Example #1
0
        private static void UpdateData(DepthPlugin3DViewSettings pluginViewSettings, viz.Texture texture, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            if ((pluginViewSettings != null) && (data.depthMap != null) && (data.depthTexture != null))
            {
                if (pluginViewSettings.IsSupplyingSurface)
                {
                    data.depthMap.SetMode(viz.DepthVertexMode.Surface, viz.DepthRampMode.None);
                }
                else
                {
                    switch (pluginViewSettings.ViewType)
                    {
                    case DepthPlugin3DViewSettings.Depth3DViewType.Color:
                        data.depthMap.SetMode(viz.DepthVertexMode.Point, viz.DepthRampMode.Color);
                        break;

                    case DepthPlugin3DViewSettings.Depth3DViewType.Grey:
                        data.depthMap.SetMode(viz.DepthVertexMode.Point, viz.DepthRampMode.Grey);
                        break;

                    case DepthPlugin3DViewSettings.Depth3DViewType.SurfaceNormal:
                        data.depthMap.SetMode(viz.DepthVertexMode.SurfaceWithNormal, viz.DepthRampMode.None);
                        break;

                    default:
                        Debug.Assert(false);
                        break;
                    }
                }
            }
        }
        private viz.Texture GetTexture(EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            value = this.UpdateData(data);

            return(value);
        }
        protected override void OnEndRender(viz.Context context, viz.Texture texture, float width, float height)
        {
            DebugHelper.AssertUIThread();

            base.OnEndRender(context, texture, width, height);

            if ((this.overlay != null) && (texture != null))
            {
                overlay.DrawTexture(texture, 0, 0, (int)width, height, 1.0f);
            }

            this.Do2DPropertyView();
        }
Example #4
0
        public viz.Texture GetTexture(EventType eventType, IPluginViewSettings pluginViewSettings)
        {
            viz.Texture value = null;

            switch (eventType)
            {
            case EventType.Monitor:
                value = this.GetTexture(pluginViewSettings, this.monitorData);
                break;

            case EventType.Inspection:
                value = this.GetTexture(pluginViewSettings, this.inspectionData);
                break;
            }

            return(value);
        }
Example #5
0
        private viz.Texture GetTexture(IPluginViewSettings pluginViewSettings, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            lock (this.lockObj)
            {
                IrPluginViewSettings irPluginViewSettings = pluginViewSettings as IrPluginViewSettings;
                if (irPluginViewSettings != null)
                {
                    IrPlugin.UpdateData(irPluginViewSettings.RampTexture, data);

                    value = data.irTexture;
                }
            }

            return(value);
        }
Example #6
0
        // object owning data should be locked
        private static void UpdateData(viz.Texture rampTexture, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            if (rampTexture != null)
            {
                if ((data.sharedIrFrame != null) && (data.rawIrTexture != null))
                {
                    unsafe
                    {
                        data.rawIrTexture.UpdateData((byte *)data.sharedIrFrame.Buffer, data.sharedIrFrame.Size);
                    }
                }

                if (data.irTexture != null)
                {
                    data.irTexture.RampConversion(data.rawIrTexture, rampTexture);
                }
            }
        }
Example #7
0
        private viz.Texture GetTexture(IPluginViewSettings pluginViewSettings, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            lock (this.lockObj)
            {
                BodyIndexPlugin.UpdateData(data);

                if (pluginViewSettings is BodyIndexPlugin2DViewSettings)
                {
                    value = data.bodyIndexTexture2d;
                }
                else if (pluginViewSettings is BodyIndexPlugin3DViewSettings)
                {
                    value = data.bodyIndexTexture3d;
                }
            }

            return(value);
        }
Example #8
0
        private viz.Texture GetTexture(IPluginViewSettings pluginViewSettings, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            lock (this.lockObj)
            {
                if (data.sharedDepthFrame != null)
                {
                    DepthPlugin2DViewSettings depth2DSettingsViewSettings = pluginViewSettings as DepthPlugin2DViewSettings;
                    if (depth2DSettingsViewSettings != null)
                    {
                        DepthPlugin.UpdateData(depth2DSettingsViewSettings, data);

                        value = data.depthTexture;
                    }
                }
            }

            return(value);
        }
Example #9
0
        // object owning data should be locked
        private static void Render2D(IPluginViewSettings pluginViewSettings, viz.Texture texture, float left, float top, float width, float height, EventTypePluginData data, nui.Registration registration)
        {
            Debug.Assert(data != null);

