(0, j).Trim(); } else { Lines[i] = Lines[i].Trim(); } } for (int i = 0; i < Lines.Length; i++) { if (Lines[i].Length != 0) { switch (Lines[i].ToLowerInvariant()) { case "[exterior]": // exterior i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); int n; if (int.TryParse(a, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length) { if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(Interface.MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { CarObjects[n] = ObjectManager.LoadObject(File, Encoding, ObjectManager.ObjectLoadMode.Normal, false, false, false); } } else { Interface.AddMessage(Interface.MessageType.Error, true, "The car object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index " + a + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; break; default: if (Lines[i].StartsWith("[car", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = Lines[i].Substring(4, Lines[i].Length - 5); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length) { if (CarsDefined[n]) { Interface.AddMessage(Interface.MessageType.Error, false, "Car " + n.ToString(Culture) + " has already been declared at line " + (i + 1).ToString(Culture) + " in file " + FileName); } CarsDefined[n] = true; bool DefinedLength = false; bool DefinedAxles = false; i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(Interface.MessageType.Error, true, "An empty car object was supplied at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(Interface.MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { CarObjects[n] = ObjectManager.LoadObject(File, Encoding, ObjectManager.ObjectLoadMode.Normal, false, false, false); } } else { Interface.AddMessage(Interface.MessageType.Error, true, "The car object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "length": { double m; if (double.TryParse(b, System.Globalization.NumberStyles.Float, Culture, out m)) { if (m > 0.0) { Train.Cars[n].Length = m; Train.Cars[n].BeaconReceiverPosition = 0.5 * m; DefinedLength = true; } else { Interface.AddMessage(Interface.MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "axles": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(); string d = b.Substring(k + 1).TrimStart(); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(Interface.MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(Interface.MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (rear >= front) { Interface.AddMessage(Interface.MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Train.Cars[n].RearAxle.Position = rear; Train.Cars[n].FrontAxle.Position = front; DefinedAxles = true; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "reversed": CarObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; default: Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; if (DefinedLength & !DefinedAxles) { double AxleDistance = 0.4 * Train.Cars[n].Length; Train.Cars[n].RearAxle.Position = -AxleDistance; Train.Cars[n].FrontAxle.Position = AxleDistance; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else if (Lines[i].StartsWith("[coupler", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // coupler string t = Lines[i].Substring(8, Lines[i].Length - 9); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Couplers.Length) { i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "distances": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(); string d = b.Substring(k + 1).TrimStart(); double min, max; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out min)) { Interface.AddMessage(Interface.MessageType.Error, false, "Minimum is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out max)) { Interface.AddMessage(Interface.MessageType.Error, false, "Maximum is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (min > max) { Interface.AddMessage(Interface.MessageType.Error, false, "Minimum is expected to be less than Maximum in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Train.Couplers[n].MinimumDistanceBetweenCars = min; Train.Couplers[n].MaximumDistanceBetweenCars = max; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; default: Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; } else { Interface.AddMessage(Interface.MessageType.Error, false, "The coupler index " + t + " does not reference an existing coupler at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The coupler index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else if (Lines[i].StartsWith("[bogie", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = Lines[i].Substring(6, Lines[i].Length - 7); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n > BogiesDefined.Length - 1) { continue; } if (BogiesDefined[n]) { Interface.AddMessage(Interface.MessageType.Error, false, "Bogie " + n.ToString(Culture) + " has already been declared at line " + (i + 1).ToString(Culture) + " in file " + FileName); } BogiesDefined[n] = true; //Assuming that there are two bogies per car bool IsOdd = (n % 2 != 0); int CarIndex = n / 2; if (n >= 0 & n < Train.Cars.Length * 2) { bool DefinedAxles = false; i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "object": if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(Interface.MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { if (string.IsNullOrEmpty(b)) { Interface.AddMessage(Interface.MessageType.Error, true, "An empty bogie object was supplied at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { if (LoadObjects) { BogieObjects[n] = ObjectManager.LoadObject(File, Encoding, ObjectManager.ObjectLoadMode.Normal, false, false, false); } } else { Interface.AddMessage(Interface.MessageType.Error, true, "The bogie object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "length": { Interface.AddMessage(Interface.MessageType.Error, false, "A defined length is not supported for bogies at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "axles": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(); string d = b.Substring(k + 1).TrimStart(); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(Interface.MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(Interface.MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (rear >= front) { Interface.AddMessage(Interface.MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { if (IsOdd) { Train.Cars[CarIndex].FrontBogie.RearAxle.Position = rear; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = front; } else { Train.Cars[CarIndex].RearBogie.RearAxle.Position = rear; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = front; } DefinedAxles = true; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "reversed": BogieObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; default: Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; if (!DefinedAxles) { if (IsOdd) { double AxleDistance = 0.4 * Train.Cars[CarIndex].FrontBogie.Length; Train.Cars[CarIndex].FrontBogie.RearAxle.Position = -AxleDistance; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = AxleDistance; } else { double AxleDistance = 0.4 * Train.Cars[CarIndex].RearBogie.Length; Train.Cars[CarIndex].RearBogie.RearAxle.Position = -AxleDistance; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = AxleDistance; } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { // default Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; } } } // check for car objects and reverse if necessary int carObjects = 0; for (int i = 0; i < Train.Cars.Length; i++) { if (CarObjects[i] != null) { carObjects++; if (CarObjectsReversed[i] && LoadObjects) { { // reverse axle positions double temp = Train.Cars[i].FrontAxle.Position; Train.Cars[i].FrontAxle.Position = -Train.Cars[i].RearAxle.Position; Train.Cars[i].RearAxle.Position = -temp; } if (CarObjects[i] is ObjectManager.StaticObject) { ObjectManager.StaticObject obj = (ObjectManager.StaticObject)CarObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (CarObjects[i] is ObjectManager.AnimatedObjectCollection) { ObjectManager.AnimatedObjectCollection obj = (ObjectManager.AnimatedObjectCollection)CarObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { obj.Objects[j].States[h].Object.ApplyScale(-1.0, 1.0, -1.0); obj.Objects[j].States[h].Position.X *= -1.0; obj.Objects[j].States[h].Position.Z *= -1.0; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } //Check for bogie objects and reverse if necessary..... int bogieObjects = 0; for (int i = 0; i < Train.Cars.Length * 2; i++) { bool IsOdd = (i % 2 != 0); int CarIndex = i / 2; if (BogieObjects[i] != null) { bogieObjects++; if (BogieObjectsReversed[i] && LoadObjects) { { // reverse axle positions if (IsOdd) { double temp = Train.Cars[CarIndex].FrontBogie.FrontAxle.Position; Train.Cars[CarIndex].FrontBogie.FrontAxle.Position = -Train.Cars[CarIndex].FrontBogie.RearAxle.Position; Train.Cars[CarIndex].FrontBogie.RearAxle.Position = -temp; } else { double temp = Train.Cars[CarIndex].RearBogie.FrontAxle.Position; Train.Cars[CarIndex].RearBogie.FrontAxle.Position = -Train.Cars[CarIndex].RearBogie.RearAxle.Position; Train.Cars[CarIndex].RearBogie.RearAxle.Position = -temp; } } if (BogieObjects[i] is ObjectManager.StaticObject) { ObjectManager.StaticObject obj = (ObjectManager.StaticObject)BogieObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (BogieObjects[i] is ObjectManager.AnimatedObjectCollection) { ObjectManager.AnimatedObjectCollection obj = (ObjectManager.AnimatedObjectCollection)BogieObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { obj.Objects[j].States[h].Object.ApplyScale(-1.0, 1.0, -1.0); obj.Objects[j].States[h].Position.X *= -1.0; obj.Objects[j].States[h].Position.Z *= -1.0; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } if (carObjects > 0 & carObjects < Train.Cars.Length) { Interface.AddMessage(Interface.MessageType.Warning, false, "An incomplete set of exterior objects was provided in file " + FileName); } if (bogieObjects > 0 & bogieObjects < Train.Cars.Length * 2) { Interface.AddMessage(Interface.MessageType.Warning, false, "An incomplete set of bogie objects was provided in file " + FileName); } } }
private void button1_Click(object sender, EventArgs e) { TextureManager.InterpolationMode previousInterpolationMode = Interface.CurrentOptions.Interpolation; int previousAntialasingLevel = Interface.CurrentOptions.AntialiasingLevel; int previousAnsiotropicLevel = Interface.CurrentOptions.AnisotropicFilteringLevel; //Interpolation mode switch (InterpolationMode.SelectedIndex) { case 0: Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.NearestNeighbor; break; case 1: Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.Bilinear; break; case 2: Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.NearestNeighborMipmapped; break; case 3: Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.BilinearMipmapped; break; case 4: Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.TrilinearMipmapped; break; case 5: Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.AnisotropicFiltering; break; } //Ansiotropic filtering level Interface.CurrentOptions.AnisotropicFilteringLevel = (int)AnsiotropicLevel.Value; //Antialiasing level Interface.CurrentOptions.AntialiasingLevel = (int)AntialiasingLevel.Value; if (Interface.CurrentOptions.AntialiasingLevel != previousAntialasingLevel) { Program.currentGraphicsMode = new GraphicsMode(new ColorFormat(8, 8, 8, 8), 24, 8, Interface.CurrentOptions.AntialiasingLevel); } //Transparency quality switch (TransparencyQuality.SelectedIndex) { case 0: Interface.CurrentOptions.TransparencyMode = Renderer.TransparencyMode.Sharp; break; default: Interface.CurrentOptions.TransparencyMode = Renderer.TransparencyMode.Smooth; break; } //Set width and height if (Renderer.ScreenWidth != width.Value || Renderer.ScreenHeight != height.Value) { Renderer.ScreenWidth = (int)width.Value; Renderer.ScreenHeight = (int)height.Value; Program.currentGameWindow.Width = (int)width.Value; Program.currentGameWindow.Height = (int)height.Value; Program.UpdateViewport(); } //Check if interpolation mode or ansiotropic filtering level has changed, and trigger a reload if (previousInterpolationMode != Interface.CurrentOptions.Interpolation || previousAnsiotropicLevel != Interface.CurrentOptions.AnisotropicFilteringLevel) { Program.ReducedMode = false; Program.LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Program.Files.Length; i++) { #if !DEBUG try { #endif ObjectManager.UnifiedObject o = ObjectManager.LoadObject(Program.Files[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false, 0, 0, 0); ObjectManager.CreateObject(o, new World.Vector3D(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Program.Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); } Renderer.TransparentColorDepthSorting = Interface.CurrentOptions.TransparencyMode == Renderer.TransparencyMode.Smooth & Interface.CurrentOptions.Interpolation != TextureManager.InterpolationMode.NearestNeighbor & Interface.CurrentOptions.Interpolation != TextureManager.InterpolationMode.Bilinear; Options.SaveOptions(); this.Close(); }
