Example #1
0
        // Use this for initialization
        IEnumerator Start()
        {
            if (SaveGame.saveGame == null)
            {
                var g = new GameObject();
                var s = g.AddComponent <SaveGame>();
                s.InitData();
            }

            yield return(new WaitForSeconds(1));

            Util.CreateUI();

            WindowMng.windowMng.PushView("UI/Chat");
        }