            BodyPlugin2DViewSettings bodyPluginViewSettings = pluginViewSettings as BodyPlugin2DViewSettings;

            if ((bodyPluginViewSettings != null) && (registration != null) && (data.body != null) && data.bodiesValid)
            {
                if (bodyPluginViewSettings.RenderBodies || bodyPluginViewSettings.RenderHands)
                {
                    viz.Body2DMode bodyMode = viz.Body2DMode.DepthIR;
                    if ((texture != null) && (texture.GetWidth() == nui.Constants.STREAM_COLOR_WIDTH) && (texture.GetHeight() == nui.Constants.STREAM_COLOR_HEIGHT))
                    {
                        bodyMode = viz.Body2DMode.Color;
                    }

                    data.body.Begin2D(left, top, width, height, bodyMode, registration.GetCalibrationData());

                    for (uint i = 0; i < BodyPlugin.bodyOptions.Length; ++i)
                    {
                        if (bodyPluginViewSettings.RenderBodies)
                        {
                            viz.Vector color = BodyPlugin.bodyOptions[i].ColorVector;
                            color.A = 0.7f;
                            data.body.RenderBones2D(i, color);
                        }

                        if (bodyPluginViewSettings.RenderHands)
                        {
                            data.body.RenderHandStates2D(i);
                        }
                    }

                    data.body.End2D();
                }
            }
        }
Example #10
0
        private viz.Texture GetTexture(IPluginViewSettings pluginViewSettings, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            lock (this.lockObj)
            {
                RawIrPlugin2DViewSettings raw2DSettingsViewSettings = pluginViewSettings as RawIrPlugin2DViewSettings;
                if (raw2DSettingsViewSettings != null)
                {
                    RawIrPlugin.UpdateData(raw2DSettingsViewSettings, data);

                    if (raw2DSettingsViewSettings.ViewType == RawIrPlugin2DViewSettings.RawIr2DViewType.Ir)
                    {
                        value = data.irTexture;
                    }
                    else
                    {
                        value = data.depthTexture;
                    }
                }
                else
                {
                    RawIrPlugin3DViewSettings raw3DSettingsViewSettings = pluginViewSettings as RawIrPlugin3DViewSettings;
                    if (raw3DSettingsViewSettings != null)
                    {
                        if (raw3DSettingsViewSettings.ViewType == RawIrPlugin3DViewSettings.RawIr3DViewType.Ir)
                        {
                            value = data.irTexture;
                        }
                    }
                }
            }

            return(value);
        }
Example #11
0
 public void Render3D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture)
 {
 }
Example #12
0
 public void Render2D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture, float left, float top, float width, float height)
 {
 }
        protected override void OnGetLayout(viz.Context context, viz.Texture texture, ref float layoutWidth, ref float layoutHeight)
        {
            DebugHelper.AssertUIThread();

            bool fixZoom = (this.imageWidth == 0) || (this.imageHeight == 0);

            if (texture == null)
            {
                this.imageWidth  = Image2DVisualizationControl.defaultWidth;
                this.imageHeight = Image2DVisualizationControl.defaultHeight;
            }
            else
            {
                this.imageWidth  = texture.GetWidth();
                this.imageHeight = texture.GetHeight();
            }

            double scale = 1.0;

            if (this.IsZoomToFit)
            {
                if (this.scrollViewer != null)
                {
                    this.scrollViewer.VerticalScrollBarVisibility   = ScrollBarVisibility.Hidden;
                    this.scrollViewer.HorizontalScrollBarVisibility = ScrollBarVisibility.Hidden;

                    scale = CalcScaleOnZoomToFit(this.scrollViewer.ActualWidth, this.scrollViewer.ActualHeight);
                }

                int zoom = (int)(100.0 * scale);

                if (this.Zoom != zoom)
                {
                    if (this.scaleTransform != null)
                    {
                        this.scaleTransform.ScaleX = scale;
                        this.scaleTransform.ScaleY = scale;
                    }

                    fixZoom = true;

                    this.ignoreZoom++;
                    this.SetValue(Image2DVisualizationControl.ZoomProperty, zoom);
                    this.ignoreZoom--;
                }
            }
            else
            {
                scale = this.Zoom / 100.0;

