Example #1
0
 public void Players_CardsTaken(object sender, CardsTakenEventArgs e)
 {
     if (CardsToTake > 1)
     {
         CardsToTake   = 1;
         TopCardActive = false;
     }
     else if (JackDemand.Active)
     {
         PassPlayerWithJackDemand();
     }
 }
Example #2
0
File: Game.cs Project: LwPol/Makao
 private void User_CardsTaken(object sender, CardsTakenEventArgs e)
 {
     UpdateCardsDisplayControls();
 }
Example #3
0
File: Game.cs Project: LwPol/Makao
 private void Players_CardsTaken(object sender, CardsTakenEventArgs e)
 {
     // update names table
     UpdatePlayersCardsCountOnNamesTable((Player)sender);
 }