public void LoadClass(VLTDataClassLoad classLoad, VLTFile vltFile) { VLTClass vltClass = new VLTClass(); vltClass.LoadClass(classLoad, vltFile); vltClass.VLTDatabase = this; this._classes.Add(classLoad.NameHash, vltClass); }
public ClassData(VLTClass vltClass) { this._vltClass = vltClass; this._collection = new List <VLTDataRow>(vltClass.ClassLoad.CollectionCount); }
public VLTClass[] GetClasses() { VLTClass[] classes = new VLTClass[this._classes.Values.Count]; this._classes.Values.CopyTo(classes, 0); return(classes); }