                if (this.scrollViewer != null)
                {
                    this.scrollViewer.VerticalScrollBarVisibility   = ScrollBarVisibility.Auto;
                    this.scrollViewer.HorizontalScrollBarVisibility = ScrollBarVisibility.Auto;
                }
            }

            if (fixZoom)
            {
                this.OnZoomChanged();
            }

            layoutWidth  = (float)(this.imageWidth * scale);
            layoutHeight = (float)(this.imageHeight * scale);
        }
Example #14
0
        private viz.Texture UpdateData(EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            bool doDataEvent    = false;
            bool doVisibleEvent = false;

            lock (this.lockObj)
            {
                bool updated = false;

                value = data.colorTexture;

                bool isSelectedData = (this.selectedData == data);

                data.visibleChanged = false;

                if (data.needsUpdate && (data.sharedColorFrame != null) && (data.sharedColorFrame.Buffer != IntPtr.Zero) && (data.colorTexture != null))
                {
                    try
                    {
                        if (data.doDecompress)
                        {
                            DateTime now = DateTime.Now;

                            if (now > this.nextDecompress)
                            {
                                data.timer.Stop();

                                doVisibleEvent    = isSelectedData && (!data.hasValidData || data.visibleChanged);
                                data.needsUpdate  = false;
                                data.hasValidData = true;

                                updated = true;

                                if ((data.decompressMemoryStreamBuffer == null) || (data.decompressMemoryStreamBuffer.Length < data.sharedColorFrame.Size))
                                {
                                    data.decompressMemoryStreamBuffer = new byte[data.sharedColorFrame.Size];
                                }

                                uint convertBufferSize = data.imageWidth * data.imageHeight * 3;

                                if ((data.convertColorBuffer == null) || (data.convertColorBuffer.Length < convertBufferSize))
                                {
                                    data.convertColorBuffer = new byte[convertBufferSize];
                                }

                                byte[] rgbBuffer = data.convertColorBuffer;

                                if (this.averageDecompressCount > 10)
                                {
                                    this.averageDecompressCount = 1;
                                    this.stopwatch.Reset();
                                }
                                else
                                {
                                    this.averageDecompressCount++;
                                }

                                this.stopwatch.Start();

                                Marshal.Copy(data.sharedColorFrame.Buffer, data.decompressMemoryStreamBuffer, 0, (int)data.sharedColorFrame.Size);

                                using (Stream imageStream = new MemoryStream(data.decompressMemoryStreamBuffer))
                                {
                                    // this has to run on the UI thread
                                    JpegBitmapDecoder decoder = new JpegBitmapDecoder(imageStream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default);

                                    BitmapSource bitmapSource = decoder.Frames[0];

                                    bitmapSource.CopyPixels(rgbBuffer, (int)(data.imageWidth * 3), 0);

                                    // expand bgr to rgba
                                    uint imageSize = data.imageWidth * data.imageHeight;

                                    for (uint index = 0; index < imageSize; ++index)
                                    {
                                        uint rgbaIndex = index * 4;
                                        uint bgrIndex  = index * 3;
                                        data.rgbaFrame[rgbaIndex]     = rgbBuffer[bgrIndex + 2];
                                        data.rgbaFrame[rgbaIndex + 1] = rgbBuffer[bgrIndex + 1];
                                        data.rgbaFrame[rgbaIndex + 2] = rgbBuffer[bgrIndex];
                                        data.rgbaFrame[rgbaIndex + 3] = 0xFF;
                                    }
                                }

                                this.stopwatch.Stop();

                                // color decompression takes a LONG time (sometimes upwards of 1/10 of  second), so throttle it

                                double averageDecompressTime = ((double)this.stopwatch.ElapsedMilliseconds) / this.averageDecompressCount;

                                double sinceLastDecompress = (now - this.lastDecompress).TotalMilliseconds;

                                if (sinceLastDecompress > 1000)
                                {
                                    this.nextDecompress = now + TimeSpan.FromMilliseconds(averageDecompressTime * 2);
                                }
                                else
                                {
                                    double minTime = Math.Max(sinceLastDecompress, averageDecompressTime * 2);

                                    this.nextDecompress = now + TimeSpan.FromMilliseconds(minTime);
                                }

                                this.lastDecompress = now;
                            }
                        }
                        else
                        {
                            data.timer.Stop();

                            doVisibleEvent    = isSelectedData && (!data.hasValidData || data.visibleChanged);
                            data.needsUpdate  = false;
                            data.hasValidData = true;
                            updated           = true;

