Example #1
0
 /// <summary>
 /// Gets the nearest intersection point from the specifed picking ray.
 /// </summary>
 /// <param name="ray"></param>
 /// <returns>
 /// Distance to the start of the ray.
 /// </returns>
 public float?Intersects(Ray ray)
 {
     if (source == null)
     {
         return(null);
     }
     return(source.Intersects(AbsoluteTransform, ray));
 }