IsNumeric() public method

public IsNumeric ( ) : bool
return bool
Example #1
0
        private void ParseOptions( string _options )
        {
            try {
                Parser	P = new Parser( _options );
                while ( P.OK ) {
                    string	token = P.ReadString();
                    if ( token == null )
                        break;	// Done!
                    if ( token.StartsWith( "//" ) ) {
                        RecordSingleLineCommentOption( token, P );
                        continue;
                    }
                    if ( token.StartsWith( "/*" ) ) {
                        RecordCommentOption( token, P );
                        continue;
                    }
                    P.SkipSpaces();
                    if ( !P.IsNumeric() )
                        continue;	// Ill-formed option?

                    int		value = P.ReadInteger();

                    switch ( token.ToLower() ) {

                        case "glossindiffusealpha":			m_options.m_glossInDiffuseAlpha = value != 0; break;
                        case "alphatest":					m_options.m_isAlphaTest = value != 0; break;
                        case "ismasking":					m_options.m_isMasking = value != 0; break;
                        case "hasbumpmap":					m_options.m_hasNormal = value != 0; break;
                        case "hasspecularmap":				m_options.m_hasSpecular = value != 0; break;
                        case "hasocclusionmap":				m_options.m_hasOcclusionMap = value != 0; break;
                        case "hasglossmap":					m_options.m_hasGloss = value != 0; break;
                        case "hasmetallicmap":				m_options.m_hasMetal = value != 0; break;
                        case "hasemissivemap":				m_options.m_hasEmissive = value != 0; break;
                        case "translucency/enable":			m_options.m_translucencyEnabled = value != 0; break;
                        case "translucencyusevertexcolor":	m_options.m_translucencyUseVertexColor = value != 0; break;

                        case "extralayer":
                            switch ( value ) {
                                case 0: Layer0.m_mask = null; m_options.m_extraLayers = 0; break;
                                case 1: Layer1.m_mask = null; m_options.m_extraLayers = 1; break;
                                case 2: Layer2.m_mask = null; m_options.m_extraLayers = 2; break;
                                default: throw new Exception( "Unsupported amount of extra layers!" );
                            }
                            break;

                            // LAYER 0
                        case "use_layer0_colorconstant": Layer0.m_useColorConstant = value != 0; break;

                        case "layer0_uvset":
                            switch ( value ) {
                                case 0: Layer0.m_UVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer0.m_UVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer0_mask_uvset":
                            switch ( value ) {
                                case 0: Layer0.m_maskUVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer0.m_maskUVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer0_maskmode":
                            switch ( value ) {
                                case 0: Layer0.m_maskingMode = Layer.MASKING_MODE.VERTEX_COLOR; break;
                                case 1: Layer0.m_maskingMode = Layer.MASKING_MODE.MASK_MAP; break;
                                case 2: Layer0.m_maskingMode = Layer.MASKING_MODE.MASK_MAP_AND_VERTEX_COLOR; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;

                            // LAYER 1
                        case "use_layer1_colorconstant": Layer1.m_useColorConstant = value != 0; break;

                        case "layer1_uvset":
                            switch ( value ) {
                                case 0: Layer1.m_UVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer1.m_UVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer1_mask_uvset":
                            switch ( value ) {
                                case 0: Layer1.m_maskUVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer1.m_maskUVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer1_maskmode":
                            switch ( value ) {
                                case 0: Layer1.m_maskingMode = Layer.MASKING_MODE.VERTEX_COLOR; break;
                                case 1: Layer1.m_maskingMode = Layer.MASKING_MODE.MASK_MAP; break;
                                case 2: Layer1.m_maskingMode = Layer.MASKING_MODE.MASK_MAP_AND_VERTEX_COLOR; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer1_diffusereuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_diffuseReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_diffuseReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_bumpreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_normalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_normalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_glossreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_glossReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_glossReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_specularreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_specularReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_specularReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_metallicreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_metalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_metalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_maskreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_maskReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_maskReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;

                            // LAYER 2
                        case "use_layer2_colorconstant": Layer2.m_useColorConstant = value != 0; break;

                        case "layer2_uvset":
                            switch ( value ) {
                                case 0: Layer2.m_UVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer2.m_UVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer2_mask_uvset":
                            switch ( value ) {
                                case 0: Layer2.m_maskUVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer2.m_maskUVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer2_maskmode":
                            switch ( value ) {
                                case 0: Layer2.m_maskingMode = Layer.MASKING_MODE.VERTEX_COLOR; break;
                                case 1: Layer2.m_maskingMode = Layer.MASKING_MODE.MASK_MAP; break;
                                case 2: Layer2.m_maskingMode = Layer.MASKING_MODE.MASK_MAP_AND_VERTEX_COLOR; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer2_diffusereuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_diffuseReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_diffuseReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_diffuseReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_bumpreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_normalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_normalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_normalReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_glossreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_glossReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_glossReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_glossReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_specularreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_specularReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_specularReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_specularReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_metallicreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_metalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_metalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_metalReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_maskreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_maskReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_maskReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_maskReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;

                        default:
                            CheckSafeOptionsTokens( token, value );
                            RecordUnknownOption( token, value, P );
                            break;
                    }
                }
            } catch ( Exception _e ) {
                throw new Exception( "Failed parsing options block!", _e );
            }
        }