Example #1
0
 public AtariState(AtariState s)
 {
 }
Example #2
0
 /// <summary>
 /// Reset the state of the gym.
 /// </summary>
 /// <param name="bGetLabel">Not used.</param>
 /// <returns>A tuple containing state data, the reward, and the done state is returned.</returns>
 public Tuple <State, double, bool> Reset(bool bGetLabel)
 {
     m_state = new AtariState();
     m_ale.ResetGame();
     return(new Tuple <State, double, bool>(m_state.Clone(), 1, m_ale.GameOver));
 }