Example #1
0
 protected GameLevelRenderer(
     IEnumerable <AreaRenderer> backgroundRenderers,
     IEnumerable <CellRenderer> groundRenderers,
     IEnumerable <CellRenderer> wallRenderers,
     GameLevelRenderSettings settings)
 {
     BackgroundRenderers = ToDisposableCollection(backgroundRenderers);
     GroundRenderers     = ToDisposableCollection(groundRenderers);
     WallRenderers       = ToDisposableCollection(wallRenderers);
     Settings            = settings;
 }
Example #2
0
 public Fake3DGameLevelRenderer(IEnumerable <AreaRenderer> backgroundRenderers,
                                IEnumerable <CellRenderer> groundRenderers, IEnumerable <CellRenderer> wallRenderers,
                                GameLevelRenderSettings settings) : base(backgroundRenderers, groundRenderers, wallRenderers, settings)
 {
 }