Example #1
0
 MurMurVariable Global_Print(MurMurVariable text)
 {
     UnityEngine.Debug.Log(text.Text);
     return(new MurMurVariable());
 }
Example #2
0
 void Global_Print(MurMurVariable text)
 {
     Debug.WriteLine(text.Text);
 }
Example #3
0
 MurMurVariable Global_Set(MurMurVariable name, MurMurVariable value)
 {
     Globals[name.Text] = value;
     return(value);
 }
Example #4
0
 void Global_Skip(MurMurVariable tag)
 {
     ClearStack = true;
     GoToTag(tag.Text);
 }
Example #5
0
 void Global_GoTo(MurMurVariable tag)
 {
     GoToTag(tag.Text);
 }
Example #6
0
 public void SetString(string name, string value)
 {
     Globals[name] = new MurMurVariable(value);
 }
Example #7
0
 public void SetBool(string name, bool value)
 {
     Globals[name] = new MurMurVariable(value);
 }