//Parses an XML background definition public static BackgroundHandle ReadBackgroundXML(string fileName) { List <StaticBackground> Backgrounds = new List <StaticBackground>(); //The current XML file to load XmlDocument currentXML = new XmlDocument(); //Load the object's XML file currentXML.Load(fileName); string Path = System.IO.Path.GetDirectoryName(fileName); double[] UnitOfLength = { 1.0 }; //Check for null if (currentXML.DocumentElement != null) { XmlNodeList DocumentNodes = currentXML.DocumentElement.SelectNodes("/openBVE/Background"); //Check this file actually contains OpenBVE light definition nodes if (DocumentNodes != null) { foreach (XmlNode n in DocumentNodes) { if (n.ChildNodes.OfType <XmlElement>().Any()) { double DisplayTime = -1; //The time to transition between backgrounds in seconds double TransitionTime = 0.8; //The texture to use (if static) Texture t = null; //The object to use (if object based) StaticObject o = null; //The transition mode between backgrounds BackgroundTransitionMode mode = BackgroundTransitionMode.FadeIn; //The number of times the texture is repeated around the viewing frustrum (if appropriate) double repetitions = 6; foreach (XmlNode c in n.ChildNodes) { string[] Arguments = c.InnerText.Split(','); switch (c.Name.ToLowerInvariant()) { case "mode": switch (c.InnerText.ToLowerInvariant()) { case "fadein": mode = BackgroundTransitionMode.FadeIn; break; case "fadeout": mode = BackgroundTransitionMode.FadeOut; break; case "none": mode = BackgroundTransitionMode.None; break; default: Interface.AddMessage(MessageType.Error, true, c.InnerText + "is not a valid background fade mode in file " + fileName); break; } break; case "object": string f; try { f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(fileName), c.InnerText); } catch { Interface.AddMessage(MessageType.Error, true, "BackgroundObject FileName is malformed in file " + fileName); break; } if (!System.IO.File.Exists(f)) { Interface.AddMessage(MessageType.Error, true, "FileName " + f + " not found in file " + fileName); } else { UnifiedObject b = ObjectManager.LoadObject(f, System.Text.Encoding.Default, false); o = (StaticObject)b; } break; case "repetitions": if (!NumberFormats.TryParseDoubleVb6(Arguments[0], UnitOfLength, out repetitions)) { Interface.AddMessage(MessageType.Error, false, c.InnerText + " does not parse to a valid number of repetitions in " + fileName); } break; case "texture": string file; try { file = OpenBveApi.Path.CombineFile(Path, c.InnerText); } catch { Interface.AddMessage(MessageType.Error, true, "BackgroundTexture FileName is malformed in file " + fileName); break; } if (!System.IO.File.Exists(file)) { Interface.AddMessage(MessageType.Error, false, "The background texture file " + c.InnerText + " does not exist in " + fileName); } else { Program.CurrentHost.RegisterTexture(file, new TextureParameters(null, null), out t); } break; case "time": if (!Interface.TryParseTime(Arguments[0].Trim(), out DisplayTime)) { Interface.AddMessage(MessageType.Error, false, c.InnerText + " does not parse to a valid time in file " + fileName); } break; case "transitiontime": if (!NumberFormats.TryParseDoubleVb6(Arguments[0], UnitOfLength, out TransitionTime)) { Interface.AddMessage(MessageType.Error, false, c.InnerText + " is not a valid background transition time in " + fileName); } break; } } //Create background if texture is not null if (t != null && o == null) { Backgrounds.Add(new StaticBackground(t, repetitions, false, TransitionTime, mode, DisplayTime)); } if (t == null && o != null) { //All other parameters are ignored if an object has been defined //TODO: Error message stating they have been ignored return(new BackgroundObject(o)); } } } if (Backgrounds.Count == 1) { return(Backgrounds[0]); } if (Backgrounds.Count > 1) { //Sort list- Not worried about when they start or end, so use simple LINQ Backgrounds = Backgrounds.OrderBy(o => o.Time).ToList(); //If more than 2 backgrounds, convert to array and return a new dynamic background return(new DynamicBackground(Backgrounds.ToArray())); } } } //We couldn't find any valid XML, so return false throw new InvalidDataException(); }
internal static void ParseExtensionsConfig(string filePath, Encoding encoding, out UnifiedObject[] carObjects, out UnifiedObject[] bogieObjects, out double[] axleLocations, out TrainManager.Train train, bool loadObjects) { CultureInfo Culture = CultureInfo.InvariantCulture; carObjects = new UnifiedObject[] { }; bogieObjects = new UnifiedObject[] { }; axleLocations = new double[] { }; train = new TrainManager.Train(); if (!System.IO.File.Exists(filePath)) { return; } train.Cars = new TrainManager.Car[] { }; bool[] carObjectsReversed = new bool[train.Cars.Length]; bool[] bogieObjectsReversed = new bool[train.Cars.Length * 2]; bool[] carsDefined = new bool[train.Cars.Length]; bool[] bogiesDefined = new bool[train.Cars.Length * 2]; axleLocations = new double[train.Cars.Length * 2]; string trainPath = System.IO.Path.GetDirectoryName(filePath); System.Globalization.CultureInfo culture = System.Globalization.CultureInfo.InvariantCulture; TextEncoding.Encoding newEncoding = TextEncoding.GetEncodingFromFile(filePath); if (newEncoding != TextEncoding.Encoding.Unknown) { switch (newEncoding) { case TextEncoding.Encoding.Utf7: encoding = Encoding.UTF7; break; case TextEncoding.Encoding.Utf8: encoding = Encoding.UTF8; break; case TextEncoding.Encoding.Utf16Le: encoding = Encoding.Unicode; break; case TextEncoding.Encoding.Utf16Be: encoding = Encoding.BigEndianUnicode; break; case TextEncoding.Encoding.Utf32Le: encoding = Encoding.UTF32; break; case TextEncoding.Encoding.Utf32Be: encoding = Encoding.GetEncoding(12001); break; case TextEncoding.Encoding.Shift_JIS: encoding = Encoding.GetEncoding(932); break; } } string[] lines = System.IO.File.ReadAllLines(filePath, encoding); for (int i = 0; i < lines.Length; i++) { int j = lines[i].IndexOf(';'); if (j >= 0) { lines[i] = lines[i].Substring(0, j).Trim(new char[] { }); } else { lines[i] = lines[i].Trim(new char[] { }); } } for (int i = 0; i < lines.Length; i++) { if (lines[i].Length != 0) { switch (lines[i].ToLowerInvariant()) { case "[exterior]": // exterior i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); int n; if (int.TryParse(a, System.Globalization.NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length) { Array.Resize(ref train.Cars, n + 1); train.Cars[n] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 1); Array.Resize(ref bogieObjects, (n + 1) * 2); Array.Resize(ref carObjectsReversed, n + 1); Array.Resize(ref bogieObjectsReversed, (n + 1) * 2); Array.Resize(ref carsDefined, n + 1); Array.Resize(ref bogiesDefined, (n + 1) * 2); Array.Resize(ref axleLocations, (n + 1) * 2); } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(culture) + " in file " + filePath); } else { string file = OpenBveApi.Path.CombineFile(trainPath, b); if (System.IO.File.Exists(file)) { if (loadObjects) { carObjects[n] = ObjectManager.LoadObject(file, encoding, false); } } else { Interface.AddMessage(MessageType.Error, true, "The car object " + file + " does not exist at line " + (i + 1).ToString(culture) + " in file " + filePath); } } } else { Interface.AddMessage(MessageType.Error, false, "The car index " + a + " does not reference an existing car at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } } i++; } i--; break; default: if (lines[i].StartsWith("[car", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = lines[i].Substring(4, lines[i].Length - 5); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, culture, out n)) { if (n >= 0) { if (n >= train.Cars.Length) { Array.Resize(ref train.Cars, n + 1); train.Cars[n] = new TrainManager.Car(train); Array.Resize(ref carObjects, n + 1); Array.Resize(ref bogieObjects, (n + 1) * 2); Array.Resize(ref carObjectsReversed, n + 1); Array.Resize(ref bogieObjectsReversed, (n + 1) * 2); Array.Resize(ref carsDefined, n + 1); Array.Resize(ref bogiesDefined, (n + 1) * 2); Array.Resize(ref axleLocations, (n + 1) * 2); } if (carsDefined[n]) { Interface.AddMessage(MessageType.Error, false, "Car " + n.ToString(culture) + " has already been declared at line " + (i + 1).ToString(culture) + " in file " + filePath); } carsDefined[n] = true; i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "object": if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty car object was supplied at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(culture) + " in file " + filePath); } else { string file = OpenBveApi.Path.CombineFile(trainPath, b); if (System.IO.File.Exists(file)) { if (loadObjects) { carObjects[n] = ObjectManager.LoadObject(file, encoding, false); } } else { Interface.AddMessage(MessageType.Error, true, "The car object " + file + " does not exist at line " + (i + 1).ToString(culture) + " in file " + filePath); } } break; case "length": { double m; if (double.TryParse(b, System.Globalization.NumberStyles.Float, culture, out m)) { if (m > 0.0) { train.Cars[n].Length = m; } else { Interface.AddMessage(MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(culture) + " in file " + filePath); } } break; case "reversed": carObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "axles": int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(new char[] { }); string d = b.Substring(k + 1).TrimStart(new char[] { }); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } else if (rear >= front) { Interface.AddMessage(MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } else { if (n == 0) { axleLocations[n] = rear; axleLocations[n + 1] = front; } else { axleLocations[n * 2] = rear; axleLocations[n * 2 + 1] = front; } } } else { Interface.AddMessage(MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + filePath); } break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else if (lines[i].StartsWith("[bogie", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = lines[i].Substring(6, lines[i].Length - 7); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, culture, out n)) { if (n >= train.Cars.Length * 2) { Array.Resize(ref train.Cars, n / 2 + 1); if (n == 0) { train.Cars[0] = new TrainManager.Car(train); Array.Resize(ref axleLocations, 2); } else { train.Cars[n / 2] = new TrainManager.Car(train); Array.Resize(ref axleLocations, ((n / 2) + 1) * 2); } Array.Resize(ref carObjects, n / 2 + 1); Array.Resize(ref bogieObjects, n + 2); Array.Resize(ref carObjectsReversed, n / 2 + 1); Array.Resize(ref bogieObjectsReversed, n + 2); Array.Resize(ref carsDefined, n / 2 + 1); Array.Resize(ref bogiesDefined, n + 2); } if (n > bogiesDefined.Length - 1) { continue; } if (bogiesDefined[n]) { Interface.AddMessage(MessageType.Error, false, "Bogie " + n.ToString(culture) + " has already been declared at line " + (i + 1).ToString(culture) + " in file " + filePath); } bogiesDefined[n] = true; //Assuming that there are two bogies per car if (n >= 0 & n < train.Cars.Length * 2) { i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { if (lines[i].Length != 0) { int j = lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = lines[i].Substring(0, j).TrimEnd(new char[] { }); string b = lines[i].Substring(j + 1).TrimStart(new char[] { }); switch (a.ToLowerInvariant()) { case "object": if (Path.ContainsInvalidChars(b)) { Interface.AddMessage(MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(culture) + " in file " + filePath); } else { if (string.IsNullOrEmpty(b)) { Interface.AddMessage(MessageType.Error, true, "An empty bogie object was supplied at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } string file = OpenBveApi.Path.CombineFile(trainPath, b); if (System.IO.File.Exists(file)) { if (loadObjects) { bogieObjects[n] = ObjectManager.LoadObject(file, encoding, false); } } else { Interface.AddMessage(MessageType.Error, true, "The bogie object " + file + " does not exist at line " + (i + 1).ToString(culture) + " in file " + filePath); } } break; case "length": { Interface.AddMessage(MessageType.Error, false, "A defined length is not supported for bogies at line " + (i + 1).ToString(culture) + " in file " + filePath); } break; case "reversed": bogieObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; case "axles": //Axles aren't used in bogie positioning, just in rotation break; default: Interface.AddMessage(MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); break; } } else { Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } } i++; } i--; } else { Interface.AddMessage(MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else { Interface.AddMessage(MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(culture) + " in file " + filePath); } } else if (lines[i].StartsWith("[coupler", StringComparison.OrdinalIgnoreCase) & lines[i].EndsWith("]", StringComparison.Ordinal)) { i++; while (i < lines.Length && !lines[i].StartsWith("[", StringComparison.Ordinal) & !lines[i].EndsWith("]", StringComparison.Ordinal)) { /* * Coupler statments are currently not supported in Object Viewer */ i++; } i--; } else { // default if (lines.Length == 1 && encoding.Equals(Encoding.Unicode)) { /* * If only one line, there's a good possibility that our file is NOT Unicode at all * and that the misdetection has turned it into garbage * * Try again with ASCII instead */ ParseExtensionsConfig(filePath, Encoding.GetEncoding(1252), out carObjects, out bogieObjects, out axleLocations, out train, loadObjects); return; } Interface.AddMessage(MessageType.Error, false, "Invalid statement " + lines[i] + " encountered at line " + (i + 1).ToString(culture) + " in file " + filePath); } break; } } } // check for car objects and reverse if necessary int carObjectsCount = 0; for (int i = 0; i < train.Cars.Length; i++) { if (carObjects[i] != null) { carObjectsCount++; if (carObjectsReversed[i] && loadObjects) { if (carObjects[i] is StaticObject) { StaticObject obj = (StaticObject)carObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (carObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)carObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { obj.Objects[j].States[h].Prototype.ApplyScale(-1.0, 1.0, -1.0); obj.Objects[j].States[h].Translation.Row3.X *= -1.0f; obj.Objects[j].States[h].Translation.Row3.Z *= -1.0f; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } //Check for bogie objects and reverse if necessary..... int bogieObjectsCount = 0; for (int i = 0; i < train.Cars.Length * 2; i++) { if (bogieObjects[i] != null) { bogieObjectsCount++; if (bogieObjectsReversed[i] && loadObjects) { if (bogieObjects[i] is StaticObject) { StaticObject obj = (StaticObject)bogieObjects[i]; obj.ApplyScale(-1.0, 1.0, -1.0); } else if (bogieObjects[i] is AnimatedObjectCollection) { AnimatedObjectCollection obj = (AnimatedObjectCollection)bogieObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { obj.Objects[j].States[h].Prototype.ApplyScale(-1.0, 1.0, -1.0); obj.Objects[j].States[h].Translation.Row3.X *= -1.0f; obj.Objects[j].States[h].Translation.Row3.Z *= -1.0f; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } if (carObjectsCount > 0 & carObjectsCount < train.Cars.Length) { Interface.AddMessage(MessageType.Warning, false, "An incomplete set of exterior objects was provided in file " + filePath); } if (bogieObjectsCount > 0 & bogieObjectsCount < train.Cars.Length * 2) { Interface.AddMessage(MessageType.Warning, false, "An incomplete set of bogie objects was provided in file " + filePath); } }
// parse extensions config internal static void ParseExtensionsConfig(string TrainPath, System.Text.Encoding Encoding, out ObjectManager.UnifiedObject[] CarObjects, TrainManager.Train Train) { CarObjects = new ObjectManager.UnifiedObject[Train.Cars.Length]; bool[] CarObjectsReversed = new bool[Train.Cars.Length]; System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; string FileName = OpenBveApi.Path.CombineFile(TrainPath, "extensions.cfg"); if (System.IO.File.Exists(FileName)) { // load file string[] Lines = System.IO.File.ReadAllLines(FileName, Encoding); for (int i = 0; i < Lines.Length; i++) { int j = Lines[i].IndexOf(';'); if (j >= 0) { Lines[i] = Lines[i].Substring(0, j).Trim(); } else { Lines[i] = Lines[i].Trim(); } } for (int i = 0; i < Lines.Length; i++) { if (Lines[i].Length != 0) { switch (Lines[i].ToLowerInvariant()) { case "[exterior]": // exterior i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); int n; if (int.TryParse(a, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length) { if (Interface.ContainsInvalidPathChars(b)) { Interface.AddMessage(Interface.MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { CarObjects[n] = ObjectManager.LoadObject(File, Encoding, ObjectManager.ObjectLoadMode.Normal, false, false, false); } else { Interface.AddMessage(Interface.MessageType.Error, true, "The car object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index " + a + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; break; default: if (Lines[i].StartsWith("[car", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // car string t = Lines[i].Substring(4, Lines[i].Length - 5); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Cars.Length) { bool DefinedLength = false; bool DefinedAxles = false; i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "object": if (Interface.ContainsInvalidPathChars(b)) { Interface.AddMessage(Interface.MessageType.Error, false, "File contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string File = OpenBveApi.Path.CombineFile(TrainPath, b); if (System.IO.File.Exists(File)) { CarObjects[n] = ObjectManager.LoadObject(File, Encoding, ObjectManager.ObjectLoadMode.Normal, false, false, false); } else { Interface.AddMessage(Interface.MessageType.Error, true, "The car object " + File + " does not exist at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "length": { double m; if (double.TryParse(b, System.Globalization.NumberStyles.Float, Culture, out m)) { if (m > 0.0) { Train.Cars[n].Length = m; Train.Cars[n].BeaconReceiverPosition = 0.5 * m; DefinedLength = true; } else { Interface.AddMessage(Interface.MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Value is expected to be a positive floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "axles": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(); string d = b.Substring(k + 1).TrimStart(); double rear, front; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out rear)) { Interface.AddMessage(Interface.MessageType.Error, false, "Rear is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out front)) { Interface.AddMessage(Interface.MessageType.Error, false, "Front is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (rear >= front) { Interface.AddMessage(Interface.MessageType.Error, false, "Rear is expected to be less than Front in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Train.Cars[n].RearAxlePosition = rear; Train.Cars[n].FrontAxlePosition = front; DefinedAxles = true; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; case "reversed": CarObjectsReversed[n] = b.Equals("true", StringComparison.OrdinalIgnoreCase); break; default: Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; if (DefinedLength & !DefinedAxles) { double AxleDistance = 0.4 * Train.Cars[n].Length; Train.Cars[n].RearAxlePosition = -AxleDistance; Train.Cars[n].FrontAxlePosition = AxleDistance; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index " + t + " does not reference an existing car at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The car index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else if (Lines[i].StartsWith("[coupler", StringComparison.OrdinalIgnoreCase) & Lines[i].EndsWith("]", StringComparison.Ordinal)) { // coupler string t = Lines[i].Substring(8, Lines[i].Length - 9); int n; if (int.TryParse(t, System.Globalization.NumberStyles.Integer, Culture, out n)) { if (n >= 0 & n < Train.Couplers.Length) { i++; while (i < Lines.Length && !Lines[i].StartsWith("[", StringComparison.Ordinal) & !Lines[i].EndsWith("]", StringComparison.Ordinal)) { if (Lines[i].Length != 0) { int j = Lines[i].IndexOf("=", StringComparison.Ordinal); if (j >= 0) { string a = Lines[i].Substring(0, j).TrimEnd(); string b = Lines[i].Substring(j + 1).TrimStart(); switch (a.ToLowerInvariant()) { case "distances": { int k = b.IndexOf(','); if (k >= 0) { string c = b.Substring(0, k).TrimEnd(); string d = b.Substring(k + 1).TrimStart(); double min, max; if (!double.TryParse(c, System.Globalization.NumberStyles.Float, Culture, out min)) { Interface.AddMessage(Interface.MessageType.Error, false, "Minimum is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (!double.TryParse(d, System.Globalization.NumberStyles.Float, Culture, out max)) { Interface.AddMessage(Interface.MessageType.Error, false, "Maximum is expected to be a floating-point number in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (min > max) { Interface.AddMessage(Interface.MessageType.Error, false, "Minimum is expected to be less than Maximum in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Train.Couplers[n].MinimumDistanceBetweenCars = min; Train.Couplers[n].MaximumDistanceBetweenCars = max; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "An argument-separating comma is expected in " + a + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } break; default: Interface.AddMessage(Interface.MessageType.Warning, false, "Unsupported key-value pair " + a + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } i++; } i--; } else { Interface.AddMessage(Interface.MessageType.Error, false, "The coupler index " + t + " does not reference an existing coupler at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { Interface.AddMessage(Interface.MessageType.Error, false, "The coupler index is expected to be an integer at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } else { // default Interface.AddMessage(Interface.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; } } } // check for car objects and reverse if necessary int carObjects = 0; for (int i = 0; i < Train.Cars.Length; i++) { if (CarObjects[i] != null) { carObjects++; if (CarObjectsReversed[i]) { { // reverse axle positions double temp = Train.Cars[i].FrontAxlePosition; Train.Cars[i].FrontAxlePosition = -Train.Cars[i].RearAxlePosition; Train.Cars[i].RearAxlePosition = -temp; } if (CarObjects[i] is ObjectManager.StaticObject) { ObjectManager.StaticObject obj = (ObjectManager.StaticObject)CarObjects[i]; CsvB3dObjectParser.ApplyScale(obj, -1.0, 1.0, -1.0); } else if (CarObjects[i] is ObjectManager.AnimatedObjectCollection) { ObjectManager.AnimatedObjectCollection obj = (ObjectManager.AnimatedObjectCollection)CarObjects[i]; for (int j = 0; j < obj.Objects.Length; j++) { for (int h = 0; h < obj.Objects[j].States.Length; h++) { CsvB3dObjectParser.ApplyScale(obj.Objects[j].States[h].Object, -1.0, 1.0, -1.0); obj.Objects[j].States[h].Position.X *= -1.0; obj.Objects[j].States[h].Position.Z *= -1.0; } obj.Objects[j].TranslateXDirection.X *= -1.0; obj.Objects[j].TranslateXDirection.Z *= -1.0; obj.Objects[j].TranslateYDirection.X *= -1.0; obj.Objects[j].TranslateYDirection.Z *= -1.0; obj.Objects[j].TranslateZDirection.X *= -1.0; obj.Objects[j].TranslateZDirection.Z *= -1.0; } } else { throw new NotImplementedException(); } } } } if (carObjects > 0 & carObjects < Train.Cars.Length) { Interface.AddMessage(Interface.MessageType.Warning, false, "An incomplete set of exterior objects was provided in file " + FileName); } } }
internal static ObjectManager.AnimatedObjectCollection ReadObject(string FileName, System.Text.Encoding Encoding, ObjectManager.ObjectLoadMode LoadMode) { XmlDocument currentXML = new XmlDocument(); //May need to be changed to use de-DE System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; ObjectManager.AnimatedObjectCollection Result = new ObjectManager.AnimatedObjectCollection(); Result.Objects = new ObjectManager.AnimatedObject[0]; int ObjectCount = 0; currentXML.Load(FileName); string BaseDir = System.IO.Path.GetDirectoryName(FileName); GruppenObject[] CurrentObjects = new GruppenObject[0]; //Check for null if (currentXML.DocumentElement != null) { ObjectManager.UnifiedObject[] obj = new OpenBve.ObjectManager.UnifiedObject[0]; XmlNodeList DocumentNodes = currentXML.DocumentElement.SelectNodes("/GRUPPENOBJECT"); if (DocumentNodes != null) { foreach (XmlNode outerNode in DocumentNodes) { if (outerNode.HasChildNodes) { foreach (XmlNode node in outerNode.ChildNodes) { if (node.Name == "Object" && node.HasChildNodes) { foreach (XmlNode childNode in node.ChildNodes) { if (childNode.Name == "Props" && childNode.Attributes != null) { Array.Resize <GruppenObject>(ref CurrentObjects, CurrentObjects.Length + 1); GruppenObject Object = new GruppenObject(); foreach (XmlAttribute attribute in childNode.Attributes) { switch (attribute.Name) { case "Name": string ObjectFile = OpenBveApi.Path.CombineFile(BaseDir, attribute.Value); Object.Name = ObjectFile; ObjectCount++; break; case "Position": string[] SplitPosition = attribute.Value.Split(';'); double.TryParse(SplitPosition[0], out Object.Position.X); double.TryParse(SplitPosition[1], out Object.Position.Y); double.TryParse(SplitPosition[2], out Object.Position.Z); break; case "Rotation": string[] SplitRotation = attribute.Value.Split(';'); double.TryParse(SplitRotation[0], out Object.RotationX); double.TryParse(SplitRotation[1], out Object.RotationY); double.TryParse(SplitRotation[2], out Object.RotationZ); break; } } CurrentObjects[CurrentObjects.Length - 1] = Object; } } } } } } //We've loaded the XML references, now load the objects into memory for (int i = 0; i < CurrentObjects.Length; i++) { var Object = ObjectManager.LoadObject(CurrentObjects[i].Name, Encoding, LoadMode, false, false, false, CurrentObjects[i].RotationX, CurrentObjects[i].RotationY, CurrentObjects[i].RotationZ); if (Object != null) { Array.Resize <ObjectManager.UnifiedObject>(ref obj, obj.Length + 1); obj[obj.Length - 1] = Object; } } for (int j = 0; j < obj.Length; j++) { if (obj[j] != null) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length + 1); if (obj[j] is ObjectManager.StaticObject) { ObjectManager.StaticObject s = (ObjectManager.StaticObject)obj[j]; s.Dynamic = true; ObjectManager.AnimatedObject a = new ObjectManager.AnimatedObject(); ObjectManager.AnimatedObjectState aos = new ObjectManager.AnimatedObjectState { Object = s, Position = CurrentObjects[j].Position }; a.States = new ObjectManager.AnimatedObjectState[] { aos }; Result.Objects[j] = a; ObjectCount++; } else if (obj[j] is ObjectManager.AnimatedObjectCollection) { ObjectManager.AnimatedObjectCollection a = (ObjectManager.AnimatedObjectCollection)obj[j]; for (int k = 0; k < a.Objects.Length; k++) { for (int h = 0; h < a.Objects[k].States.Length; h++) { a.Objects[k].States[h].Position.X += CurrentObjects[j].Position.X; a.Objects[k].States[h].Position.Y += CurrentObjects[j].Position.Y; a.Objects[k].States[h].Position.Z += CurrentObjects[j].Position.Z; } Result.Objects[j] = a.Objects[k]; ObjectCount++; } } } } } return(Result); } //Didn't find an acceptable XML object //Probably will cause things to throw an absolute wobbly somewhere.... return(null); }