                            unsafe
                            {
                                fixed(byte *p = data.rgbaFrame)
                                {
                                    GCHandle rgbaFrameHandle = GCHandle.Alloc(data.rgbaFrame, GCHandleType.Pinned);

                                    NativeMethods.ConvertYUYVToRGBA(
                                        data.sharedColorFrame.Buffer,
                                        data.sharedColorFrame.Size,
                                        rgbaFrameHandle.AddrOfPinnedObject(),
                                        (uint)data.rgbaFrame.Length);
                                }
                            }
                        }
                    }
                    catch (Exception)
                    {
                        // TODO_LOG
                    }
                }

                if (updated)
                {
                    if (ColorPlugin.UpdateSelectedPixelValue(data))
                    {
                        doDataEvent = isSelectedData;
                    }

                    if ((data.colorTexture != null) && (data.rgbaFrame != null))
                    {
                        unsafe
                        {
                            fixed(byte *pFrame = data.rgbaFrame)
                            {
                                data.colorTexture.UpdateData(pFrame, (uint)data.rgbaFrame.Length);
                            }
                        }
                    }
                }
            }

            if (doVisibleEvent)
            {
                this.RaisePropertyChanged("HasSelected2DPixelData");
            }

            if (doDataEvent)
            {
                this.RaisePropertyChanged("Selected2DPixelColor");
            }

            return(value);
        }
Example #15
0
        public void Render3D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture)
        {
            if (eventType == EventType.Monitor)
            {
                lock (this.lockObj)
                {
                    if (pluginViewSettings is AudioPlugin3DViewSettings)
                    {
                        if (this.beamConfidence > 0.0f)
                        {
                            viz.Effect effectBeam = new viz.Effect()
                            {
                                EnableLighting = true,
                                Ambient        = new viz.Vector(0.0f, 1.0f, 0.0f, 0.5f),
                            };

                            float[] matrixFloats = new float[16];
                            unsafe
                            {
                                fixed(float *pMatrix = &matrixFloats[0])
                                {
                                    MatrixHelper.CalculateBeamMatrix(this.beamAngle, pMatrix);
                                }
                            }

                            viz.Matrix mat = new viz.Matrix();
                            mat.R0 = new viz.Vector(matrixFloats[0], matrixFloats[1], matrixFloats[2], matrixFloats[3]);
                            mat.R1 = new viz.Vector(matrixFloats[4], matrixFloats[5], matrixFloats[6], matrixFloats[7]);
                            mat.R2 = new viz.Vector(matrixFloats[8], matrixFloats[9], matrixFloats[10], matrixFloats[11]);
                            mat.R3 = new viz.Vector(matrixFloats[12], matrixFloats[13], matrixFloats[14], matrixFloats[15]);

                            this.beamMesh.Render(viz.MeshRenderMode.IndexedTriangleList, mat, effectBeam, null);
                        }
                    }
                }
            }
        }
 protected virtual void OnEndRender(viz.Context context, viz.Texture texture, float width, float height)
 {
 }
Example #17
0
        // object owning data should be locked
        private static void Render3D(IPluginViewSettings pluginViewSettings, viz.Texture texture, EventTypePluginData data, nui.Registration registration)
        {
            Debug.Assert(data != null);

            DepthPlugin3DViewSettings depthPlugin3DViewSettings = pluginViewSettings as DepthPlugin3DViewSettings;

            if ((registration != null) && (depthPlugin3DViewSettings != null))
            {
                DepthPlugin.UpdateData(depthPlugin3DViewSettings, texture, data);

                bool doColor     = false;
                bool doBodyIndex = false;

                if (texture != null)
                {
                    uint textureWidth  = texture.GetWidth();
                    uint textureHeight = texture.GetHeight();

                    doColor = (textureWidth == nui.Constants.STREAM_COLOR_WIDTH) &&
                              (textureHeight == nui.Constants.STREAM_COLOR_HEIGHT);

                    doBodyIndex = (texture.GetTextureFormat() == viz.TextureFormat.B8G8R8A8_UNORM) &&
                                  (textureWidth == nui.Constants.STREAM_DEPTH_WIDTH) &&
                                  (textureHeight == nui.Constants.STREAM_DEPTH_HEIGHT);
                }

