Example #1
0
        public int OnOSDUpdate(BluRayAPI.OSDTexture osdInfo)
        {
            // Copy the passed textures
            _osdRenderer.DrawItem(osdInfo);

            // Override default behavior to force rendering also for still images (EVR doesn't provide new frames)
            _textureInvalid = true;

            if (!_evrDone)
            {
                RenderFrame();
                _evrDone = false;
            }
            return(0);
        }
Example #2
0
 public int OnOSDUpdate(BluRayAPI.OSDTexture osdInfo)
 {
     _osdRenderer.DrawItem(osdInfo);
     return(0);
 }