public void DrawPanel(int row, int col, int mines) { if (board != null) this.board.Dispose(); board = new BoardControl(row, col, mines); this.Size = new Size( (row * board.SquareSize + ROW_BUFF), (col * board.SquareSize + COL_BUFF) ); //resize window adding buffers board.BorderStyle = BorderStyle.Fixed3D; board.Margin = new System.Windows.Forms.Padding(0); this.Controls.Add(board); this.mainTableLayout.Controls.Add(board); }
public void DrawPanel(int row, int col, int mines) { if (board != null) { this.board.Dispose(); } board = new BoardControl(row, col, mines); this.Size = new Size((row * board.SquareSize + ROW_BUFF), (col * board.SquareSize + COL_BUFF)); //resize window adding buffers board.BorderStyle = BorderStyle.Fixed3D; board.Margin = new System.Windows.Forms.Padding(0); this.Controls.Add(board); this.mainTableLayout.Controls.Add(board); }