public IconsSection() : base(nameof(IconsSection), false) { HideCursor = BindBoolean(nameof(HideCursor), false); HideExclamation = BindBoolean(nameof(HideExclamation), false); HideQuestion = BindBoolean(nameof(HideQuestion), false); HideCards = BindBoolean(nameof(HideCards), false); HideBeach = BindBoolean(nameof(HideBeach), false); }
public HacksSection() : base(nameof(HacksSection), false) { BattleSpeed = BindInt32(nameof(BattleSpeed), 0); AllCharactersAvailable = BindInt32(nameof(AllCharactersAvailable), 0); RopeJumpingIncrement = BindInt32(nameof(RopeJumpingIncrement), 1); FrogCatchingIncrement = BindInt32(nameof(FrogCatchingIncrement), 1); HippaulRacingViviSpeed = BindInt32(nameof(HippaulRacingViviSpeed), 33); }
public ImportSection() : base(nameof(ImportSection), false) { Path = BindPath(nameof(Path), "%StreamingAssets%"); Text = BindBoolean(nameof(Text), false); Graphics = BindBoolean(nameof(Graphics), false); Audio = BindBoolean(nameof(Audio), false); Field = BindBoolean(nameof(Field), false); }
public BattleSection() : base(nameof(BattleSection), false) { Speed = BindInt32(nameof(Speed), 0); NoAutoTrance = BindBoolean(nameof(NoAutoTrance), false); EncounterInterval = BindInt32(nameof(EncounterInterval), 960); AutoPotionOverhealLimit = BindInt32(nameof(AutoPotionOverhealLimit), -1); GarnetConcentrate = BindBoolean(nameof(GarnetConcentrate), false); SelectBestTarget = BindBoolean(nameof(SelectBestTarget), true); }
public ExportSection() : base(nameof(ExportSection), false) { Path = BindPath(nameof(Path), "%StreamingAssets%"); Languages = BindStringArray(nameof(Languages), DefaultLanguages); Text = BindBoolean(nameof(Text), false); Graphics = BindBoolean(nameof(Graphics), false); Audio = BindBoolean(nameof(Audio), false); Field = BindBoolean(nameof(Field), false); Battle = BindBoolean(nameof(Battle), false); }
public GraphicsSection() : base(nameof(GraphicsSection), false) { BattleFPS = BindInt32(nameof(BattleFPS), 15); MovieFPS = BindInt32(nameof(MovieFPS), 15); BattleSwirlFrames = BindInt32(nameof(BattleSwirlFrames), 115); WidescreenSupport = BindBoolean(nameof(WidescreenSupport), true); TileSize = BindInt32(nameof(TileSize), 32); SkipIntros = BindInt32(nameof(SkipIntros), 0); GarnetHair = BindInt32(nameof(GarnetHair), 0); }
public CheatsSection() : base(nameof(CheatsSection), false) { Rotation = BindBoolean(nameof(Rotation), false); Perspective = BindBoolean(nameof(Perspective), false); SpeedMode = BindBoolean(nameof(SpeedMode), false); SpeedFactor = BindInt32(nameof(SpeedFactor), 5); BattleAssistance = BindBoolean(nameof(BattleAssistance), false); Attack9999 = BindBoolean(nameof(Attack9999), false); NoRandomEncounter = BindBoolean(nameof(NoRandomEncounter), false); MasterSkill = BindBoolean(nameof(MasterSkill), false); LvMax = BindBoolean(nameof(LvMax), false); GilMax = BindBoolean(nameof(GilMax), false); }
public TetraMasterSection() : base(nameof(TetraMasterSection), true) { ReduceRandom = BindInt32(nameof(ReduceRandom), 1); DiscardAutoButton = BindBoolean(nameof(DiscardAutoButton), true); DiscardAssaultCards = BindBoolean(nameof(DiscardAssaultCards), false); DiscardFlexibleCards = BindBoolean(nameof(DiscardFlexibleCards), true); DiscardMaxAttack = BindInt32(nameof(DiscardMaxAttack), 224); DiscardMaxPDef = BindInt32(nameof(DiscardMaxPDef), 255); DiscardMaxMDef = BindInt32(nameof(DiscardMaxMDef), 255); DiscardMaxSum = BindInt32(nameof(DiscardMaxSum), 480); DiscardMinDeckSize = BindInt32(nameof(DiscardMinDeckSize), 10); DiscardKeepSameType = BindInt32(nameof(DiscardKeepSameType), 1); DiscardKeepSameArrow = BindInt32(nameof(DiscardKeepSameArrow), 0); DiscardExclusions = BindInt32Set(nameof(DiscardExclusions), DefaultExclusions); }
public FontSection() : base(nameof(Font), false) { Names = BindStringArray(nameof(Names), DefaultFonts); Size = BindInt32(nameof(Size), 24); }
public DebugSection() : base(nameof(DebugSection), false) { SigningEventObjects = BindBoolean(nameof(SigningEventObjects), false); }
public AnalogControlSection() : base(nameof(AnalogControlSection), true) { StickThreshold = BindInt32(nameof(StickThreshold), 10); MinimumSpeed = BindInt32(nameof(MinimumSpeed), 5); }
public FixesSection() : base(nameof(FixesSection), true) { KeepRestTimeInBattle = BindBoolean(nameof(KeepRestTimeInBattle), true); }