                if ((depthPlugin3DViewSettings.IsSupplyingSurface && doBodyIndex) ||
                    (!depthPlugin3DViewSettings.IsSupplyingSurface && depthPlugin3DViewSettings.ViewType == DepthPlugin3DViewSettings.Depth3DViewType.SurfaceNormal))
                {
                    if (data.depthMap != null)
                    {
                        // special case for body index
                        viz.Effect effect = new viz.Effect()
                        {
                            Direction      = new viz.Vector(0.5f, 0.3f, 1.5f, 0),
                            Ambient        = new viz.Vector(0.0f, 0.0f, 0.0f, 1.0f),
                            Diffuse        = new viz.Vector(0.5f, 0.5f, 0.5f, 1.0f),
                            Specular       = new viz.Vector(1.0f, 1.0f, 1.0f, 1.0f),
                            Power          = 25.0f,
                            EnableLighting = true,
                            EnableTexture  = false,
                        };

                        if ((depthPlugin3DViewSettings.IsSupplyingSurface && doBodyIndex))
                        {
                            if (data.depthMap != null)
                            {
                                data.depthMap.SetMode(viz.DepthVertexMode.SurfaceWithNormal, viz.DepthRampMode.None);
                                effect.EnableTexture = true;
                            }
                        }

                        if (!depthPlugin3DViewSettings.IsSupplyingSurface)
                        {
                            texture = null;
                        }

                        data.depthMap.Render(effect, texture);
                    }
                }
                else
                {
                    if (depthPlugin3DViewSettings.IsSupplyingSurface && doColor)
                    {
                        // special case for color
                        if ((registration != null) && (data.depthMap != null) && (data.uvTable != null) && (data.sharedDepthFrame != null))
                        {
                            data.depthMap.SetMode(viz.DepthVertexMode.SurfaceWithUV, viz.DepthRampMode.None);

                            IntPtr ptr = data.sharedDepthFrame.Buffer;

                            if (ptr != IntPtr.Zero)
                            {
                                registration.Process(ptr, data.uvTable.Buffer);
                            }

                            data.depthMap.UpdateUVTable(data.uvTable.Buffer, data.uvTable.Size);
                        }
                    }

                    if (data.depthMap != null)
                    {
                        viz.Effect effect = new viz.Effect()
                        {
                            EnableTexture = texture != null,
                        };

                        data.depthMap.Render(effect, texture);
                    }
                }
            }
        }
Example #18
0
        public void Render3D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture)
        {
            lock (this.lockObj)
            {
                EventTypePluginData data         = null;
                nui.Registration    registration = null;

                switch (eventType)
                {
                case EventType.Monitor:
                    data = this.monitorData;
                    break;

                case EventType.Inspection:
                    data = this.inspectionData;
                    break;
                }

                if (data != null)
                {
                    if (this.pluginService != null)
                    {
                        registration = this.pluginService.GetRegistration(eventType);

                        if (data.lastRegistration != registration)
                        {
                            data.lastRegistration = this.pluginService.GetRegistration(eventType);

                            if ((data.lastRegistration != null) && (data.depthMap != null))
                            {
                                uint   xyTableSize;
                                IntPtr xyTable = data.lastRegistration.GetXYTable(out xyTableSize);

                                data.depthMap.UpdateXYTable(xyTable, xyTableSize);
                            }
                        }
                    }

                    DepthPlugin.Render3D(pluginViewSettings, texture, data, registration);
                }
            }
        }
        public void Render3D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture)
        {
            lock (this.lockObj)
            {
                switch (eventType)
                {
                case EventType.Monitor:
                    AccessoryPlugin.Render3D(pluginViewSettings, this.monitorAccessory);
                    break;

                case EventType.Inspection:
                    AccessoryPlugin.Render3D(pluginViewSettings, this.inspectionAccessory);
                    break;
                }
            }
        }
 protected virtual void OnGetLayout(viz.Context context, viz.Texture texture, ref float layoutWidth, ref float layoutHeight)
 {
 }
Example #21
0
        public void Render3D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture)
        {
            lock (this.lockObj)
            {
                nui.Registration registration = null;

                if (this.pluginService != null)
                {
                    registration = this.pluginService.GetRegistration(eventType);
                }

                switch (eventType)
                {
                case EventType.Monitor:
                    BodyPlugin.Render3D(pluginViewSettings, this.monitorData, registration);
                    break;

                case EventType.Inspection:
                    BodyPlugin.Render3D(pluginViewSettings, this.inspectionData, registration);
                    break;
                }
            }
        }
        private bool DoRender()
        {
            DebugHelper.AssertUIThread();

            bool result = false;

