Example #1
0
        private void RunGameLoop()
        {
            while (true)
            {
                DrawFrame();
                HandlePlayerInput();
                string elementAtPlayerPos = MyWorld.GetElementAt(CurrentPlayer.X, CurrentPlayer.Y);
                if (elementAtPlayerPos == "X")
                {
                    break;
                }

                System.Threading.Thread.Sleep(20);
            }
            DisplayOutro();
        }