internal static void Main(string[] args) { // platform and mono int p = (int)Environment.OSVersion.Platform; if (p == 4 | p == 128) { // general Unix CurrentPlatform = Platform.Linux; } else if (p == 6) { // Mac CurrentPlatform = Platform.Mac; } else { // non-Unix CurrentPlatform = Platform.Windows; } CurrentlyRunOnMono = Type.GetType("Mono.Runtime") != null; // file system FileSystem = FileSystem.FromCommandLineArgs(args); FileSystem.CreateFileSystem(); SetPackageLookupDirectories(); // command line arguments bool[] SkipArgs = new bool[args.Length]; if (args.Length != 0) { string File = System.IO.Path.Combine(Application.StartupPath, "RouteViewer.exe"); if (System.IO.File.Exists(File)) { int Skips = 0; System.Text.StringBuilder NewArgs = new System.Text.StringBuilder(); for (int i = 0; i < args.Length; i++) { if (System.IO.File.Exists(args[i])) { if (System.IO.Path.GetExtension(args[i]).Equals(".csv", StringComparison.OrdinalIgnoreCase)) { string Text = System.IO.File.ReadAllText(args[i], System.Text.Encoding.UTF8); if (Text.Length != -1 && Text.IndexOf("CreateMeshBuilder", StringComparison.OrdinalIgnoreCase) == -1) { if (NewArgs.Length != 0) { NewArgs.Append(" "); } NewArgs.Append("\"" + args[i] + "\""); SkipArgs[i] = true; Skips++; } } } else { SkipArgs[i] = true; Skips++; } } if (NewArgs.Length != 0) { System.Diagnostics.Process.Start(File, NewArgs.ToString()); } if (Skips == args.Length) { return; } } } // application Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO) != 0) { MessageBox.Show("SDL failed to initialize the video subsystem.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand); return; } Interface.CurrentOptions.ObjectOptimizationBasicThreshold = 1000; Interface.CurrentOptions.ObjectOptimizationFullThreshold = 250; // initialize sdl window SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_DOUBLEBUFFER, 1); SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_DEPTH_SIZE, 16); SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_RED_SIZE, 8); SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_GREEN_SIZE, 8); SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_BLUE_SIZE, 8); SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_ALPHA_SIZE, 8); SDL.SDL_ShowCursor(1); // initialize camera ResetCamera(); // create window Renderer.ScreenWidth = 960; Renderer.ScreenHeight = 600; // int Bits = 32; //Sdl.SDL_SetVideoMode(Renderer.ScreenWidth, Renderer.ScreenHeight, Bits, Sdl.SDL_OPENGL | Sdl.SDL_DOUBLEBUF); SDLWindow = SDL.SDL_CreateWindow(Application.ProductName, SDL.SDL_WINDOWPOS_UNDEFINED, SDL.SDL_WINDOWPOS_UNDEFINED, Renderer.ScreenWidth, Renderer.ScreenHeight, SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL | SDL.SDL_WindowFlags.SDL_WINDOW_RESIZABLE); if (SDLWindow != IntPtr.Zero) { // create window string File = OpenBveApi.Path.CombineFile(Program.FileSystem.GetDataFolder(), "icon.png"); if (System.IO.File.Exists(File)) { // set up icon iconBmp = new Bitmap(File); // load file iconData = iconBmp.LockBits(new Rectangle(0, 0, iconBmp.Width, iconBmp.Height), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); // lock data iconSurface = SDL.SDL_CreateRGBSurfaceFrom(iconData.Scan0, iconBmp.Width, iconBmp.Height, 32, iconData.Stride, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000); // upload to sdl SDL.SDL_SetWindowIcon(SDLWindow, iconSurface); // use icon // free is on the end of the program /* * IntPtr bitmap = SDL.SDL_LoadBMP(File); * if (bitmap != IntPtr.Zero) { * SDL.SDL_Surface Surface = (SDL.SDL_Surface)System.Runtime.InteropServices.Marshal.PtrToStructure(bitmap, typeof(SDL.SDL_Surface)); * uint ColorKey = SDL.SDL_MapRGB(Surface.format, 0, 0, 255); * SDL.SDL_SetColorKey(bitmap, 1, ColorKey); * SDL.SDL_SetWindowIcon(SDLWindow,bitmap); * } */ } GLContext = SDL.SDL_GL_CreateContext(SDLWindow); tkContext = new GraphicsContext(new ContextHandle(GLContext), SDL.SDL_GL_GetProcAddress, () => new ContextHandle(SDL.SDL_GL_GetCurrentContext())); // anisotropic filtering string[] extensions = GL.GetString(StringName.Extensions).Split(new [] { ' ' }, StringSplitOptions.RemoveEmptyEntries); Interface.CurrentOptions.AnisotropicFilteringMaximum = 0; for (int i = 0; i < extensions.Length; i++) { if (extensions[i] == "GL_EXT_texture_filter_anisotropic") { float n; GL.GetFloat((GetPName)ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt, out n); Interface.CurrentOptions.AnisotropicFilteringMaximum = (int)Math.Round((double)n); break; } } if (Interface.CurrentOptions.AnisotropicFilteringMaximum <= 0) { Interface.CurrentOptions.AnisotropicFilteringMaximum = 0; Interface.CurrentOptions.AnisotropicFilteringLevel = 0; Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.AnisotropicFiltering; } else { Interface.CurrentOptions.AnisotropicFilteringLevel = Interface.CurrentOptions.AnisotropicFilteringMaximum; Interface.CurrentOptions.Interpolation = TextureManager.InterpolationMode.TrilinearMipmapped; } // module initialization Renderer.Initialize(); Renderer.InitializeLighting(); SDL.SDL_GL_SwapWindow(SDLWindow); Fonts.Initialize(); UpdateViewport(); // command line arguments for (int i = 0; i < args.Length; i++) { if (!SkipArgs[i] && System.IO.File.Exists(args[i])) { try { ObjectManager.UnifiedObject o = ObjectManager.LoadObject(args[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false); ObjectManager.CreateObject(o, new World.Vector3D(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + args[i] + "."); } Array.Resize <string>(ref Files, Files.Length + 1); Files[Files.Length - 1] = args[i]; } } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); UpdateCaption(); Stopwatch timer = new Stopwatch(); timer.Start(); LastTicks = timer.ElapsedMilliseconds; // loop while (!Quit) { long ticks = timer.ElapsedMilliseconds; double timeElapsed = 0.001 * (double)(ticks - LastTicks); if (timeElapsed < 0.0001) { timeElapsed = 0.0001; } LastTicks = ticks; DateTime time = DateTime.Now; Game.SecondsSinceMidnight = (double)(3600 * time.Hour + 60 * time.Minute + time.Second) + 0.001 * (double)time.Millisecond; ObjectManager.UpdateAnimatedWorldObjects(timeElapsed, false); ProcessEvents(); if (ReducedMode) { System.Threading.Thread.Sleep(125); } else { System.Threading.Thread.Sleep(1); } bool updatelight = false; bool keep = false; // rotate x if (RotateX == 0) { double d = (1.0 + Math.Abs(RotateXSpeed)) * timeElapsed; if (RotateXSpeed >= -d & RotateXSpeed <= d) { RotateXSpeed = 0.0; } else { RotateXSpeed -= (double)Math.Sign(RotateXSpeed) * d; } } else { double d = (1.0 + 1.0 - 1.0 / (1.0 + RotateXSpeed * RotateXSpeed)) * timeElapsed; double m = 1.0; RotateXSpeed += (double)RotateX * d; if (RotateXSpeed < -m) { RotateXSpeed = -m; } else if (RotateXSpeed > m) { RotateXSpeed = m; } } if (RotateXSpeed != 0.0) { double cosa = Math.Cos(RotateXSpeed * timeElapsed); double sina = Math.Sin(RotateXSpeed * timeElapsed); World.Rotate(ref World.AbsoluteCameraDirection.X, ref World.AbsoluteCameraDirection.Y, ref World.AbsoluteCameraDirection.Z, 0.0, 1.0, 0.0, cosa, sina); World.Rotate(ref World.AbsoluteCameraUp.X, ref World.AbsoluteCameraUp.Y, ref World.AbsoluteCameraUp.Z, 0.0, 1.0, 0.0, cosa, sina); World.Rotate(ref World.AbsoluteCameraSide.X, ref World.AbsoluteCameraSide.Y, ref World.AbsoluteCameraSide.Z, 0.0, 1.0, 0.0, cosa, sina); keep = true; } // rotate y if (RotateY == 0) { double d = (1.0 + Math.Abs(RotateYSpeed)) * timeElapsed; if (RotateYSpeed >= -d & RotateYSpeed <= d) { RotateYSpeed = 0.0; } else { RotateYSpeed -= (double)Math.Sign(RotateYSpeed) * d; } } else { double d = (1.0 + 1.0 - 1.0 / (1.0 + RotateYSpeed * RotateYSpeed)) * timeElapsed; double m = 1.0; RotateYSpeed += (double)RotateY * d; if (RotateYSpeed < -m) { RotateYSpeed = -m; } else if (RotateYSpeed > m) { RotateYSpeed = m; } } if (RotateYSpeed != 0.0) { double cosa = Math.Cos(RotateYSpeed * timeElapsed); double sina = Math.Sin(RotateYSpeed * timeElapsed); World.Rotate(ref World.AbsoluteCameraDirection.X, ref World.AbsoluteCameraDirection.Y, ref World.AbsoluteCameraDirection.Z, World.AbsoluteCameraSide.X, World.AbsoluteCameraSide.Y, World.AbsoluteCameraSide.Z, cosa, sina); World.Rotate(ref World.AbsoluteCameraUp.X, ref World.AbsoluteCameraUp.Y, ref World.AbsoluteCameraUp.Z, World.AbsoluteCameraSide.X, World.AbsoluteCameraSide.Y, World.AbsoluteCameraSide.Z, cosa, sina); keep = true; } // move x if (MoveX == 0) { double d = (2.5 + Math.Abs(MoveXSpeed)) * timeElapsed; if (MoveXSpeed >= -d & MoveXSpeed <= d) { MoveXSpeed = 0.0; } else { MoveXSpeed -= (double)Math.Sign(MoveXSpeed) * d; } } else { double d = (5.0 + 10.0 - 10.0 / (1.0 + MoveXSpeed * MoveXSpeed)) * timeElapsed; double m = 25.0; MoveXSpeed += (double)MoveX * d; if (MoveXSpeed < -m) { MoveXSpeed = -m; } else if (MoveXSpeed > m) { MoveXSpeed = m; } } if (MoveXSpeed != 0.0) { World.AbsoluteCameraPosition.X += MoveXSpeed * timeElapsed * World.AbsoluteCameraSide.X; World.AbsoluteCameraPosition.Y += MoveXSpeed * timeElapsed * World.AbsoluteCameraSide.Y; World.AbsoluteCameraPosition.Z += MoveXSpeed * timeElapsed * World.AbsoluteCameraSide.Z; keep = true; } // move y if (MoveY == 0) { double d = (2.5 + Math.Abs(MoveYSpeed)) * timeElapsed; if (MoveYSpeed >= -d & MoveYSpeed <= d) { MoveYSpeed = 0.0; } else { MoveYSpeed -= (double)Math.Sign(MoveYSpeed) * d; } } else { double d = (5.0 + 10.0 - 10.0 / (1.0 + MoveYSpeed * MoveYSpeed)) * timeElapsed; double m = 25.0; MoveYSpeed += (double)MoveY * d; if (MoveYSpeed < -m) { MoveYSpeed = -m; } else if (MoveYSpeed > m) { MoveYSpeed = m; } } if (MoveYSpeed != 0.0) { World.AbsoluteCameraPosition.X += MoveYSpeed * timeElapsed * World.AbsoluteCameraUp.X; World.AbsoluteCameraPosition.Y += MoveYSpeed * timeElapsed * World.AbsoluteCameraUp.Y; World.AbsoluteCameraPosition.Z += MoveYSpeed * timeElapsed * World.AbsoluteCameraUp.Z; keep = true; } // move z if (MoveZ == 0) { double d = (2.5 + Math.Abs(MoveZSpeed)) * timeElapsed; if (MoveZSpeed >= -d & MoveZSpeed <= d) { MoveZSpeed = 0.0; } else { MoveZSpeed -= (double)Math.Sign(MoveZSpeed) * d; } } else { double d = (5.0 + 10.0 - 10.0 / (1.0 + MoveZSpeed * MoveZSpeed)) * timeElapsed; double m = 25.0; MoveZSpeed += (double)MoveZ * d; if (MoveZSpeed < -m) { MoveZSpeed = -m; } else if (MoveZSpeed > m) { MoveZSpeed = m; } } if (MoveZSpeed != 0.0) { World.AbsoluteCameraPosition.X += MoveZSpeed * timeElapsed * World.AbsoluteCameraDirection.X; World.AbsoluteCameraPosition.Y += MoveZSpeed * timeElapsed * World.AbsoluteCameraDirection.Y; World.AbsoluteCameraPosition.Z += MoveZSpeed * timeElapsed * World.AbsoluteCameraDirection.Z; keep = true; } // lighting if (LightingRelative == -1) { LightingRelative = (double)LightingTarget; updatelight = true; } if (LightingTarget == 0) { if (LightingRelative != 0.0) { LightingRelative -= 0.5 * timeElapsed; if (LightingRelative < 0.0) { LightingRelative = 0.0; } updatelight = true; keep = true; } } else { if (LightingRelative != 1.0) { LightingRelative += 0.5 * timeElapsed; if (LightingRelative > 1.0) { LightingRelative = 1.0; } updatelight = true; keep = true; } } // continue if (ReducedMode) { ReducedModeEnteringTime = (int)(ticks + 3000); } else { if (keep) { ReducedModeEnteringTime = (int)(ticks + 3000); } else if (ticks > ReducedModeEnteringTime) { ReducedMode = true; World.AbsoluteCameraSide.Y = 0.0; World.Normalize(ref World.AbsoluteCameraSide.X, ref World.AbsoluteCameraSide.Y, ref World.AbsoluteCameraSide.Z); World.Normalize(ref World.AbsoluteCameraDirection.X, ref World.AbsoluteCameraDirection.Y, ref World.AbsoluteCameraDirection.Z); World.AbsoluteCameraUp = World.Cross(World.AbsoluteCameraDirection, World.AbsoluteCameraSide); } } if (updatelight) { Renderer.OptionAmbientColor.R = (byte)Math.Round(32.0 + 128.0 * LightingRelative * (2.0 - LightingRelative)); Renderer.OptionAmbientColor.G = (byte)Math.Round(32.0 + 128.0 * 0.5 * (LightingRelative + LightingRelative * (2.0 - LightingRelative))); Renderer.OptionAmbientColor.B = (byte)Math.Round(32.0 + 128.0 * LightingRelative); Renderer.OptionDiffuseColor.R = (byte)Math.Round(32.0 + 128.0 * LightingRelative); Renderer.OptionDiffuseColor.G = (byte)Math.Round(32.0 + 128.0 * LightingRelative); Renderer.OptionDiffuseColor.B = (byte)Math.Round(32.0 + 128.0 * Math.Sqrt(LightingRelative)); Renderer.InitializeLighting(); } Renderer.RenderScene(); SDL.SDL_GL_SwapWindow(SDLWindow); } // quit TextureManager.UnuseAllTextures(); if (iconSurface != IntPtr.Zero) { SDL.SDL_FreeSurface(iconSurface); // free surface } if (iconBmp != null && iconData != null) { iconBmp.UnlockBits(iconData); // free pixels iconBmp.Dispose(); } SDL.SDL_GL_DeleteContext(GLContext); SDL.SDL_DestroyWindow(SDLWindow); SDL.SDL_Quit(); } else { MessageBox.Show("SDL failed to create the window.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand); } }
