Beispiel #1
0
 public IconsSection() : base(nameof(IconsSection), false)
 {
     HideCursor      = BindBoolean(nameof(HideCursor), false);
     HideExclamation = BindBoolean(nameof(HideExclamation), false);
     HideQuestion    = BindBoolean(nameof(HideQuestion), false);
     HideCards       = BindBoolean(nameof(HideCards), false);
     HideBeach       = BindBoolean(nameof(HideBeach), false);
 }
Beispiel #2
0
 public HacksSection() : base(nameof(HacksSection), false)
 {
     BattleSpeed            = BindInt32(nameof(BattleSpeed), 0);
     AllCharactersAvailable = BindInt32(nameof(AllCharactersAvailable), 0);
     RopeJumpingIncrement   = BindInt32(nameof(RopeJumpingIncrement), 1);
     FrogCatchingIncrement  = BindInt32(nameof(FrogCatchingIncrement), 1);
     HippaulRacingViviSpeed = BindInt32(nameof(HippaulRacingViviSpeed), 33);
 }
Beispiel #3
0
 public ImportSection() : base(nameof(ImportSection), false)
 {
     Path     = BindPath(nameof(Path), "%StreamingAssets%");
     Text     = BindBoolean(nameof(Text), false);
     Graphics = BindBoolean(nameof(Graphics), false);
     Audio    = BindBoolean(nameof(Audio), false);
     Field    = BindBoolean(nameof(Field), false);
 }
Beispiel #4
0
 public BattleSection() : base(nameof(BattleSection), false)
 {
     Speed                   = BindInt32(nameof(Speed), 0);
     NoAutoTrance            = BindBoolean(nameof(NoAutoTrance), false);
     EncounterInterval       = BindInt32(nameof(EncounterInterval), 960);
     AutoPotionOverhealLimit = BindInt32(nameof(AutoPotionOverhealLimit), -1);
     GarnetConcentrate       = BindBoolean(nameof(GarnetConcentrate), false);
     SelectBestTarget        = BindBoolean(nameof(SelectBestTarget), true);
 }
Beispiel #5
0
 public ExportSection() : base(nameof(ExportSection), false)
 {
     Path      = BindPath(nameof(Path), "%StreamingAssets%");
     Languages = BindStringArray(nameof(Languages), DefaultLanguages);
     Text      = BindBoolean(nameof(Text), false);
     Graphics  = BindBoolean(nameof(Graphics), false);
     Audio     = BindBoolean(nameof(Audio), false);
     Field     = BindBoolean(nameof(Field), false);
     Battle    = BindBoolean(nameof(Battle), false);
 }
Beispiel #6
0
 public GraphicsSection() : base(nameof(GraphicsSection), false)
 {
     BattleFPS         = BindInt32(nameof(BattleFPS), 15);
     MovieFPS          = BindInt32(nameof(MovieFPS), 15);
     BattleSwirlFrames = BindInt32(nameof(BattleSwirlFrames), 115);
     WidescreenSupport = BindBoolean(nameof(WidescreenSupport), true);
     TileSize          = BindInt32(nameof(TileSize), 32);
     SkipIntros        = BindInt32(nameof(SkipIntros), 0);
     GarnetHair        = BindInt32(nameof(GarnetHair), 0);
 }
Beispiel #7
0
            public CheatsSection() : base(nameof(CheatsSection), false)
            {
                Rotation    = BindBoolean(nameof(Rotation), false);
                Perspective = BindBoolean(nameof(Perspective), false);

                SpeedMode   = BindBoolean(nameof(SpeedMode), false);
                SpeedFactor = BindInt32(nameof(SpeedFactor), 5);

                BattleAssistance  = BindBoolean(nameof(BattleAssistance), false);
                Attack9999        = BindBoolean(nameof(Attack9999), false);
                NoRandomEncounter = BindBoolean(nameof(NoRandomEncounter), false);
                MasterSkill       = BindBoolean(nameof(MasterSkill), false);
                LvMax             = BindBoolean(nameof(LvMax), false);
                GilMax            = BindBoolean(nameof(GilMax), false);
            }
Beispiel #8
0
            public TetraMasterSection() : base(nameof(TetraMasterSection), true)
            {
                ReduceRandom = BindInt32(nameof(ReduceRandom), 1);

                DiscardAutoButton    = BindBoolean(nameof(DiscardAutoButton), true);
                DiscardAssaultCards  = BindBoolean(nameof(DiscardAssaultCards), false);
                DiscardFlexibleCards = BindBoolean(nameof(DiscardFlexibleCards), true);
                DiscardMaxAttack     = BindInt32(nameof(DiscardMaxAttack), 224);
                DiscardMaxPDef       = BindInt32(nameof(DiscardMaxPDef), 255);
                DiscardMaxMDef       = BindInt32(nameof(DiscardMaxMDef), 255);
                DiscardMaxSum        = BindInt32(nameof(DiscardMaxSum), 480);
                DiscardMinDeckSize   = BindInt32(nameof(DiscardMinDeckSize), 10);
                DiscardKeepSameType  = BindInt32(nameof(DiscardKeepSameType), 1);
                DiscardKeepSameArrow = BindInt32(nameof(DiscardKeepSameArrow), 0);
                DiscardExclusions    = BindInt32Set(nameof(DiscardExclusions), DefaultExclusions);
            }
Beispiel #9
0
 public FontSection() : base(nameof(Font), false)
 {
     Names = BindStringArray(nameof(Names), DefaultFonts);
     Size  = BindInt32(nameof(Size), 24);
 }
Beispiel #10
0
 public DebugSection() : base(nameof(DebugSection), false)
 {
     SigningEventObjects = BindBoolean(nameof(SigningEventObjects), false);
 }
Beispiel #11
0
 public AnalogControlSection() : base(nameof(AnalogControlSection), true)
 {
     StickThreshold = BindInt32(nameof(StickThreshold), 10);
     MinimumSpeed   = BindInt32(nameof(MinimumSpeed), 5);
 }
Beispiel #12
0
 public FixesSection() : base(nameof(FixesSection), true)
 {
     KeepRestTimeInBattle = BindBoolean(nameof(KeepRestTimeInBattle), true);
 }