Example #1
0
 /// <summary>
 /// Handles the unit damage.
 /// </summary>
 /// <param name="unit">The unit getting attacked</param>
 /// <param name="dmg">The amount of damage the unit is taking</param>
 public void handleUnitDamage(Unit unit, float dmg)
 {
     unit.Health -= dmg;
     if (unit.getName() == "ninja")
     {
         unit.Health -= dmg * 1.25f;
     }
     if (unit.getName() == "warrior")
     {
         unit.Health -= dmg * 0.25f;
     }
 }