Example #1
0
 private void OnReleased()
 {
     _current.OnReleased();
     _wasClicked = false;
     _elementChangeAfterPressed = false;
     _current.OnEntered();
 }
Example #2
0
 private void OnReleased(MouseState mouse)
 {
     _current.OnReleased();
     _wasClicked = false;
     if (_current == GetElement(mouse))
     {
         _current.OnEntered();
     }
 }
Example #3
0
 private void OnReleased()
 {
     _current.OnReleased();
     _wasClicked = false;
     _current.OnEntered();
 }
 public override void OnReleased()
 {
     _element.OnReleased();
 }