            {
                if ((this.image != null) && (this.Visibility == System.Windows.Visibility.Visible))
                {
                    result = true;

                    viz.Context context = null;

                    if (this.PluginService != null)
                    {
                        context = this.PluginService.GetContext(this.EventType);
                    }

                    if (this.image != null)
                    {
                        if (context != null)
                        {
                            if (!context.BeginRender())
                            {
                                context = null;
                            }
                        }
                    }

                    if (context != null)
                    {
                        this.OnBeginRender(context);

                        viz.Texture texture = null;

                        foreach (PluginViewState pluginViewState in this.PluginViewStates)
                        {
                            if (pluginViewState.IsEnabled)
                            {
                                IImageVisualPlugin visualPlugin = pluginViewState.Plugin as IImageVisualPlugin;
                                if (visualPlugin != null)
                                {
                                    texture = visualPlugin.GetTexture(this.EventType, pluginViewState.PluginViewSettings);

                                    if (texture != null)
                                    {
                                        break;
                                    }
                                }
                            }
                        }

                        float scaledWidth  = 0;
                        float scaledHeight = 0;

                        this.OnGetLayout(context, texture, ref scaledWidth, ref scaledHeight);

                        if (this.imageHost is Canvas)
                        {
                            uint w = (uint)scaledWidth;
                            uint h = (uint)scaledHeight;

                            if (this.image != null)
                            {
                                this.image.Width  = w;
                                this.image.Height = h;
                            }

                            this.FixRenderTargetSize(w, h);
                        }

                        if (this.renderTarget != null)
                        {
                            if (this.renderTarget.BeginRender(this.ClearColor, 1))
                            {
                                foreach (PluginViewState pluginViewState in this.PluginViewStates)
                                {
                                    if (pluginViewState.IsEnabled)
                                    {
                                        IImageVisualPlugin visualPlugin = pluginViewState.Plugin as IImageVisualPlugin;
                                        if (visualPlugin != null)
                                        {
                                            I2DVisualPlugin visualPlugin2d = visualPlugin as I2DVisualPlugin;
                                            if (visualPlugin2d != null)
                                            {
                                                visualPlugin2d.Render2D(this.EventType, pluginViewState.PluginViewSettings, context, texture, 0, 0, scaledWidth, scaledHeight);
                                            }

                                            I3DVisualPlugin visualPlugin3d = visualPlugin as I3DVisualPlugin;
                                            if (visualPlugin3d != null)
                                            {
                                                visualPlugin3d.Render3D(this.EventType, pluginViewState.PluginViewSettings, context, texture);
                                            }
                                        }
                                    }
                                }

                                this.OnEndRender(context, texture, scaledWidth, scaledHeight);

                                this.renderTarget.EndRender();
                            }
                        }

                        context.EndRender();
                    }
                }
            }

            return(result);
        }
Example #23
0
        public void Render2D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture, float left, float top, float width, float height)
        {
            if (eventType == EventType.Monitor)
            {
                lock (this.lockObj)
                {
                    if (this.frameTime == TimeSpan.MinValue)
                    {
                        return;
                    }

                    AudioPlugin2DViewSettings audioPluginViewSettings = pluginViewSettings as AudioPlugin2DViewSettings;
                    if (audioPluginViewSettings != null)
                    {
                        float x      = 10;      // margin on left
                        float chartX = x + 100; // offset to chart rendering
                        float y      = 10;      // margin on top
                        float deltaY = 24;      // height of each row

                        // chart window size
                        float chartHeight = 20;
                        float chartWidth  = 600;

                        // max value in chart, bigger ones got capped
                        float chartValueCap = 0.02f;

                        // special color for current frame in time line
                        viz.Vector currentFrameColor = new viz::Vector(1, 0, 0, 1);

                        viz.Vector?color = null;

                        if ((audioPluginViewSettings.RenderBeam) && (this.font != null))
                        {
                            string str;
                            if (this.beamConfidence > 0.0f)
                            {
                                str = string.Format(CultureInfo.CurrentCulture, Strings.Audio_Beam_Label_Format, this.beamAngle); // TODO: option for other display? like degrees?
                            }
                            else
                            {
                                str = Strings.Audio_Beam_Invalid_Label;
                            }
                            this.font.DrawText(str, x, y, color);
                        }
                        y += deltaY;

