Example #1
0
        //When a DLC char is checked/unchecked
        private void dlc_char_selected(object sender, EventArgs e)
        {
            String fullname = ((CheckBox)sender).Text;

            if (((CheckBox)sender).Checked)
            {
                Default_Library.set_moved_dlc_status(fullname, "1");
                Library.set_moved_dlc_status(fullname, "1");
                message.Text = fullname + " set to moved";
            }
            else
            {
                Default_Library.set_moved_dlc_status(fullname, "0");
                Library.set_moved_dlc_status(fullname, "0");
                message.Text = fullname + " set to original position";
            }
        }