void Start() { /* * Initial setting for this game object. * The settings are like index setting and explanation settings. * These meant so that this game object know which explanation belong to this game object. */ SetExhibition(); //Get reference to this script for comparison purpose. scriptButtonExhibition = gameObject.GetComponent <ScriptButtonExhibition>(); //Find a Player game object and then take its RectTransform component. playerRectTransform = GameObject.Find("Player").GetComponent <RectTransform>(); //Get image player reference. playerImage = GameObject.Find("Player").GetComponent <Image>(); //This game object Image. image = gameObject.GetComponent <Image>(); //This game object RectTransform. rectTransform = gameObject.GetComponent <RectTransform>(); //Get reference to panel log game object. panelLog = GameObject.Find("PanelLog"); scriptPanelLog = panelLog.GetComponent <ScriptPanelLog>(); //Assign value to panelNotification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent <ScriptPanelNotification>(); //Assign image based on gameObject.name. image.sprite = Resources.Load <Sprite>("AssetsImage/MuseumCards/" + gameObject.name); }
//Use this for initialization. void Start() { /* * These code below mostly to get reference to this game object component or * this game object's child component. * Get this game object Image and RectTransform component. */ image = gameObject.GetComponent <Image>(); rectTransform = gameObject.GetComponent <RectTransform>(); //Fill in childPanelScrollTextLog and take its Image component. childPanelScrollTextLog = gameObject.transform.Find("PanelScrollTextLog"); childPanelScrollTextLogImage = childPanelScrollTextLog.gameObject.GetComponent <Image>(); //Get the childTextClickToDismiss game object. childTextClickToDismiss = gameObject.transform.Find("TextClickToDismiss"); //Get childTextClickToDismiss's text component. childTextClickToDismissText = childTextClickToDismiss.gameObject.GetComponent <Text>(); //Get the childTextLog game object and its text component. childTextLog = gameObject.transform.Find("PanelScrollTextLog").Find("TextLog"); childTextLogText = childTextLog.gameObject.GetComponent <Text>(); //Put reference to exhibitionDatabase. exhibitionDatabase = GameObject.Find("ExhibitionDatabase"); scriptExhibitionDatabase = exhibitionDatabase.GetComponent <ScriptExhibitionDatabase>(); //Panel content show cards. panelContentShowCards = GameObject.Find("PanelContentShowCards"); scriptPanelContentShowCards = panelContentShowCards.GetComponent <ScriptPanelContentShowCards>(); //Assign value to panelNotification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent <ScriptPanelNotification>(); }
void Start() { //Get the reference from this game object RectTransform component. rectTransform = gameObject.GetComponent <RectTransform>(); //Assign value of border game object and its script. border = GameObject.Find("Border"); scriptBorder = border.GetComponent <ScriptBorder>(); //Panel notification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent <ScriptPanelNotification>(); }
void Start() { /* Initial setting for this game object. The settings are like index setting and explanation settings. These meant so that this game object know which explanation belong to this game object. */ SetExhibition(); //Get reference to this script for comparison purpose. scriptButtonExhibition = gameObject.GetComponent<ScriptButtonExhibition>(); //Find a Player game object and then take its RectTransform component. playerRectTransform = GameObject.Find("Player").GetComponent<RectTransform>(); //Get image player reference. playerImage = GameObject.Find("Player").GetComponent<Image>(); //This game object Image. image = gameObject.GetComponent<Image>(); //This game object RectTransform. rectTransform = gameObject.GetComponent<RectTransform>(); //Get reference to panel log game object. panelLog = GameObject.Find("PanelLog"); scriptPanelLog = panelLog.GetComponent<ScriptPanelLog>(); //Assign value to panelNotification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent<ScriptPanelNotification>(); //Assign image based on gameObject.name. image.sprite = Resources.Load<Sprite>("AssetsImage/MuseumCards/" + gameObject.name); }
//Use this for initialization. void Start() { /* These code below mostly to get reference to this game object component or this game object's child component. Get this game object Image and RectTransform component. */ image = gameObject.GetComponent<Image>(); rectTransform = gameObject.GetComponent<RectTransform>(); //Fill in childPanelScrollTextLog and take its Image component. childPanelScrollTextLog = gameObject.transform.Find("PanelScrollTextLog"); childPanelScrollTextLogImage = childPanelScrollTextLog.gameObject.GetComponent<Image>(); //Get the childTextClickToDismiss game object. childTextClickToDismiss = gameObject.transform.Find("TextClickToDismiss"); //Get childTextClickToDismiss's text component. childTextClickToDismissText = childTextClickToDismiss.gameObject.GetComponent<Text>(); //Get the childTextLog game object and its text component. childTextLog = gameObject.transform.Find("PanelScrollTextLog").Find("TextLog"); childTextLogText = childTextLog.gameObject.GetComponent<Text>(); //Put reference to exhibitionDatabase. exhibitionDatabase = GameObject.Find("ExhibitionDatabase"); scriptExhibitionDatabase = exhibitionDatabase.GetComponent<ScriptExhibitionDatabase>(); //Panel content show cards. panelContentShowCards = GameObject.Find("PanelContentShowCards"); scriptPanelContentShowCards = panelContentShowCards.GetComponent<ScriptPanelContentShowCards>(); //Assign value to panelNotification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent<ScriptPanelNotification>(); }
void Start() { //Put reference to panel notification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent<ScriptPanelNotification>(); }
void Start() { //Put reference to panel notification. panelNotification = GameObject.Find("PanelNotification"); scriptPanelNotification = panelNotification.GetComponent <ScriptPanelNotification>(); }