// process events private static void ProcessEvents() { SDL.SDL_Event Event; while (SDL.SDL_PollEvent(out Event) != 0) { switch (Event.type) { // quit case SDL.SDL_EventType.SDL_QUIT: Quit = true; return; // resize case SDL.SDL_EventType.SDL_WINDOWEVENT: if (Event.window.windowEvent == SDL.SDL_WindowEventID.SDL_WINDOWEVENT_RESIZED) { Renderer.ScreenWidth = Event.window.data1; Renderer.ScreenHeight = Event.window.data2; UpdateViewport(); } break; // mouse case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN: MouseCenterX = (short)Event.button.x; MouseCenterY = (short)Event.button.y; MouseCameraPosition = World.AbsoluteCameraPosition; MouseCameraDirection = World.AbsoluteCameraDirection; MouseCameraUp = World.AbsoluteCameraUp; MouseCameraSide = World.AbsoluteCameraSide; MouseButton = Event.button.button; break; case SDL.SDL_EventType.SDL_MOUSEBUTTONUP: MouseButton = 0; break; case SDL.SDL_EventType.SDL_MOUSEMOTION: if (MouseButton == SDL.SDL_BUTTON_LEFT) { World.AbsoluteCameraDirection = MouseCameraDirection; World.AbsoluteCameraUp = MouseCameraUp; World.AbsoluteCameraSide = MouseCameraSide; { double dx = 0.0025 * (double)(MouseCenterX - Event.motion.x); double cosa = Math.Cos(dx); double sina = Math.Sin(dx); World.Rotate(ref World.AbsoluteCameraDirection.X, ref World.AbsoluteCameraDirection.Y, ref World.AbsoluteCameraDirection.Z, 0.0, 1.0, 0.0, cosa, sina); World.Rotate(ref World.AbsoluteCameraUp.X, ref World.AbsoluteCameraUp.Y, ref World.AbsoluteCameraUp.Z, 0.0, 1.0, 0.0, cosa, sina); World.Rotate(ref World.AbsoluteCameraSide.X, ref World.AbsoluteCameraSide.Y, ref World.AbsoluteCameraSide.Z, 0.0, 1.0, 0.0, cosa, sina); } { double dy = 0.0025 * (double)(MouseCenterY - Event.motion.y); double cosa = Math.Cos(dy); double sina = Math.Sin(dy); World.Rotate(ref World.AbsoluteCameraDirection.X, ref World.AbsoluteCameraDirection.Y, ref World.AbsoluteCameraDirection.Z, World.AbsoluteCameraSide.X, World.AbsoluteCameraSide.Y, World.AbsoluteCameraSide.Z, cosa, sina); World.Rotate(ref World.AbsoluteCameraUp.X, ref World.AbsoluteCameraUp.Y, ref World.AbsoluteCameraUp.Z, World.AbsoluteCameraSide.X, World.AbsoluteCameraSide.Y, World.AbsoluteCameraSide.Z, cosa, sina); } ReducedMode = false; } else if (MouseButton == SDL.SDL_BUTTON_RIGHT) { World.AbsoluteCameraPosition = MouseCameraPosition; double dx = -0.025 * (double)(Event.motion.x - MouseCenterX); World.AbsoluteCameraPosition.X += dx * World.AbsoluteCameraSide.X; World.AbsoluteCameraPosition.Y += dx * World.AbsoluteCameraSide.Y; World.AbsoluteCameraPosition.Z += dx * World.AbsoluteCameraSide.Z; double dy = 0.025 * (double)(Event.motion.y - MouseCenterY); World.AbsoluteCameraPosition.X += dy * World.AbsoluteCameraUp.X; World.AbsoluteCameraPosition.Y += dy * World.AbsoluteCameraUp.Y; World.AbsoluteCameraPosition.Z += dy * World.AbsoluteCameraUp.Z; ReducedMode = false; } else if (MouseButton == SDL.SDL_BUTTON_MIDDLE) { World.AbsoluteCameraPosition = MouseCameraPosition; double dx = -0.025 * (double)(Event.motion.x - MouseCenterX); World.AbsoluteCameraPosition.X += dx * World.AbsoluteCameraSide.X; World.AbsoluteCameraPosition.Y += dx * World.AbsoluteCameraSide.Y; World.AbsoluteCameraPosition.Z += dx * World.AbsoluteCameraSide.Z; double dz = -0.025 * (double)(Event.motion.y - MouseCenterY); World.AbsoluteCameraPosition.X += dz * World.AbsoluteCameraDirection.X; World.AbsoluteCameraPosition.Y += dz * World.AbsoluteCameraDirection.Y; World.AbsoluteCameraPosition.Z += dz * World.AbsoluteCameraDirection.Z; ReducedMode = false; } break; // key down case SDL.SDL_EventType.SDL_KEYDOWN: switch (Event.key.keysym.sym) { case SDL.SDL_Keycode.SDLK_LSHIFT: case SDL.SDL_Keycode.SDLK_RSHIFT: ShiftPressed = true; break; case SDL.SDL_Keycode.SDLK_F5: // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif ObjectManager.UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false); ObjectManager.CreateObject(o, new World.Vector3D(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); break; case SDL.SDL_Keycode.SDLK_F7: { OpenFileDialog Dialog = new OpenFileDialog(); Dialog.CheckFileExists = true; Dialog.Multiselect = true; Dialog.Filter = "CSV/B3D/X/ANIMATED files|*.csv;*.b3d;*.x;*.animated|All files|*"; if (Dialog.ShowDialog() == DialogResult.OK) { string[] f = Dialog.FileNames; int n = Files.Length; Array.Resize <string>(ref Files, n + f.Length); for (int i = 0; i < f.Length; i++) { Files[n + i] = f[i]; } // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif ObjectManager.UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false); ObjectManager.CreateObject(o, new World.Vector3D(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); } } break; case SDL.SDL_Keycode.SDLK_F9: if (Interface.MessageCount != 0) { formMessages.ShowMessages(); } break; case SDL.SDL_Keycode.SDLK_DELETE: ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); Files = new string[] { }; UpdateCaption(); break; case SDL.SDL_Keycode.SDLK_LEFT: RotateX = -1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_RIGHT: RotateX = 1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_UP: RotateY = -1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_DOWN: RotateY = 1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_a: case SDL.SDL_Keycode.SDLK_KP_4: MoveX = -1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_d: case SDL.SDL_Keycode.SDLK_KP_6: MoveX = 1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_KP_8: MoveY = 1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_KP_2: MoveY = -1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_w: case SDL.SDL_Keycode.SDLK_KP_9: MoveZ = 1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_s: case SDL.SDL_Keycode.SDLK_KP_3: MoveZ = -1; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_KP_5: ResetCamera(); break; case SDL.SDL_Keycode.SDLK_f: case SDL.SDL_Keycode.SDLK_F1: Renderer.OptionWireframe = !Renderer.OptionWireframe; if (Renderer.OptionWireframe) { GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line); } else { GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill); } break; case SDL.SDL_Keycode.SDLK_n: case SDL.SDL_Keycode.SDLK_F2: Renderer.OptionNormals = !Renderer.OptionNormals; break; case SDL.SDL_Keycode.SDLK_l: case SDL.SDL_Keycode.SDLK_F3: LightingTarget = 1 - LightingTarget; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_i: case SDL.SDL_Keycode.SDLK_F4: Renderer.OptionInterface = !Renderer.OptionInterface; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_g: case SDL.SDL_Keycode.SDLK_c: Renderer.OptionCoordinateSystem = !Renderer.OptionCoordinateSystem; ReducedMode = false; break; case SDL.SDL_Keycode.SDLK_b: if (ShiftPressed) { ColorDialog dialog = new ColorDialog(); dialog.FullOpen = true; if (dialog.ShowDialog() == DialogResult.OK) { Renderer.BackgroundColor = -1; Renderer.ApplyBackgroundColor(dialog.Color.R, dialog.Color.G, dialog.Color.B); } } else { Renderer.BackgroundColor++; if (Renderer.BackgroundColor >= Renderer.MaxBackgroundColor) { Renderer.BackgroundColor = 0; } Renderer.ApplyBackgroundColor(); } ReducedMode = false; break; } break; // key up case SDL.SDL_EventType.SDL_KEYUP: switch (Event.key.keysym.sym) { case SDL.SDL_Keycode.SDLK_LSHIFT: case SDL.SDL_Keycode.SDLK_RSHIFT: ShiftPressed = false; break; case SDL.SDL_Keycode.SDLK_LEFT: case SDL.SDL_Keycode.SDLK_RIGHT: RotateX = 0; break; case SDL.SDL_Keycode.SDLK_UP: case SDL.SDL_Keycode.SDLK_DOWN: RotateY = 0; break; case SDL.SDL_Keycode.SDLK_a: case SDL.SDL_Keycode.SDLK_d: case SDL.SDL_Keycode.SDLK_KP_4: case SDL.SDL_Keycode.SDLK_KP_6: MoveX = 0; break; case SDL.SDL_Keycode.SDLK_KP_8: case SDL.SDL_Keycode.SDLK_KP_2: MoveY = 0; break; case SDL.SDL_Keycode.SDLK_w: case SDL.SDL_Keycode.SDLK_s: case SDL.SDL_Keycode.SDLK_KP_9: case SDL.SDL_Keycode.SDLK_KP_3: MoveZ = 0; break; } break; } } }
private void button1_Click(object sender, EventArgs e) { InterpolationMode previousInterpolationMode = Interface.CurrentOptions.Interpolation; int previousAntialasingLevel = Interface.CurrentOptions.AntialiasingLevel; int previousAnsiotropicLevel = Interface.CurrentOptions.AnisotropicFilteringLevel; //Interpolation mode switch (InterpolationMode.SelectedIndex) { case 0: Interface.CurrentOptions.Interpolation = OpenBveApi.Graphics.InterpolationMode.NearestNeighbor; break; case 1: Interface.CurrentOptions.Interpolation = OpenBveApi.Graphics.InterpolationMode.Bilinear; break; case 2: Interface.CurrentOptions.Interpolation = OpenBveApi.Graphics.InterpolationMode.NearestNeighborMipmapped; break; case 3: Interface.CurrentOptions.Interpolation = OpenBveApi.Graphics.InterpolationMode.BilinearMipmapped; break; case 4: Interface.CurrentOptions.Interpolation = OpenBveApi.Graphics.InterpolationMode.TrilinearMipmapped; break; case 5: Interface.CurrentOptions.Interpolation = OpenBveApi.Graphics.InterpolationMode.AnisotropicFiltering; break; } //Ansiotropic filtering level Interface.CurrentOptions.AnisotropicFilteringLevel = (int)AnsiotropicLevel.Value; //Antialiasing level Interface.CurrentOptions.AntialiasingLevel = (int)AntialiasingLevel.Value; if (Interface.CurrentOptions.AntialiasingLevel != previousAntialasingLevel) { Program.currentGraphicsMode = new GraphicsMode(new ColorFormat(8, 8, 8, 8), 24, 8, Interface.CurrentOptions.AntialiasingLevel); } //Transparency quality switch (TransparencyQuality.SelectedIndex) { case 0: Interface.CurrentOptions.TransparencyMode = TransparencyMode.Performance; break; default: Interface.CurrentOptions.TransparencyMode = TransparencyMode.Quality; break; } //Set width and height if (Screen.Width != width.Value || Screen.Height != height.Value) { if (width.Value >= 300) { Screen.Width = (int)width.Value; Program.currentGameWindow.Width = (int)width.Value; } if (height.Value >= 300) { Screen.Height = (int)height.Value; Program.currentGameWindow.Height = (int)height.Value; } Program.UpdateViewport(); } //Check if interpolation mode or ansiotropic filtering level has changed, and trigger a reload if (previousInterpolationMode != Interface.CurrentOptions.Interpolation || previousAnsiotropicLevel != Interface.CurrentOptions.AnisotropicFilteringLevel) { Program.ReducedMode = false; Program.LightingRelative = -1.0; Game.Reset(); LibRender.TextureManager.UnloadAllTextures(); Interface.ClearMessages(); for (int i = 0; i < Program.Files.Length; i++) { #if !DEBUG try { #endif UnifiedObject o = ObjectManager.LoadObject(Program.Files[i], System.Text.Encoding.UTF8, false, false, false); ObjectManager.CreateObject(o, Vector3.Zero, new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Program.Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); } Renderer.TransparentColorDepthSorting = Interface.CurrentOptions.TransparencyMode == TransparencyMode.Quality & Interface.CurrentOptions.Interpolation != OpenBveApi.Graphics.InterpolationMode.NearestNeighbor & Interface.CurrentOptions.Interpolation != OpenBveApi.Graphics.InterpolationMode.Bilinear; Interface.CurrentOptions.CurrentXParser = (XParsers)comboBoxNewXParser.SelectedIndex; Interface.CurrentOptions.CurrentObjParser = (ObjParsers)comboBoxNewObjParser.SelectedIndex; for (int i = 0; i < Plugins.LoadedPlugins.Length; i++) { if (Plugins.LoadedPlugins[i].Object != null) { Plugins.LoadedPlugins[i].Object.SetObjectParser(Interface.CurrentOptions.CurrentXParser); Plugins.LoadedPlugins[i].Object.SetObjectParser(Interface.CurrentOptions.CurrentObjParser); } } Options.SaveOptions(); this.Close(); }