                        if (this.sharedAudioFrame != null)
                        {
                            if (this.sharedAudioFrame.Size >= cAudioFrameSizeMinimum)
                            {
                                IntPtr bufferPtr = this.sharedAudioFrame.Buffer;

                                unsafe
                                {
                                    nui.AUDIO_FRAME *   pFrame    = (nui.AUDIO_FRAME *)bufferPtr.ToPointer();
                                    nui.AUDIO_SUBFRAME *pSubFrame = &(pFrame->FirstSubFrame);

                                    ulong currentFirstFrameTimeStamp = (ulong)this.frameTime.Ticks;
                                    ulong timeStampOffset            = currentFirstFrameTimeStamp - pSubFrame->TimeCounter;
                                    ulong currentLastFrameTimeStamp  = pSubFrame[pFrame->SubFrameCount - 1].TimeCounter + timeStampOffset;

#if TODO_LOCAL_PLAYBACK
                                    if ((this.timelineBegin != 0) || (this.timelineEnd != 0))
                                    {
                                        // timeline rendering

                                        if (this.timelineDirty)
                                        {
                                            this.timelineData->Sort(new System.Comparison <TimelineEntry>(TimelineEntry.Compare));
                                            timelineDirty = false;
                                        }

                                        if (audioPluginViewSettings.RenderOutput)
                                        {
                                            if (this.font != null)
                                            {
                                                this.font.DrawText(this.outString, x, y, color);

                                                for (int i = 0; i < this.timelineData.Count; i++)
                                                {
                                                    ulong timeStamp = this.timelineData[i]->TimeStamp;
                                                    if (timeStamp < this.timelineBegin)
                                                    {
                                                        continue;
                                                    }
                                                    if (timeStamp > this.timelineEnd)
                                                    {
                                                        break;
                                                    }

                                                    float       normalizedValue = (float)(Math.Min(chartValueCap, Math.Abs(this.timelineData[i].Output)) / chartValueCap);
                                                    float       topLeftX        = chartX + (timeStamp - this.timelineBegin) * chartWidth / (this.timelineEnd - this.timelineBegin);
                                                    float       topLeftY        = y + (1 - normalizedValue) * chartHeight / 2;
                                                    float       chartBarHeight  = Math.Max(normalizedValue * chartHeight, 1.0f);
                                                    bool        isCurrentFrame  = (timeStamp >= currentFirstFrameTimeStamp && timeStamp <= currentLastFrameTimeStamp);
                                                    float       barZ            = isCurrentFrame ? 0 : 0.01f;   // put current frame at a smaller z so it's always visible
                                                    float       barWidth        = isCurrentFrame ? 2.0f : 1.0f; // make current frame tick bold
                                                    viz::Vector?barColor        = isCurrentFrame ? currentFrameColor : null;

                                                    if (this.overlay != null)
                                                    {
                                                        this.overlay->DrawColor(topLeftX, topLeftY, barWidth, chartBarHeight, barZ, barColor);
                                                    }
                                                }
                                            }
                                            y += deltaY;
                                        }

                                        for (int iMIC = 0; iMIC < NUIP_AUDIO_NUM_MIC; iMIC++)
                                        {
                                            if ((int)renderOptionType == (int)RenderOptionType::MIC0 + iMIC)
                                            {
                                                _font->DrawText(renderOptionName, x, y, color);

                                                for (int iSample = 0; iSample < _timelineData->Count; iSample++)
                                                {
                                                    UInt64 timeStamp = _timelineData[iSample]->TimeStamp;
                                                    if (timeStamp < _timelineBegin)
                                                    {
                                                        continue;
                                                    }
                                                    if (timeStamp > _timelineEnd)
                                                    {
                                                        break;
                                                    }

                                                    float normalizedValue = min(chartValueCap, fabs(_timelineData[iSample]->MIC[iMIC])) / chartValueCap;
                                                    float topLeftX        = chartX + (timeStamp - _timelineBegin) * chartWidth / (_timelineEnd - _timelineBegin);
                                                    float topLeftY        = y + (1 - normalizedValue) * chartHeight / 2;
                                                    float chartBarHeight  = max(normalizedValue * chartHeight, 1.0f);
                                                    bool  isCurrentFrame  = (timeStamp >= currentFirstFrameTimeStamp && timeStamp <= currentLastFrameTimeStamp);
                                                    float barZ            = isCurrentFrame ? 0 : 0.01f;
                                                    float barWidth        = isCurrentFrame ? 2.0f : 1.0f;
                                                    Nullable <Xbox::Kinect::Viz::Vector> barColor;
                                                    if (isCurrentFrame)
                                                    {
                                                        barColor = currentFrameColor;
                                                    }

