Example #1
0
        public MapTile()
        {
#if FOW
            FOW = 2;
#endif
            Dirty        = true;
            actionObject = null;
        }
Example #2
0
 public MapTile()
 {
     FOW          = (GameEngine.IsFOWEnabled == true ? GameEngine.DEFAULTFOWRANGE : 0);
     Dirty        = true;
     ActionObject = null;
 }
Example #3
0
 public MapTile()
 {
     FOW          = (GameEngine.IsFOWEnabled == true ? 2 : 0);
     Dirty        = true;
     ActionObject = null;
 }