/// <summary>Loads a Loksim3D GruppenObject</summary> /// <param name="FileName">The filename to load</param> /// <param name="Encoding">The text encoding of the containing file (Currently ignored, REMOVE??)</param> /// <param name="LoadMode">The object load mode</param> /// <returns>A new animated object collection, containing the GruppenObject's meshes etc.</returns> internal static ObjectManager.AnimatedObjectCollection ReadObject(string FileName, System.Text.Encoding Encoding, ObjectManager.ObjectLoadMode LoadMode) { XmlDocument currentXML = new XmlDocument(); //May need to be changed to use de-DE System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture; ObjectManager.AnimatedObjectCollection Result = new ObjectManager.AnimatedObjectCollection(); Result.Objects = new ObjectManager.AnimatedObject[0]; try { currentXML.Load(FileName); } catch (Exception ex) { //The XML is not strictly valid string[] Lines = File.ReadAllLines(FileName); using (var stringReader = new StringReader(Lines[0])) { var settings = new XmlReaderSettings { ConformanceLevel = ConformanceLevel.Fragment }; using (var xmlReader = XmlReader.Create(stringReader, settings)) { if (xmlReader.Read()) { //Attempt to find the text encoding and re-read the file var result = xmlReader.GetAttribute("encoding"); var e = System.Text.Encoding.GetEncoding(result); Lines = File.ReadAllLines(FileName, e); //Turf out the old encoding, as our string array should now be UTF-8 Lines[0] = "<?xml version=\"1.0\"?>"; } } } for (int i = 0; i < Lines.Length; i++) { while (Lines[i].IndexOf("\"\"") != -1) { //Loksim parser tolerates multiple quotes, strict XML does not Lines[i] = Lines[i].Replace("\"\"", "\""); } while (Lines[i].IndexOf(" ") != -1) { //Replace double-spaces with singles Lines[i] = Lines[i].Replace(" ", " "); } } bool tryLoad = false; try { //Horrible hack: Write out our string array to a new memory stream, then load from this stream //Why can't XmlDocument.Load() just take a string array...... using (var stream = new MemoryStream()) { var sw = new StreamWriter(stream); foreach (var line in Lines) { sw.Write(line); sw.Flush(); } sw.Flush(); stream.Position = 0; currentXML.Load(stream); tryLoad = true; } } catch { //Generic catch-all clause } if (!tryLoad) { //Pass out the *original* XML error, not anything generated when we've tried to correct it Interface.AddMessage(Interface.MessageType.Error, false, "Error parsing Loksim3D XML: " + ex.Message); return(null); } } string BaseDir = System.IO.Path.GetDirectoryName(FileName); GruppenObject[] CurrentObjects = new GruppenObject[0]; //Check for null if (currentXML.DocumentElement != null) { ObjectManager.UnifiedObject[] obj = new OpenBve.ObjectManager.UnifiedObject[0]; XmlNodeList DocumentNodes = currentXML.DocumentElement.SelectNodes("/GRUPPENOBJECT"); if (DocumentNodes != null) { foreach (XmlNode outerNode in DocumentNodes) { if (outerNode.HasChildNodes) { foreach (XmlNode node in outerNode.ChildNodes) { if (node.Name == "Object" && node.HasChildNodes) { foreach (XmlNode childNode in node.ChildNodes) { if (childNode.Name == "Props" && childNode.Attributes != null) { GruppenObject Object = new GruppenObject(); foreach (XmlAttribute attribute in childNode.Attributes) { switch (attribute.Name) { case "Name": string ObjectFile = OpenBveApi.Path.Loksim3D.CombineFile(BaseDir, attribute.Value, Program.FileSystem.LoksimPackageInstallationDirectory); if (!File.Exists(ObjectFile)) { Object.Name = null; Interface.AddMessage(Interface.MessageType.Warning, true, "Ls3d Object file " + attribute.Value + " not found."); } else { Object.Name = ObjectFile; } break; case "Position": string[] SplitPosition = attribute.Value.Split(';'); double.TryParse(SplitPosition[0], out Object.Position.X); double.TryParse(SplitPosition[1], out Object.Position.Y); double.TryParse(SplitPosition[2], out Object.Position.Z); break; case "Rotation": string[] SplitRotation = attribute.Value.Split(';'); double.TryParse(SplitRotation[0], out Object.Rotation.X); double.TryParse(SplitRotation[1], out Object.Rotation.Y); double.TryParse(SplitRotation[2], out Object.Rotation.Z); break; case "ShowOn": //Defines when the object should be shown Object.FunctionScript = FunctionScripts.GetPostfixNotationFromInfixNotation(GetAnimatedFunction(attribute.Value, false)); break; case "HideOn": //Defines when the object should be hidden Object.FunctionScript = FunctionScripts.GetPostfixNotationFromInfixNotation(GetAnimatedFunction(attribute.Value, true)); break; } } if (Object.Name != null) { Array.Resize <GruppenObject>(ref CurrentObjects, CurrentObjects.Length + 1); CurrentObjects[CurrentObjects.Length - 1] = Object; } } } } } } } //We've loaded the XML references, now load the objects into memory for (int i = 0; i < CurrentObjects.Length; i++) { if (CurrentObjects[i] == null || string.IsNullOrEmpty(CurrentObjects[i].Name)) { continue; } var Object = (ObjectManager.StaticObject)ObjectManager.LoadObject(CurrentObjects[i].Name, Encoding, LoadMode, false, false, false, CurrentObjects[i].Rotation); if (Object != null) { Array.Resize <ObjectManager.UnifiedObject>(ref obj, obj.Length + 1); obj[obj.Length - 1] = Object; Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length + 1); ObjectManager.AnimatedObject a = new ObjectManager.AnimatedObject(); ObjectManager.AnimatedObjectState aos = new ObjectManager.AnimatedObjectState { Object = Object, Position = CurrentObjects[i].Position, }; a.States = new ObjectManager.AnimatedObjectState[] { aos }; Result.Objects[i] = a; if (!string.IsNullOrEmpty(CurrentObjects[i].FunctionScript)) { Result.Objects[i].StateFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(CurrentObjects[i].FunctionScript + " 1 == --"); } } } } return(Result); } //Didn't find an acceptable XML object //Probably will cause things to throw an absolute wobbly somewhere.... return(null); }
// process events internal static void KeyDown(object sender, KeyboardKeyEventArgs e) { switch (e.Key) { case Key.LShift: case Key.RShift: ShiftPressed = true; break; case Key.F5: // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); Textures.UnloadAllTextures(); //Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif if (String.Compare(System.IO.Path.GetFileName(Files[i]), "extensions.cfg", StringComparison.OrdinalIgnoreCase) == 0) { UnifiedObject[] carObjects; UnifiedObject[] bogieObjects; double[] axleLocations; TrainManager.Train train; ExtensionsCfgParser.ParseExtensionsConfig(Files[i], System.Text.Encoding.UTF8, out carObjects, out bogieObjects, out axleLocations, out train, true); if (axleLocations.Length == 0) { axleLocations = new double[train.Cars.Length * 2]; for (int j = 0; j < train.Cars.Length; j++) { double ap = train.Cars.Length * 0.4; axleLocations[j] = ap; j++; axleLocations[j] = -ap; } } double z = 0.0; for (int j = 0; j < carObjects.Length; j++) { ObjectManager.CreateObject(carObjects[j], new Vector3(0.0, 0.0, z), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); if (j < train.Cars.Length - 1) { z -= (train.Cars[j].Length + train.Cars[j + 1].Length) / 2; } } z = 0.0; for (int j = 0; j < bogieObjects.Length; j++) { ObjectManager.CreateObject(bogieObjects[j], new Vector3(0.0, 0.0, z + axleLocations[j]), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); j++; ObjectManager.CreateObject(bogieObjects[j], new Vector3(0.0, 0.0, z - axleLocations[j]), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); if (j < train.Cars.Length - 1) { z -= (train.Cars[j].Length + train.Cars[j + 1].Length) / 2; } } } else { UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, false, false, false); ObjectManager.CreateObject(o, Vector3.Zero, new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); } #if !DEBUG } catch (Exception ex) { Interface.AddMessage(MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); break; case Key.F7: { OpenFileDialog Dialog = new OpenFileDialog { CheckFileExists = true, Multiselect = true, Filter = @"All supported object files|*.csv;*.b3d;*.x;*.animated;extensions.cfg;*.l3dobj;*.l3dgrp;*.obj;*.s|openBVE Objects|*.csv;*.b3d;*.x;*.animated;extensions.cfg|LokSim 3D Objects|*.l3dobj;*.l3dgrp|Wavefront Objects|*.obj|Microsoft Train Simulator Objects|*.s|All files|*" }; if (Dialog.ShowDialog() == DialogResult.OK) { Application.DoEvents(); string[] f = Dialog.FileNames; int n = Files.Length; Array.Resize <string>(ref Files, n + f.Length); for (int i = 0; i < f.Length; i++) { Files[n + i] = f[i]; } // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); Textures.UnloadAllTextures(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif if (String.Compare(System.IO.Path.GetFileName(Files[i]), "extensions.cfg", StringComparison.OrdinalIgnoreCase) == 0) { UnifiedObject[] carObjects; UnifiedObject[] bogieObjects; double[] axleLocations; TrainManager.Train train; ExtensionsCfgParser.ParseExtensionsConfig(Files[i], System.Text.Encoding.UTF8, out carObjects, out bogieObjects, out axleLocations, out train, true); if (axleLocations.Length == 0) { axleLocations = new double[train.Cars.Length * 2]; for (int j = 0; j < train.Cars.Length; j++) { double ap = train.Cars.Length * 0.4; axleLocations[j] = ap; j++; axleLocations[j] = -ap; } } double z = 0.0; for (int j = 0; j < carObjects.Length; j++) { ObjectManager.CreateObject(carObjects[j], new Vector3(0.0, 0.0, z), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); if (j < train.Cars.Length - 1) { z -= (train.Cars[j].Length + train.Cars[j + 1].Length) / 2; } } z = 0.0; for (int j = 0; j < bogieObjects.Length; j++) { ObjectManager.CreateObject(bogieObjects[j], new Vector3(0.0, 0.0, z + axleLocations[j]), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); j++; ObjectManager.CreateObject(bogieObjects[j], new Vector3(0.0, 0.0, z - axleLocations[j]), new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); if (j < train.Cars.Length - 1) { z -= (train.Cars[j].Length + train.Cars[j + 1].Length) / 2; } } } else { UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, false, false, false); ObjectManager.CreateObject(o, Vector3.Zero, new Transformation(0.0, 0.0, 0.0), new Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); } #if !DEBUG } catch (Exception ex) { Interface.AddMessage(MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); } else { if (Program.CurrentlyRunOnMono) { //HACK: Dialog doesn't close properly when pressing the ESC key under Mono //Avoid calling Application.DoEvents() unless absolutely necessary though! Application.DoEvents(); } } Dialog.Dispose(); } break; case Key.F9: if (Interface.MessageCount != 0) { formMessages.ShowMessages(); Application.DoEvents(); } break; case Key.Delete: ReducedMode = false; LightingRelative = -1.0; Game.Reset(); Textures.UnloadAllTextures(); //Fonts.Initialize(); Interface.ClearMessages(); Files = new string[] { }; break; case Key.Left: RotateX = -1; ReducedMode = false; break; case Key.Right: RotateX = 1; ReducedMode = false; break; case Key.Up: RotateY = -1; ReducedMode = false; break; case Key.Down: RotateY = 1; ReducedMode = false; break; case Key.A: case Key.Keypad4: MoveX = -1; ReducedMode = false; break; case Key.D: case Key.Keypad6: MoveX = 1; ReducedMode = false; break; case Key.Keypad8: MoveY = 1; ReducedMode = false; break; case Key.Keypad2: MoveY = -1; ReducedMode = false; break; case Key.W: case Key.Keypad9: MoveZ = 1; ReducedMode = false; break; case Key.S: case Key.Keypad3: MoveZ = -1; ReducedMode = false; break; case Key.Keypad5: ResetCamera(); break; case Key.F: case Key.F1: Renderer.OptionWireframe = !Renderer.OptionWireframe; if (Renderer.OptionWireframe) { GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line); } else { GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill); } break; case Key.N: case Key.F2: Renderer.OptionNormals = !Renderer.OptionNormals; break; case Key.L: case Key.F3: LightingTarget = 1 - LightingTarget; ReducedMode = false; break; case Key.I: case Key.F4: Renderer.OptionInterface = !Renderer.OptionInterface; ReducedMode = false; break; case Key.F8: formOptions.ShowOptions(); Application.DoEvents(); break; case Key.F10: formTrain.ShowTrainSettings(); break; case Key.G: case Key.C: Renderer.OptionCoordinateSystem = !Renderer.OptionCoordinateSystem; ReducedMode = false; break; case Key.B: if (ShiftPressed) { ColorDialog dialog = new ColorDialog(); dialog.FullOpen = true; if (dialog.ShowDialog() == DialogResult.OK) { Renderer.BackgroundColor = -1; Renderer.ApplyBackgroundColor(dialog.Color.R, dialog.Color.G, dialog.Color.B); } } else { Renderer.BackgroundColor++; if (Renderer.BackgroundColor >= Renderer.MaxBackgroundColor) { Renderer.BackgroundColor = 0; } Renderer.ApplyBackgroundColor(); } ReducedMode = false; break; } }
