public static bool IsAABBInsectTriangle2Plane(Vector3 min, Vector3 max, GeoPlane plane, Vector3 p1, Vector3 p2, Vector3 p3, ref GeoInsectPointArrayInfo insect) { Vector2 p11, p21, p31; GeoPlaneUtils.PlaneTransformLocalTriangle(p1, p2, p3, plane, out p11, out p21, out p31); Vector3 vmin = plane.TransformToLocal(min); Vector3 vmax = plane.TransformToLocal(max); bool isInsect = IsAABBInsectTriangle2(vmin, vmax, p11, p21, p31, ref insect); if (isInsect) { insect.mIsIntersect = true; insect.mHitGlobalPoint.mPointArray = GeoPlaneUtils.PlaneTransformGlobal(insect.mHitGlobalPoint.mPointArray, plane); } return(insect.mIsIntersect); }
public static float PointClosest2Triangle3(Vector3 p1, Vector3 p2, Vector3 p3, ref Vector3 p, ref Vector3 close) { GeoPlane plane = new GeoPlane(p1, p2, p3); float d = GeoPlaneUtils.PointClosestToPlaneAbs(plane.mNormal, plane.mD, p, ref close); if (GeoTriangleUtils.IsPointInTriangle3(p1, p2, p3, ref close)) { return(d); } else { Vector3 close1 = new Vector3(); float dt = PointClosest2PlaneTriangle2(p1, p2, p3, plane, ref p, ref close1); return((float)Math.Sqrt(d * d + dt * dt)); } }
public static GeoPointsArray3 BuildConvexHull(GeoPointsArray3 points) { points.Distinct(); GeoPlane plane = new GeoPlane(Vector3.zero, 0); if (IsOnSamePlane(points, ref plane)) { GeoPointsArray2 point2 = new GeoPointsArray2(GeoPlaneUtils.PlaneTransformLocal(points.mPointArray, plane)); point2 = BuildConvexHull(point2); return(new GeoPointsArray3(GeoPlaneUtils.PlaneTransformGlobal(point2.mPointArray, plane))); } else { return(new GeoPointsArray3(QuickHull.BuildHull(points))); } }
public static float PointClosest2PlaneTriangle2(Vector3 p1, Vector3 p2, Vector3 p3, GeoPlane plane, ref Vector3 p, ref Vector3 close) { Vector2 p11, p21, p31, pt; GeoPlaneUtils.PlaneTransformLocalTriangle(p1, p2, p3, plane, out p11, out p21, out p31); Vector3 pp = plane.TransformToLocal(p); pt = new Vector2(pp.x, pp.z); Vector2 close1 = new Vector2(); float d = PointClosest2Triangle2(p11, p21, p31, ref pt, ref close1); close.x = close1.x; close.y = 0; close.z = close1.y; close = plane.TransformToGlobal(close); return(d); }
public static bool IsPlaneInsectAABB2(Vector3 normal, float d, Vector3 min, Vector3 max, GeoPlane plane, ref GeoInsectPointArrayInfo insect) { float dot = Vector3.Dot(normal, plane.mNormal); if (1 - Mathf.Abs(dot) < 1e-5f) { return(false); } GeoInsectPointArrayInfo tmp = new GeoInsectPointArrayInfo(); bool isInsect = GeoPlaneUtils.IsPlaneInsectPlane(normal, d, plane.mNormal, plane.mD, ref tmp); if (isInsect) { Vector3 l1 = tmp.mHitGlobalPoint.mPointArray[0]; Vector3 l2 = l1 + tmp.mHitGlobalPoint.mPointArray[1]; isInsect = GeoLineUtils.IsLineInsectAABBPlane2(l1, l2, min, max, plane, ref insect); } return(insect.mIsIntersect); }
public static bool IsTriangleInsectCircle3(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 center, float r, GeoPlane plane, ref GeoInsectPointArrayInfo insect) { bool isInsect = GeoPlaneUtils.IsPlaneInsectTriangle(plane.mNormal, plane.mD, p1, p2, p3, ref insect); if (isInsect) { if (insect.mHitGlobalPoint.mPointArray.Count == 3) // 共面, 转化成 2d { insect.Clear(); return(IsTriangleInsectPlaneCircle2(p1, p2, p3, center, r, plane, ref insect)); } else if (insect.mHitGlobalPoint.mPointArray.Count == 1) { if (GeoCircleUtils.IsInSphere(center, r, insect.mHitGlobalPoint.mPointArray[0])) { return(true); } } else if (insect.mHitGlobalPoint.mPointArray.Count == 2) { Vector3 seg1 = plane.TransformToLocal(insect.mHitGlobalPoint.mPointArray[0]); Vector3 seg2 = plane.TransformToLocal(insect.mHitGlobalPoint.mPointArray[1]); Vector3 c1 = plane.TransformToLocal(center); Vector2 p12 = new Vector2(seg1.x, seg1.z); Vector2 p22 = new Vector2(seg2.x, seg2.z); Vector2 c2 = new Vector2(c1.x, c1.z); insect.Clear(); GeoInsectPointArrayInfo temp = new GeoInsectPointArrayInfo(); if (GeoSegmentUtils.IsSegmentInsectCircle2(p12, p22, c2, r, ref temp)) { insect.mIsIntersect = true; foreach (Vector3 v in temp.mHitGlobalPoint.mPointArray) { Vector3 vv = new Vector3(v.x, 0.0f, v.y); vv = plane.TransformToGlobal(vv); insect.mHitGlobalPoint.mPointArray.Add(vv); } return(true); } } } return(false); }
public static bool IsPointInAABB2Plane(Vector3 min, Vector3 max, GeoPlane plane, ref Vector3 p) { if (!GeoPlaneUtils.IsPointOnPlane(plane.mNormal, plane.mD, p)) { return(false); } Vector3 size = max - min; float sx = Vector3.Dot(size, plane.mAxisX); float sz = Vector3.Dot(size, plane.mAxisZ); Vector3 pc = p - min; float d1 = Vector3.Dot(pc, plane.mAxisX); float d2 = Vector3.Dot(pc, plane.mAxisZ); if (d1 < sx && d2 < sz) { return(true); } return(false); }
public static bool IsLineInsectCircle3(Vector3 line1, Vector3 line2, Vector3 center, float r, GeoPlane plane, ref GeoInsectPointArrayInfo insect) { if (GeoPlaneUtils.IsPointOnPlane(plane.mNormal, plane.mD, line1) && GeoPlaneUtils.IsPointOnPlane(plane.mNormal, plane.mD, line2)) { return(IsLineInsectCirclePlane2(line1, line2, center, r, plane, ref insect)); } GeoInsectPointInfo info = new GeoInsectPointInfo(); bool isInsect = GeoPlaneUtils.IsPlaneInsectLine(plane.mNormal, plane.mD, line1, line2, ref info); if (isInsect) { if (GeoCircleUtils.IsInSphere(center, r, info.mHitGlobalPoint)) { insect.mIsIntersect = true; insect.mHitGlobalPoint.mPointArray.Add(info.mHitGlobalPoint); return(true); } insect.mIsIntersect = false; } return(false); }
// 两三角面 共面的情况 private static bool IsTriangleInsectTrianglePlane2(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, Vector3 p5, Vector3 p6, ref GeoInsectPointArrayInfo insect) { GeoPlane plane = GeoPlaneUtils.CreateFromTriangle(p1, p2, p3); Vector2 p11, p21, p31, p41, p51, p61; GeoPlaneUtils.PlaneTransformLocalTriangle(p1, p2, p3, plane, out p11, out p21, out p31); GeoPlaneUtils.PlaneTransformLocalTriangle(p4, p5, p6, plane, out p41, out p51, out p61); GeoInsectPointArrayInfo tmp = new GeoInsectPointArrayInfo(); bool isInsect = IsTriangleInsectTriangle2(p11, p21, p31, p41, p51, p61, ref tmp); if (isInsect) { foreach (Vector3 v in tmp.mHitGlobalPoint.mPointArray) { Vector3 vt = new Vector3(v.x, 0.0f, v.z); vt = plane.TransformToGlobal(vt); insect.mHitGlobalPoint.mPointArray.Add(vt); } insect.mIsIntersect = insect.mHitGlobalPoint.mPointArray.Count > 0; } return(insect.mIsIntersect); }
public static bool IsCircleInsectCircle3(Vector3 center1, float r1, GeoPlane plane1, Vector3 center2, float r2, GeoPlane plane2, ref GeoInsectPointArrayInfo insect) { float dot = Mathf.Abs(Vector3.Dot(plane1.mNormal, plane2.mNormal)); if (1 - dot < 1e-5f) { if (GeoPlaneUtils.IsPointOnPlane(plane2.mNormal, plane2.mD, center1)) // 共面 { return(IsCircleInsectCirclePlane2(center1, r1, center2, r2, plane2, ref insect)); } return(false); } GeoInsectPointArrayInfo tmp = new GeoInsectPointArrayInfo(); bool isInsect = GeoPlaneUtils.IsPlaneInsectCircle(plane1.mNormal, plane1.mD, center2, r2, plane2, ref tmp); if (isInsect) { Vector3 lin1 = tmp.mHitGlobalPoint.mPointArray[0]; Vector3 lin2 = lin1 + tmp.mHitGlobalPoint.mPointArray[1]; GeoLineUtils.IsLineInsectCirclePlane2(lin1, lin2, center1, r1, plane1, ref insect); } return(insect.mIsIntersect); }
