Example #1
0
        // Awake is called once upon scene load
        private void Awake()
        {
            // Get powertrain behaviour script reference
            powertrain = GetComponent <PowertrainBehaviour>();

            // Get suspension behaviour script reference
            suspension = GetComponent <SuspensionBehaviour>();

            // Get brake behaviour script reference
            brake = GetComponent <BrakeBehaviour>();
        }
 private void Awake()
 {
     powertrain = GetComponent <PowertrainBehaviour>();
 }