Example #1
0
        public static bool IsOnline(Vector2 point, GeoEdge2D edge)
        {
            Vector2 pointA = edge.PointA;
            Vector2 pointB = edge.PointB;

            return(Mathf.Abs(Vector2.Distance(point, pointA) + Vector2.Distance(point, pointB) - Vector2.Distance(pointA, pointB)) < 1e-06);
        }
Example #2
0
        private static bool CheckCross(GeoEdge2D line1, GeoEdge2D line2)
        {
            Vector2 v1, v2, v3;

            v1.x = line2.PointA.x - line1.PointB.x;
            v1.y = line2.PointA.y - line1.PointB.y;

            v2.x = line2.PointB.x - line1.PointB.x;
            v2.y = line2.PointB.y - line1.PointB.y;

            v3.x = line1.PointA.x - line1.PointB.x;
            v3.y = line1.PointA.y - line1.PointB.y;

            return(CrossMult(v1, v3) * CrossMult(v2, v3) <= 0);//叉乘之积为负,说明在两侧
        }
Example #3
0
        private List <Vector2> ArrangePoints()
        {
            List <Vector2> newPoints  = new List <Vector2>();
            GeoEdge2D      edge       = edges[0];
            Vector2        startPoint = edge.PointA;

            newPoints.Add(startPoint);
            while (newPoints.Count < edges.Count)
            {
                Vector2 endPoint = edge.Other(startPoint);
                newPoints.Add(endPoint);
                startPoint = endPoint;
                foreach (GeoEdge2D e in edges)
                {
                    if (e.IsRelatedToPoint(endPoint) || e != edge)
                    {
                        edge = e;
                        break;
                    }
                }
            }

            return(newPoints);
        }
Example #4
0
 public static bool IsIntersected(GeoEdge2D a, GeoEdge2D b)
 {
     return(CheckCross(a, b) && CheckCross(b, a));
 }
Example #5
0
 public static bool IsParallel(GeoEdge2D a, GeoEdge2D b)
 {
     return(Mathf.Abs(Vector2.Angle(a.Vec, b.Vec) % 180f) < 1e-06);
 }
Example #6
0
        public void AddEdge(Vector2 a, Vector2 b)
        {
            GeoEdge2D edge = new GeoEdge2D(a, b);

            edges.Add(edge);
        }