public static bool IsAABBInsectCircle3(Vector3 min, Vector3 max, GeoPlane plane1, Vector3 center, float r, GeoPlane plane2, ref GeoInsectPointArrayInfo insect) { float dot = Vector3.Dot(plane1.mNormal, plane2.mNormal); if (1 - Mathf.Abs(dot) < 1e-5f) { if (GeoPlaneUtils.IsPointOnPlane(plane2.mNormal, plane2.mD, min)) { return(IsAABBInsectCirclePlane2(min, max, center, r, plane1, ref insect)); // should use plane1 } return(false); } GeoInsectPointArrayInfo tmp = new GeoInsectPointArrayInfo(); bool isInsect = GeoPlaneUtils.IsPlaneInsectCircle(plane1.mNormal, plane1.mD, center, r, plane2, ref tmp); if (isInsect) { if (tmp.mHitGlobalPoint.mPointArray.Count == 1) { Vector3 line1 = tmp.mHitGlobalPoint.mPointArray[0]; if (GeoAABBUtils.IsPointInAABB2Plane(min, max, plane1, ref line1)) { insect.mIsIntersect = true; insect.mHitGlobalPoint.mPointArray.Add(line1); return(true); } } else { Vector3 seg1 = tmp.mHitGlobalPoint.mPointArray[0]; Vector3 seg2 = seg1 + tmp.mHitGlobalPoint.mPointArray[1]; return(GeoSegmentUtils.IsSegmentInsectAABB2Plane(seg1, seg2, min, max, plane1, ref insect)); } } return(false); }
public static bool IsTriangleInsectTriangle3(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, Vector3 p5, Vector3 p6, ref GeoInsectPointArrayInfo insect) { /* * // 外面进行 剔除 处理 * Vector3 min1 = Vector3.Min(p1, p2); * min1 = Vector3.Min(min1, p3); * Vector3 max1 = Vector3.Max(p1, p2); * max1 = Vector3.Max(max1, p3); * Vector3 min2 = Vector3.Min(p4, p5); * min2 = Vector3.Min(min2, p6); * Vector3 max2 = Vector3.Max(p4, p5); * max2 = Vector3.Max(max2, p6); * if (!GeoAABBUtils.IsAABBInsectAABB3(min1, max1, min2, max2)) * { * return false; * } */ // 417 Vector3 p12 = p2 - p1; Vector3 p13 = p3 - p1; Vector3 normal1 = Vector3.Cross(p12, p13); Vector3 p45 = p5 - p4; Vector3 p46 = p6 - p4; Vector3 normal2 = Vector3.Cross(p45, p46); normal1.Normalize(); normal2.Normalize(); float dot = Vector3.Dot(normal1, normal2); if (1 - Mathf.Abs(dot) < 1e-5f) // 共面 { return(IsTriangleInsectTrianglePlane2(p1, p2, p3, p4, p5, p6, ref insect)); } float d1 = -Vector3.Dot(normal1, p1); float d2 = -Vector3.Dot(normal2, p4); GeoInsectPointArrayInfo temp1 = new GeoInsectPointArrayInfo(); if (GeoPlaneUtils.IsPlaneInsectTriangle(normal1, d1, p4, p5, p6, ref temp1)) { GeoInsectPointArrayInfo temp2 = new GeoInsectPointArrayInfo(); if (GeoPlaneUtils.IsPlaneInsectTriangle(normal2, d2, p1, p2, p3, ref temp2)) { int count1 = temp1.mHitGlobalPoint.mPointArray.Count; int count2 = temp2.mHitGlobalPoint.mPointArray.Count; if (count1 == 1 && count2 == 1) { bool isEq = temp1.mHitGlobalPoint.mPointArray[0] == temp2.mHitGlobalPoint.mPointArray[0]; if (isEq) { insect.mIsIntersect = true; insect.mHitGlobalPoint.mPointArray.Add(temp1.mHitGlobalPoint.mPointArray[0]); return(true); } } else if (count1 == 2 && count2 == 2) { Vector3 s1 = temp1.mHitGlobalPoint.mPointArray[0]; Vector3 s2 = temp1.mHitGlobalPoint.mPointArray[1]; Vector3 s3 = temp2.mHitGlobalPoint.mPointArray[0]; Vector3 s4 = temp2.mHitGlobalPoint.mPointArray[1]; GeoSegmentUtils.IsSegmentOverlapSegment3(s1, s2, s3, s4, ref insect); } } } return(insect.mIsIntersect); }
private bool IsNotFacePoints(Vector3 p) { return(!GeoPlaneUtils.IsPointOnPlane(mPlane.mNormal, mPlane.mD, p)); }