// process events internal static void KeyDown(object sender, KeyboardKeyEventArgs e) { switch (e.Key) { case Key.LShift: case Key.RShift: ShiftPressed = true; break; case Key.F5: // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif ObjectManager.UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false); ObjectManager.CreateObject(o, new Vector3(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); break; case Key.F7: { OpenFileDialog Dialog = new OpenFileDialog(); Dialog.CheckFileExists = true; Dialog.Multiselect = true; Dialog.Filter = "CSV/B3D/X/ANIMATED files|*.csv;*.b3d;*.x;*.animated;*.l3dobj;*.l3dgrp|All files|*"; if (Dialog.ShowDialog() == DialogResult.OK) { Application.DoEvents(); string[] f = Dialog.FileNames; int n = Files.Length; Array.Resize <string>(ref Files, n + f.Length); for (int i = 0; i < f.Length; i++) { Files[n + i] = f[i]; } // reset ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); for (int i = 0; i < Files.Length; i++) { #if !DEBUG try { #endif ObjectManager.UnifiedObject o = ObjectManager.LoadObject(Files[i], System.Text.Encoding.UTF8, ObjectManager.ObjectLoadMode.Normal, false, false, false); ObjectManager.CreateObject(o, new Vector3(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), new World.Transformation(0.0, 0.0, 0.0), true, 0.0, 0.0, 25.0, 0.0); #if !DEBUG } catch (Exception ex) { Interface.AddMessage(Interface.MessageType.Critical, false, "Unhandled error (" + ex.Message + ") encountered while processing the file " + Files[i] + "."); } #endif } ObjectManager.InitializeVisibility(); ObjectManager.FinishCreatingObjects(); ObjectManager.UpdateVisibility(0.0, true); ObjectManager.UpdateAnimatedWorldObjects(0.01, true); } else { if (Program.CurrentlyRunOnMono) { //HACK: Dialog doesn't close properly when pressing the ESC key under Mono //Avoid calling Application.DoEvents() unless absolutely necessary though! Application.DoEvents(); } } Dialog.Dispose(); } break; case Key.F9: if (Interface.MessageCount != 0) { formMessages.ShowMessages(); Application.DoEvents(); } break; case Key.Delete: ReducedMode = false; LightingRelative = -1.0; Game.Reset(); TextureManager.UnuseAllTextures(); Fonts.Initialize(); Interface.ClearMessages(); Files = new string[] {}; break; case Key.Left: RotateX = -1; ReducedMode = false; break; case Key.Right: RotateX = 1; ReducedMode = false; break; case Key.Up: RotateY = -1; ReducedMode = false; break; case Key.Down: RotateY = 1; ReducedMode = false; break; case Key.A: case Key.Keypad4: MoveX = -1; ReducedMode = false; break; case Key.D: case Key.Keypad6: MoveX = 1; ReducedMode = false; break; case Key.Keypad8: MoveY = 1; ReducedMode = false; break; case Key.Keypad2: MoveY = -1; ReducedMode = false; break; case Key.W: case Key.Keypad9: MoveZ = 1; ReducedMode = false; break; case Key.S: case Key.Keypad3: MoveZ = -1; ReducedMode = false; break; case Key.Keypad5: ResetCamera(); break; case Key.F: case Key.F1: Renderer.OptionWireframe = !Renderer.OptionWireframe; if (Renderer.OptionWireframe) { GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line); } else { GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill); } break; case Key.N: case Key.F2: Renderer.OptionNormals = !Renderer.OptionNormals; break; case Key.L: case Key.F3: LightingTarget = 1 - LightingTarget; ReducedMode = false; break; case Key.I: case Key.F4: Renderer.OptionInterface = !Renderer.OptionInterface; ReducedMode = false; break; case Key.F8: formOptions.ShowOptions(); Application.DoEvents(); break; case Key.G: case Key.C: Renderer.OptionCoordinateSystem = !Renderer.OptionCoordinateSystem; ReducedMode = false; break; case Key.B: if (ShiftPressed) { ColorDialog dialog = new ColorDialog(); dialog.FullOpen = true; if (dialog.ShowDialog() == DialogResult.OK) { Renderer.BackgroundColor = -1; Renderer.ApplyBackgroundColor(dialog.Color.R, dialog.Color.G, dialog.Color.B); } } else { Renderer.BackgroundColor++; if (Renderer.BackgroundColor >= Renderer.MaxBackgroundColor) { Renderer.BackgroundColor = 0; } Renderer.ApplyBackgroundColor(); } ReducedMode = false; break; } }
/// <summary>Loads a Loksim3D GruppenObject</summary> /// <param name="FileName">The filename to load</param> /// <param name="Encoding">The text encoding of the containing file (Currently ignored, REMOVE??)</param> /// <param name="Rotation">A three-dimemsional vector describing the rotation to be applied</param> /// <returns>A new animated object collection, containing the GruppenObject's meshes etc.</returns> internal static ObjectManager.AnimatedObjectCollection ReadObject(string FileName, Encoding Encoding, Vector3 Rotation) { XmlDocument currentXML = new XmlDocument(); ObjectManager.AnimatedObjectCollection Result = new ObjectManager.AnimatedObjectCollection(); Result.Objects = new ObjectManager.AnimatedObject[0]; try { currentXML.Load(FileName); } catch (Exception ex) { //The XML is not strictly valid string[] Lines = File.ReadAllLines(FileName); using (var stringReader = new StringReader(Lines[0])) { var settings = new XmlReaderSettings { ConformanceLevel = ConformanceLevel.Fragment }; using (var xmlReader = XmlReader.Create(stringReader, settings)) { if (xmlReader.Read()) { //Attempt to find the text encoding and re-read the file var result = xmlReader.GetAttribute("encoding"); if (result != null) { var e = System.Text.Encoding.GetEncoding(result); Lines = File.ReadAllLines(FileName, e); //Turf out the old encoding, as our string array should now be UTF-8 Lines[0] = "<?xml version=\"1.0\"?>"; } } } } for (int i = 0; i < Lines.Length; i++) { while (Lines[i].IndexOf("\"\"", StringComparison.InvariantCulture) != -1) { //Loksim parser tolerates multiple quotes, strict XML does not Lines[i] = Lines[i].Replace("\"\"", "\""); } while (Lines[i].IndexOf(" ", StringComparison.InvariantCulture) != -1) { //Replace double-spaces with singles Lines[i] = Lines[i].Replace(" ", " "); } } bool tryLoad = false; try { //Horrible hack: Write out our string array to a new memory stream, then load from this stream //Why can't XmlDocument.Load() just take a string array...... using (var stream = new MemoryStream()) { var sw = new StreamWriter(stream); foreach (var line in Lines) { sw.Write(line); sw.Flush(); } sw.Flush(); stream.Position = 0; currentXML.Load(stream); tryLoad = true; } } catch { //Generic catch-all clause } if (!tryLoad) { //Pass out the *original* XML error, not anything generated when we've tried to correct it Interface.AddMessage(MessageType.Error, false, "Error parsing Loksim3D XML: " + ex.Message); return(null); } } string BaseDir = System.IO.Path.GetDirectoryName(FileName); GruppenObject[] CurrentObjects = new GruppenObject[0]; //Check for null if (currentXML.DocumentElement != null) { UnifiedObject[] obj = new UnifiedObject[0]; XmlNodeList DocumentNodes = currentXML.DocumentElement.SelectNodes("/GRUPPENOBJECT"); if (DocumentNodes != null) { foreach (XmlNode outerNode in DocumentNodes) { if (outerNode.ChildNodes.OfType <XmlElement>().Any()) { foreach (XmlNode node in outerNode.ChildNodes) { if (node.Name == "Object" && node.ChildNodes.OfType <XmlElement>().Any()) { foreach (XmlNode childNode in node.ChildNodes) { if (childNode.Name == "Props" && childNode.Attributes != null) { GruppenObject Object = new GruppenObject { Rotation = Rotation }; foreach (XmlAttribute attribute in childNode.Attributes) { switch (attribute.Name) { case "Name": string ObjectFile = OpenBveApi.Path.Loksim3D.CombineFile(BaseDir, attribute.Value, Program.FileSystem.LoksimPackageInstallationDirectory); if (!File.Exists(ObjectFile)) { Object.Name = null; Interface.AddMessage(MessageType.Warning, true, "Ls3d Object file " + attribute.Value + " not found."); } else { Object.Name = ObjectFile; } break; case "Position": string[] SplitPosition = attribute.Value.Split(';'); double.TryParse(SplitPosition[0], out Object.Position.X); double.TryParse(SplitPosition[1], out Object.Position.Y); double.TryParse(SplitPosition[2], out Object.Position.Z); break; case "Rotation": string[] SplitRotation = attribute.Value.Split(';'); Vector3 r; double.TryParse(SplitRotation[0], out r.X); double.TryParse(SplitRotation[1], out r.Y); double.TryParse(SplitRotation[2], out r.Z); Object.Rotation += r; break; case "ShowOn": //Defines when the object should be shown Object.FunctionScript = FunctionScriptNotation.GetPostfixNotationFromInfixNotation(GetAnimatedFunction(attribute.Value, false)); break; case "HideOn": //Defines when the object should be hidden Object.FunctionScript = FunctionScriptNotation.GetPostfixNotationFromInfixNotation(GetAnimatedFunction(attribute.Value, true)); break; case "FixedDynamicVisibility": if (attribute.Value.ToLowerInvariant() == "true") { Object.FixedDynamicVisibility = true; } else { Object.FixedDynamicVisibility = false; } break; case "DynamicVisibility": if (Object.FixedDynamicVisibility) { Object.FunctionScript = FunctionScriptNotation.GetPostfixNotationFromInfixNotation(GetDynamicFunction(attribute.Value)); } break; } } if (Object.Name != null) { Array.Resize <GruppenObject>(ref CurrentObjects, CurrentObjects.Length + 1); CurrentObjects[CurrentObjects.Length - 1] = Object; } } } } } } } //We've loaded the XML references, now load the objects into memory //Single mesh object, containing all static components of the LS3D object //If we use multiples, the Z-sorting throws a wobbly StaticObject staticObject = null; for (int i = 0; i < CurrentObjects.Length; i++) { if (CurrentObjects[i] == null || string.IsNullOrEmpty(CurrentObjects[i].Name)) { continue; } StaticObject Object = null; ObjectManager.AnimatedObjectCollection AnimatedObject = null; try { if (CurrentObjects[i].Name.ToLowerInvariant().EndsWith(".l3dgrp")) { AnimatedObject = ReadObject(CurrentObjects[i].Name, Encoding, CurrentObjects[i].Rotation); } else if (CurrentObjects[i].Name.ToLowerInvariant().EndsWith(".l3dobj")) { Object = (StaticObject)ObjectManager.LoadObject(CurrentObjects[i].Name, Encoding, false, false, false, CurrentObjects[i].Rotation); } else { throw new Exception("Format " + System.IO.Path.GetExtension(CurrentObjects[i].Name) + " is not currently supported by the Loksim3D object parser"); } } catch (Exception ex) { Interface.AddMessage(MessageType.Error, false, ex.Message); } if (Object != null) { if (!string.IsNullOrEmpty(CurrentObjects[i].FunctionScript)) { //If the function script is not empty, this is a new animated object bit Array.Resize <UnifiedObject>(ref obj, obj.Length + 1); obj[obj.Length - 1] = Object; int aL = Result.Objects.Length; Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, aL + 1); ObjectManager.AnimatedObject a = new ObjectManager.AnimatedObject(); AnimatedObjectState aos = new AnimatedObjectState(Object, CurrentObjects[i].Position); a.States = new AnimatedObjectState[] { aos }; Result.Objects[aL] = a; Result.Objects[aL].StateFunction = new FunctionScript(Program.CurrentHost, CurrentObjects[i].FunctionScript + " 1 == --", false); } else { //Otherwise, join to the main static mesh & update co-ords for (int j = 0; j < Object.Mesh.Vertices.Length; j++) { Object.Mesh.Vertices[j].Coordinates += CurrentObjects[i].Position; } staticObject.JoinObjects(Object); } } else if (AnimatedObject != null) { int rl = Result.Objects.Length; int l = AnimatedObject.Objects.Length; Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length + l); for (int o = rl; o < rl + l; o++) { if (AnimatedObject.Objects[o - rl] != null) { Result.Objects[o] = AnimatedObject.Objects[o - rl].Clone(); for (int si = 0; si < Result.Objects[o].States.Length; si++) { Result.Objects[o].States[si].Position += CurrentObjects[i].Position; } } else { Result.Objects[o] = new ObjectManager.AnimatedObject(); Result.Objects[o].States = new AnimatedObjectState[0]; } } } } if (staticObject != null) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length + 1); ObjectManager.AnimatedObject a = new ObjectManager.AnimatedObject(); AnimatedObjectState aos = new AnimatedObjectState(staticObject, Vector3.Zero); a.States = new AnimatedObjectState[] { aos }; Result.Objects[Result.Objects.Length - 1] = a; } } return(Result); } //Didn't find an acceptable XML object //Probably will cause things to throw an absolute wobbly somewhere.... return(null); }
