Example #1
0
        public static void Run(Window window, Mat thresholdingImage)
        {
            _numberOfFingers = 0;
            Mat drawing = Mat.Zeros(thresholdingImage.Size(), MatType.CV_8UC3);

            Cv2.FindContours(thresholdingImage, out var contours, out var _, RetrievalModes.Tree, ContourApproximationModes.ApproxSimple);
            if (contours.Length > 0)
            {
                var contoursPoly = new Point[contours.Length][];
                for (var i = 0; i < contoursPoly.Length; i++)
                {
                    contoursPoly[i] = new Point[0];
                }

                DrawContours(contours, contoursPoly, drawing);

                _currentClickTime = DateTime.Now;
                if (_numberOfFingers == 2 && (_currentClickTime - _previousClickTime).TotalSeconds > 3 && Program.ControlMode)
                {
                    WinApiUtils.LeftMouseClick(_posX, _posY);
                    _previousClickTime = DateTime.Now;
                }
            }
            drawing.PutText($"Wykryte palce: {_numberOfFingers}, Sterowanie: {(Program.ControlMode ? "TAK" : "NIE")}", new Point(10, 50), HersheyFonts.HersheyPlain, 2, new Scalar(255, 255, 255));
            window.ShowImage(drawing);
        }
Example #2
0
        private static void DrawContours(IReadOnlyList <Point[]> contours, IList <Point[]> contoursPoly, Mat drawing)
        {
            var center = new Point2f[contours.Count];
            var radius = new float[contours.Count];

            for (var i = 0; i < contours.Count; i++)
            {
                if (Cv2.ContourArea(contours[i]) >= 5000)
                {
                    contoursPoly[i] = Cv2.ApproxPolyDP(contours[i], 3, true);
                    Cv2.MinEnclosingCircle(contoursPoly[i], out center[i], out radius[i]);
                    var tempContour = contours[i];

                    var hulls  = new Point[1][];
                    var hullsI = new int[1][];
                    hulls[0]  = Cv2.ConvexHull(tempContour);
                    hullsI[0] = Cv2.ConvexHullIndices(tempContour);

                    Cv2.DrawContours(drawing, hulls, -1, Scalar.Gold, 2);
                    if (hullsI[0].Length > 0)
                    {
                        var defects = Cv2.ConvexityDefects(tempContour, hullsI[0]);
                        if (defects.Length > 0)
                        {
                            for (var j = 1; j < defects.Length; j++)
                            {
                                var startIdx = defects[j][0];
                                var ptStart  = tempContour[startIdx];
                                var farIdx   = defects[j][2];
                                var ptFar    = tempContour[farIdx];

                                if (GetDistance(ptStart, ptFar) > 1000 && ptStart.Y < center[i].Y && radius[i] >= 70)
                                {
                                    Cv2.Circle(drawing, ptStart, 10, Scalar.Yellow, 2);
                                    Cv2.Line(drawing, ptStart, ptFar, Scalar.Pink, 2);

                                    _numberOfFingers++;
                                }
                            }

                            if (radius[i] > 50)
                            {
                                Cv2.DrawContours(drawing, contoursPoly, i, Scalar.Red);
                                Cv2.Circle(drawing, center[i], (int)radius[i], Scalar.White, 2);
                                Cv2.Circle(drawing, center[i], 5, Scalar.Red, 2);

                                if (Program.ControlMode)
                                {
                                    _posX = (int)(4 * (center[i].X - 100));
                                    _posY = (int)(4 * (center[i].Y - 100));
                                    WinApiUtils.SetCursorPos(_posX, _posY);
                                }
                            }
                        }
                    }
                }
            }
        }