Example #1
0
        static void Main(string[] args)
        {
            RequestHandler rh = new RequestHandler();
            Console.WriteLine("Adding user");

            string guid = Guid.NewGuid().ToString("N");
            string s = String.Format("Hi, \n You can play the game at:\n http://89.147.71.220/Monopoly/Home/ViewAnonymGame?UId={0}\n" +
                                    "Cheers,\nOnline Monopoly Team", guid);
            Console.WriteLine(s);

            //rh.ShutdownService(); return;
            List<string> emails = new List<string>() { @"*****@*****.**", @"*****@*****.**"};
            Task t0 = rh.RegisterUserAsync(emails[0], true);
            Task t1 = rh.RegisterUserAsync(emails[1], true);
            t0.Wait();
            t1.Wait();
            Console.WriteLine("Users added");
            rh.CreateGameAsync(emails);
            Console.WriteLine("Started creating game, waiting ...");
            int id = 1;
            Console.WriteLine("Game created with id " + id);
            rh.AcceptAsync(emails[0], id);
            Console.WriteLine("can start? " + rh.CanStart(id));
            rh.AcceptAsync(emails[1], id);
            Console.WriteLine("can start? " + rh.CanStart(id));
            rh.StartGameAsync(id);
            Console.WriteLine("starting  ... " );
            List<Move> moves = rh.GetPossibilites(emails[0], id);
            Console.WriteLine("--- Moves");
            foreach (Move m in moves)
            {
                Console.WriteLine(m.Description);
            }

            Console.WriteLine("---");
            Console.WriteLine("Making move .. {0}", moves[0].Type);
            rh.MakeMoveAsync(moves[0].Id, "");
            moves = rh.GetPossibilites(emails[0], id);
            Console.WriteLine("--- Moves");
            foreach (Move m in moves)
            {
                Console.WriteLine("{0} : {1}",m.Description, m.Param);
            }
            Console.WriteLine("---");
            Console.WriteLine("Making move .. {0}", moves[0].Type);
            rh.MakeMoveAsync(moves[0].Id, "");
            moves = rh.GetPossibilites(emails[0], id);
            Console.WriteLine("--- Moves");
            foreach (Move m in moves)
            {
                Console.WriteLine("{0} : {1}", m.Description, m.Param);
            }
            Console.WriteLine("---");
            UIGame game = rh.GetUIGameState(emails[0], id);
            Console.WriteLine("Actmoney {0}", game.ActUserMoney);
            Console.WriteLine(game.GameState.ToString());
            Console.WriteLine(Enum.GetName(typeof(UIGame.UIGameStatus), game.GameState));
            rh.ShutdownService();
        }
        public ActionResult ViewBoard(int gameId = -1, string UId = "")
        {
            RequestHandler rh = new RequestHandler();
            string userEmail = "";
            if (UId != "")
            {
                userEmail = rh.VerifyUniqueID(UId);
                if (userEmail == null) return RedirectToAction("ErrorPage", new { ErrorMessage = "The unique id is invalid" });
                //if (gameId != gi.GameId) return RedirectToAction("ErrorPage", new { ErrorMessage = "There was an error while processing the request. The requested game does not match with the given UID." });
                //userEmail = gi.ActUserEmail;
            }
            else
            {
                if (!WebSecurity.IsAuthenticated) return RedirectToAction("ErrorPage", new { ErrorMessage = "You have to be logged in or provide the UId to view the requested page" });
                else userEmail = GetUserEmail(WebSecurity.CurrentUserName);
            }
            UIGame game = rh.GetUIGameState(userEmail, gameId);
            ViewBag.gameId = gameId;
            ViewBag.UId = UId;

            ViewBag.UpperRow = this.UpperRow();
            ViewBag.LowerRow = this.LowerRow();
            ViewBag.InnerRows = this.InnerRows();

            List<string> userNames = new List<string>();
            List<string> userField = new List<string>();
            List<List<string>> userProperties = new List<List<string>>();
            foreach (var item in game.UIUserInfo)
            {
                string uName = GetUserName(item.UserEmail);
                if (uName == "") userNames.Add(item.UserEmail);
                else userNames.Add(uName);
                if (item.ActPosition != null)
                {
                    userField.Add(item.ActPosition.Name);
                    /*for (int i = 0; i< ViewBag.UpperRow.Count ; i++)
                    {
                        if (ViewBag.UpperRow[i].Contains(item.ActPosition.Name)) ViewBag.UpperRow[i] = (uName == "" ? item.UserEmail : uName) + "\n" + ViewBag.UpperRow[i];
                    }
                    for (int i = 0; i < ViewBag.LowerRow.Count; i++)
                    {
                        if (ViewBag.LowerRow[i].Contains(item.ActPosition.Name)) ViewBag.LowerRow[i] = (uName == "" ? item.UserEmail : uName) + "\n" + ViewBag.LowerRow[i];
                    }
                    for (int i = 0; i < ViewBag.InnerRows.Count; i++)
                    {
                        if (ViewBag.InnerRows[i].RightName.Contains(item.ActPosition.Name)) ViewBag.InnerRows[i].RightName = (uName == "" ? item.UserEmail : uName) + "\n" + ViewBag.InnerRows[i].RightName;
                        if (ViewBag.InnerRows[i].LeftName.Contains(item.ActPosition.Name)) ViewBag.InnerRows[i].LeftName = (uName == "" ? item.UserEmail : uName) + "\n" + ViewBag.InnerRows[i].LeftName;
                    }*/
                }
                else
                {
                    userField.Add("N/A");
                }

                List<string> propstrings = new List<string>();
                if (item.UIFieldInfo != null && item.UIFieldInfo.Count > 0)
                {
                    foreach (var inneritem in item.UIFieldInfo)
                    {
                        string propString = inneritem.Name + " - " + inneritem.Houses.ToString() + " houses and " + inneritem.Hotels + " hotels";
                        if (inneritem.IsMortgaged) propString += " (Mortgaged)";
                        propstrings.Add(propString);
                    }
                    userProperties.Add(propstrings);
                }
                else
                {
                    propstrings.Add("No property yet");
                    userProperties.Add(propstrings);
                }
            }
            ViewBag.userField = userField;
            ViewBag.UserNames = userNames;
            ViewBag.userProperties = userProperties;

            ViewBag.currentPlayer = "Zoli";
            List<Move> possibilities = rh.GetPossibilites(userEmail, gameId);
            List<string> possibleMoves = new List<string>();
            possibleMoves.AddRange(possibilities.Where(x => x.Type != Move.MoveType.MSG).Select(x => x.Type.ToString()));
            ViewBag.message = possibilities.Where(x => x.Type.ToString() == "MSG").Select(x => x.Description).SingleOrDefault();
            ViewBag.playerMoney = game.ActUserMoney;
            ViewBag.possibleMoves = possibilities;
            string helpText = "";
            foreach (var item in possibilities)
            {
                helpText += item.Help + "\n";
            }
            ViewBag.HelpText = helpText;

            return View();
        }