Example #1
0
        private static void PlayGame()
        {
            int consectRolledDoubles = 0;

            while (true) // Loop indefinitely
            {
                try
                {
                    Console.Write("[" + Game.CurrentPlayer.Token + " > " + Game.Locations[Game.CurrentPlayer.CurrentPosition].Name + " - £" + Game.CurrentPlayer.Money + "] ");
                    Console.WriteLine("Press Enter to roll!"); // Prompt

                    string input = "";
                    string who   = "";

                    if (Game.CurrentPlayer.Type == Player.PlayerType.Cpu)
                    {
                        Game.CpuPreRoll();
                        who = "[CPU]";
                    }
                    else
                    {
                        input = Console.ReadLine(); // Get string from user
                        who   = "You";
                    }

                    if (string.IsNullOrEmpty(input))
                    {
                        Game.RollDice();

                        if (Game.CurrentPlayer.InJail)
                        {
                            Game.RollOutOfJail(Game.CurrentPlayer);
                            continue;
                        }

                        if (Game.FirstDie == Game.SecondDie)
                        {
                            consectRolledDoubles++;
                            if (consectRolledDoubles == 3)
                            {
                                Console.WriteLine("3 doubles in a row put you in Jail");
                                consectRolledDoubles = 0;
                                Game.SendPlayerToJail(Game.CurrentPlayer);
                                Game.NextPlayerTurn();
                                continue;
                            }
                        }
                        else
                        {
                            consectRolledDoubles = 0;
                        }

                        Game.MovePlayer(Game.CurrentPlayer, Game.FirstDie, Game.SecondDie);
                        string locName = Game.Locations[Game.CurrentPlayer.CurrentPosition].Name;

                        Console.Write(who + " rolled " + Game.FirstDie + "/" + Game.SecondDie + " and landed on ");
                        Console.WriteLine(locName);

                        if (Game.Locations[Game.CurrentPlayer.CurrentPosition].LocType == LocationBase.LocationType.Street || Game.Locations[Game.CurrentPlayer.CurrentPosition].LocType == LocationBase.LocationType.Station || Game.Locations[Game.CurrentPlayer.CurrentPosition].LocType == LocationBase.LocationType.Utility)
                        {
                            if (!Game.Locations[Game.CurrentPlayer.CurrentPosition].Purchased)
                            {
                                if (Game.CurrentPlayer.Type == Player.PlayerType.Cpu)
                                {
                                    Game.CpuPostRoll(Game.Locations[Game.CurrentPlayer.CurrentPosition], Game.CurrentPlayer);
                                }
                                else
                                {
                                    int locCost = Game.Locations[Game.CurrentPlayer.CurrentPosition].TitleDeed.Cost;
                                    while (true)
                                    {
                                        Console.Write("Do you want to purchase '" + locName + "' for " + locCost + " (Y/N)?");
                                        string answer = Console.ReadLine();
                                        if (string.IsNullOrEmpty(answer))
                                        {
                                            continue;
                                        }
                                        if (answer.ToLower() == "n")
                                        {
                                            break;
                                        }
                                        if (answer.ToLower() == "y")
                                        {
                                            if (locCost > Game.CurrentPlayer.Money)
                                            {
                                                //show payment options
                                            }
                                            Game.PurchaseLocation(Game.Locations[Game.CurrentPlayer.CurrentPosition],
                                                                  Game.CurrentPlayer);
                                            break;
                                        }
                                    }
                                }
                            }
                            else
                            {
                                Game.HandleLandOnLocation(Game.Locations[Game.CurrentPlayer.CurrentPosition], Game.CurrentPlayer);
                            }
                        }
                        if (Game.FirstDie == Game.SecondDie)
                        {
                            continue;
                        }
                        Game.NextPlayerTurn();
                    }

                    if (WantsToQuit(input))
                    {
                        break;
                    }
                    ProcessInput(input);
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.ToString());
                }
            }
        }