// parse animated object config /// <summary>Loads a collection of animated objects from a file.</summary> /// <param name="FileName">The text file to load the animated object from. Must be an absolute file name.</param> /// <param name="Encoding">The encoding the file is saved in. If the file uses a byte order mark, the encoding indicated by the byte order mark is used and the Encoding parameter is ignored.</param> /// <param name="LoadMode">The texture load mode.</param> /// <returns>The collection of animated objects.</returns> internal static ObjectManager.AnimatedObjectCollection ReadObject(string FileName, System.Text.Encoding Encoding, ObjectManager.ObjectLoadMode LoadMode) { ObjectManager.AnimatedObjectCollection Result = new ObjectManager.AnimatedObjectCollection(); Result.Objects = new ObjectManager.AnimatedObject[4]; int ObjectCount = 0; // load file string[] Lines = System.IO.File.ReadAllLines(FileName, Encoding); bool rpnUsed = false; for (int i = 0; i < Lines.Length; i++) { int j = Lines[i].IndexOf(';'); // cut comments out Lines[i] = j >= 0 ? Lines[i].Substring(0, j).Trim() : Lines[i].Trim(); rpnUsed = Lines[i].IndexOf("functionrpn", StringComparison.OrdinalIgnoreCase) >= 0; } if (rpnUsed) { Debug.AddMessage(Debug.MessageType.Error, false, "An animated object file contains RPN functions. These were never meant to be used directly, only for debugging. They won't be supported indefinately. Please get rid of them in file " + FileName); } for (int i = 0; i < Lines.Length; i++) { if (Lines[i].Length != 0) { switch (Lines[i].ToLowerInvariant()) { case "[include]": { i++; Vector3D position = new Vector3D(0.0, 0.0, 0.0); ObjectManager.UnifiedObject[] obj = new ObjectManager.UnifiedObject[4]; int objCount = 0; while (i < Lines.Length && !(Lines[i].StartsWith("[", StringComparison.Ordinal) && Lines[i].EndsWith("]", StringComparison.Ordinal))) { if (Lines[i].Length != 0) { int equals = Lines[i].IndexOf("=", StringComparison.Ordinal); if (equals > 0) { /* * Process key-value pair, the only supported key is position. */ string before = Lines[i].Substring(0, equals).TrimEnd(); string after = Lines[i].Substring(equals + 1).TrimStart(); switch (before.ToLowerInvariant()) { case "position": ParsePosition(after, ref position, before, i + 1, FileName); break; default: Debug.AddMessage(Debug.MessageType.Error, false, "The attribute " + before + " is not supported at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { /* * Process object with file name relative to the location of this ANIMATED file. */ string Folder = System.IO.Path.GetDirectoryName(FileName); if (Path.ContainsInvalidPathChars(Lines[i])) { Debug.AddMessage(Debug.MessageType.Error, false, Lines[i] + " contains illegal characters at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { string file = OpenBveApi.Path.CombineFile(Folder, Lines[i]); if (System.IO.File.Exists(file)) { if (obj.Length == objCount) { Array.Resize <ObjectManager.UnifiedObject>(ref obj, obj.Length << 1); } obj[objCount] = ObjectManager.LoadObject(file, Encoding, LoadMode, false, false, false); objCount++; } else { Debug.AddMessage(Debug.MessageType.Error, true, "File " + file + " not found at line " + (i + 1).ToString(Culture) + " in file " + FileName); } } } } i++; } i--; for (int j = 0; j < objCount; j++) { if (obj[j] != null) { if (obj[j] is ObjectManager.StaticObject) { ObjectManager.StaticObject s = (ObjectManager.StaticObject)obj[j]; s.Dynamic = true; if (ObjectCount >= Result.Objects.Length) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length << 1); } ObjectManager.AnimatedObject a = new ObjectManager.AnimatedObject(); ObjectManager.AnimatedObjectState aos = new ObjectManager.AnimatedObjectState(); aos.Object = s; aos.Position = position; a.States = new[] { aos }; Result.Objects[ObjectCount] = a; ObjectCount++; } else if (obj[j] is ObjectManager.AnimatedObjectCollection) { ObjectManager.AnimatedObjectCollection a = (ObjectManager.AnimatedObjectCollection)obj[j]; for (int k = 0; k < a.Objects.Length; k++) { if (ObjectCount >= Result.Objects.Length) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length << 1); } for (int h = 0; h < a.Objects[k].States.Length; h++) { a.Objects[k].States[h].Position.X += position.X; a.Objects[k].States[h].Position.Y += position.Y; a.Objects[k].States[h].Position.Z += position.Z; } Result.Objects[ObjectCount] = a.Objects[k]; ObjectCount++; } } } } } break; case "[object]": { i++; if (Result.Objects.Length == ObjectCount) { Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, Result.Objects.Length << 1); } Result.Objects[ObjectCount] = new ObjectManager.AnimatedObject(); Result.Objects[ObjectCount].States = new ObjectManager.AnimatedObjectState[] { }; Result.Objects[ObjectCount].CurrentState = -1; Result.Objects[ObjectCount].TranslateXDirection = new Vector3D(1.0, 0.0, 0.0); Result.Objects[ObjectCount].TranslateYDirection = new Vector3D(0.0, 1.0, 0.0); Result.Objects[ObjectCount].TranslateZDirection = new Vector3D(0.0, 0.0, 1.0); Result.Objects[ObjectCount].RotateXDirection = new Vector3D(1.0, 0.0, 0.0); Result.Objects[ObjectCount].RotateYDirection = new Vector3D(0.0, 1.0, 0.0); Result.Objects[ObjectCount].RotateZDirection = new Vector3D(0.0, 0.0, 1.0); Result.Objects[ObjectCount].TextureShiftXDirection = new Vector2D(1.0, 0.0); Result.Objects[ObjectCount].TextureShiftYDirection = new Vector2D(0.0, 1.0); Result.Objects[ObjectCount].RefreshRate = 0.0; Result.Objects[ObjectCount].ObjectIndex = -1; Vector3D Position = new Vector3D(0.0, 0.0, 0.0); bool timetableUsed = false; string[] StateFiles = null; string StateFunctionRpn = null; int StateFunctionLine = -1; while (i < Lines.Length && !(Lines[i].StartsWith("[", StringComparison.Ordinal) && Lines[i].EndsWith("]", StringComparison.Ordinal))) { if (Lines[i].Length != 0) { int equals = Lines[i].IndexOf("=", StringComparison.Ordinal); if (equals > 0) { string before = Lines[i].Substring(0, equals).TrimEnd(); string after = Lines[i].Substring(equals + 1).TrimStart(); switch (before.ToLowerInvariant()) { case "position": ParsePosition(after, ref Position, before, i + 1, FileName); break; case "states": if (!ParseState(after, ref StateFiles, before, i + 1, FileName)) { return(null); } break; case "statefunction": try { StateFunctionLine = i; StateFunctionRpn = FunctionScripts.GetPostfixNotationFromInfixNotation(after); } catch (Exception ex) { Debug.AddMessage(Debug.MessageType.Error, false, ex.Message + " in " + before + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } break; case "statefunctionrpn": { StateFunctionLine = i; StateFunctionRpn = after; } break; case "translatexdirection": ParseTranslateDirection(after, ref Result.Objects[ObjectCount].TranslateXDirection, before, i + 1, FileName); break; case "translateydirection": ParseTranslateDirection(after, ref Result.Objects[ObjectCount].TranslateYDirection, before, i + 1, FileName); break; case "translatezdirection": ParseTranslateDirection(after, ref Result.Objects[ObjectCount].TranslateZDirection, before, i + 1, FileName); break; case "translatexfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].TranslateXFunction, before, i + 1, FileName); break; case "translateyfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].TranslateYFunction, before, i + 1, FileName); break; case "translatezfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].TranslateZFunction, before, i + 1, FileName); break; case "translatexfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].TranslateXFunction, before, i + 1, FileName); break; case "translateyfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].TranslateYFunction, before, i + 1, FileName); break; case "translatezfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].TranslateZFunction, before, i + 1, FileName); break; case "rotatexdirection": ParseRotateDirection(after, ref Result.Objects[ObjectCount].RotateXDirection, before, i + 1, FileName); break; case "rotateydirection": ParseRotateDirection(after, ref Result.Objects[ObjectCount].RotateYDirection, before, i + 1, FileName); break; case "rotatezdirection": ParseRotateDirection(after, ref Result.Objects[ObjectCount].RotateZDirection, before, i + 1, FileName); break; case "rotatexfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].RotateXFunction, before, i + 1, FileName); break; case "rotateyfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].RotateYFunction, before, i + 1, FileName); break; case "rotatezfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].RotateZFunction, before, i + 1, FileName); break; case "rotatexfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].RotateXFunction, before, i + 1, FileName); break; case "rotateyfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].RotateYFunction, before, i + 1, FileName); break; case "rotatezfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].RotateZFunction, before, i + 1, FileName); break; case "rotatexdamping": ParseRotateDamping(after, ref Result.Objects[ObjectCount].RotateXDamping, before, i + 1, FileName); break; case "rotateydamping": ParseRotateDamping(after, ref Result.Objects[ObjectCount].RotateYDamping, before, i + 1, FileName); break; case "rotatezdamping": ParseRotateDamping(after, ref Result.Objects[ObjectCount].RotateZDamping, before, i + 1, FileName); break; case "textureshiftxdirection": ParseTextureShift(after, ref Result.Objects[ObjectCount].TextureShiftXDirection, before, i + 1, FileName); break; case "textureshiftydirection": ParseTextureShift(after, ref Result.Objects[ObjectCount].TextureShiftYDirection, before, i + 1, FileName); break; case "textureshiftxfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].TextureShiftXFunction, before, i + 1, FileName); break; case "textureshiftyfunction": ParseInfixFunc(after, ref Result.Objects[ObjectCount].TextureShiftYFunction, before, i + 1, FileName); break; case "textureshiftxfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].TextureShiftXFunction, before, i + 1, FileName); break; case "textureshiftyfunctionrpn": ParsePostfixFunc(after, ref Result.Objects[ObjectCount].TextureShiftYFunction, before, i + 1, FileName); break; case "textureoverride": switch (after.ToLowerInvariant()) { case "none": break; case "timetable": if (!timetableUsed) { Timetable.AddObjectForCustomTimetable(Result.Objects[ObjectCount]); timetableUsed = true; } break; default: Debug.AddMessage(Debug.MessageType.Error, false, "Unrecognized value in " + before + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } break; case "refreshrate": { double r; if (!double.TryParse(after, System.Globalization.NumberStyles.Float, Culture, out r)) { Debug.AddMessage(Debug.MessageType.Error, false, "Value is invalid in " + before + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else if (r < 0.0) { Debug.AddMessage(Debug.MessageType.Error, false, "Value is expected to be non-negative in " + before + " at line " + (i + 1).ToString(Culture) + " in file " + FileName); } else { Result.Objects[ObjectCount].RefreshRate = r; } } break; default: Debug.AddMessage(Debug.MessageType.Error, false, "The attribute " + before + " is not supported at line " + (i + 1).ToString(Culture) + " in file " + FileName); break; } } else { Debug.AddMessage(Debug.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); return(null); } } i++; } i--; if (StateFiles != null) { // create the object if (timetableUsed) { if (StateFunctionRpn != null) { StateFunctionRpn = "timetable 0 == " + StateFunctionRpn + " -1 ?"; } else { StateFunctionRpn = "timetable"; } } if (StateFunctionRpn != null) { try { Result.Objects[ObjectCount].StateFunction = FunctionScripts.GetFunctionScriptFromPostfixNotation(StateFunctionRpn); } catch (Exception ex) { Debug.AddMessage(Debug.MessageType.Error, false, ex.Message + " in StateFunction at line " + (StateFunctionLine + 1).ToString(Culture) + " in file " + FileName); } } Result.Objects[ObjectCount].States = new ObjectManager.AnimatedObjectState[StateFiles.Length]; bool ForceTextureRepeatX = Result.Objects[ObjectCount].TextureShiftXFunction != null && Result.Objects[ObjectCount].TextureShiftXDirection.X != 0.0 || Result.Objects[ObjectCount].TextureShiftYFunction != null && Result.Objects[ObjectCount].TextureShiftYDirection.Y != 0.0; bool ForceTextureRepeatY = Result.Objects[ObjectCount].TextureShiftXFunction != null && Result.Objects[ObjectCount].TextureShiftXDirection.X != 0.0 || Result.Objects[ObjectCount].TextureShiftYFunction != null && Result.Objects[ObjectCount].TextureShiftYDirection.Y != 0.0; for (int k = 0; k < StateFiles.Length; k++) { Result.Objects[ObjectCount].States[k].Position = new Vector3D(0.0, 0.0, 0.0); if (StateFiles[k] != null) { Result.Objects[ObjectCount].States[k].Object = ObjectManager.LoadStaticObject(StateFiles[k], Encoding, LoadMode, false, ForceTextureRepeatX, ForceTextureRepeatY); if (Result.Objects[ObjectCount].States[k].Object != null) { Result.Objects[ObjectCount].States[k].Object.Dynamic = true; } } else { Result.Objects[ObjectCount].States[k].Object = null; } for (int j = 0; j < Result.Objects[ObjectCount].States.Length; j++) { Result.Objects[ObjectCount].States[j].Position = Position; } } } else { Result.Objects[ObjectCount].States = new ObjectManager.AnimatedObjectState[] { }; } ObjectCount++; } break; default: Debug.AddMessage(Debug.MessageType.Error, false, "Invalid statement " + Lines[i] + " encountered at line " + (i + 1).ToString(Culture) + " in file " + FileName); return(null); } } } Array.Resize <ObjectManager.AnimatedObject>(ref Result.Objects, ObjectCount); return(Result); }