                                                    _overlay->DrawColor(topLeftX, topLeftY, barWidth, chartBarHeight, barZ, barColor);
                                                }
                                            }
                                            y += deltaY;
                                        }

                                        for (int iSPK = 0; iSPK < NUIP_AUDIO_NUM_SPK; iSPK++)
                                        {
                                            if ((int)renderOptionType == (int)RenderOptionType::SPK0 + iSPK)
                                            {
                                                _font->DrawText(renderOptionName, x, y, color);

                                                for (int iSample = 0; iSample < _timelineData->Count; iSample++)
                                                {
                                                    UInt64 timeStamp = _timelineData[iSample]->TimeStamp;
                                                    if (timeStamp < _timelineBegin)
                                                    {
                                                        continue;
                                                    }
                                                    if (timeStamp > _timelineEnd)
                                                    {
                                                        break;
                                                    }

                                                    float normalizedValue = min(chartValueCap, fabs(_timelineData[iSample]->SPK[iSPK])) / chartValueCap;
                                                    float topLeftX        = chartX + (timeStamp - _timelineBegin) * chartWidth / (_timelineEnd - _timelineBegin);
                                                    float topLeftY        = y + (1 - normalizedValue) * chartHeight / 2;
                                                    float chartBarHeight  = max(normalizedValue * chartHeight, 1.0f);
                                                    bool  isCurrentFrame  = (timeStamp >= currentFirstFrameTimeStamp && timeStamp <= currentLastFrameTimeStamp);
                                                    float barZ            = isCurrentFrame ? 0 : 0.01f;
                                                    float barWidth        = isCurrentFrame ? 2.0f : 1.0f;
                                                    Nullable <Xbox::Kinect::Viz::Vector> barColor;
                                                    if (isCurrentFrame)
                                                    {
                                                        barColor = currentFrameColor;
                                                    }

                                                    _overlay->DrawColor(topLeftX, topLeftY, barWidth, chartBarHeight, barZ, barColor);
                                                }
                                            }
                                            y += deltaY;
                                        }
                                    }
                                    else
#endif // TODO_LOCAL_PLAYBACK
                                    {
                                        // live rendering
                                        float  barWidth = 1;
                                        UInt64 timeSpan = 2 * 10 * 1000 * 1000; // in 100ns unit

                                        if (audioPluginViewSettings.RenderOutput)
                                        {
                                            if (this.font != null)
                                            {
                                                this.font.DrawText(this.outString, x, y, color);
                                            }

                                            if (this.outChart != null)
                                            {
                                                this.outChart.RenderBar(chartX, y, chartWidth, chartHeight, 0, barWidth, color, currentLastFrameTimeStamp, timeSpan, 0, chartValueCap);
                                            }

                                            y += deltaY;
                                        }

                                        if (this.micCharts != null)
                                        {
                                            for (int i = 0; i < this.micCharts.Length; ++i)
                                            {
                                                if (audioPluginViewSettings.GetTrackOption((AudioTrack)(AudioTrack.Mic0 + i)))
                                                {
                                                    if (this.font != null)
                                                    {
                                                        this.font.DrawText(this.micStrings[i], x, y, color);
                                                    }

                                                    this.micCharts[i].RenderBar(chartX, y, chartWidth, chartHeight, 0, barWidth, color, currentLastFrameTimeStamp, timeSpan, 0, chartValueCap);

                                                    y += deltaY;
                                                }
                                            }
                                        }

                                        if (this.speakerCharts != null)
                                        {
                                            for (int i = 0; i < this.speakerCharts.Length; ++i)
                                            {
                                                if (audioPluginViewSettings.GetTrackOption((AudioTrack)(AudioTrack.SpeakerL + i)))
                                                {
                                                    if (this.font != null)
                                                    {
                                                        this.font.DrawText(this.speakerStrings[i], x, y, color);
                                                    }

                                                    this.speakerCharts[i].RenderBar(chartX, y, chartWidth, chartHeight, 0, barWidth, color, currentLastFrameTimeStamp, timeSpan, 0, chartValueCap);

                                                    y += deltaY;
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }