Example #1
0
        public override void Update()
        {
            TEStorageHeart heart = GetHeart();

            if (heart != null && !heart.RemoteAccesses.Contains(Position))
            {
                heart.RemoteAccesses.Add(Position);
            }
        }
        bool TryUpgrade(int i, int j)
        {
            Player player  = Main.player[Main.myPlayer];
            Item   item    = player.inventory[player.selectedItem];
            int    style   = Main.tile[i, j].frameY / 36;
            bool   success = false;

            if (style == 0 && item.type == mod.ItemType("UpgradeDemonite"))
            {
                SetStyle(i, j, 1);
                success = true;
            }
            else if (style == 0 && item.type == mod.ItemType("UpgradeCrimtane"))
            {
                SetStyle(i, j, 2);
                success = true;
            }
            else if ((style == 1 || style == 2) && item.type == mod.ItemType("UpgradeHellstone"))
            {
                SetStyle(i, j, 3);
                success = true;
            }
            else if (style == 3 && item.type == mod.ItemType("UpgradeHallowed"))
            {
                SetStyle(i, j, 4);
                success = true;
            }
            else if (style == 4 && item.type == mod.ItemType("UpgradeBlueChlorophyte"))
            {
                SetStyle(i, j, 5);
                success = true;
            }
            else if (style == 5 && item.type == mod.ItemType("UpgradeLuminite"))
            {
                SetStyle(i, j, 6);
                success = true;
            }
            else if (style == 6 && item.type == mod.ItemType("UpgradeTerra"))
            {
                SetStyle(i, j, 7);
                success = true;
            }
            if (success)
            {
                TEStorageUnit storageUnit = (TEStorageUnit)TileEntity.ByPosition[new Point16(i, j)];
                storageUnit.UpdateTileFrame();
                NetMessage.SendTileRange(Main.myPlayer, i, j, 2, 2);
                TEStorageHeart heart = storageUnit.GetHeart();
                if (heart != null)
                {
                    if (Main.netMode == 0)
                    {
                        heart.ResetCompactStage();
                    }
                    else if (Main.netMode == 1)
                    {
                        NetHelper.SendResetCompactStage(heart.ID);
                    }
                }
                item.stack--;
                if (item.stack <= 0)
                {
                    item.SetDefaults(0);
                }
                if (player.selectedItem == 58)
                {
                    Main.mouseItem = item.Clone();
                }
            }
            return(success);
        }
        public void ResetAndSearch()
        {
            List <Point16> oldStorageUnits = new List <Point16>(storageUnits);

            storageUnits.Clear();
            HashSet <Point16> hashStorageUnits = new HashSet <Point16>();
            HashSet <Point16> explored         = new HashSet <Point16>();

            explored.Add(Position);
            Queue <Point16> toExplore = new Queue <Point16>();

            foreach (Point16 point in AdjacentComponents())
            {
                toExplore.Enqueue(point);
            }

            bool changed = false;

            while (toExplore.Count > 0)
            {
                Point16 explore = toExplore.Dequeue();
                if (!explored.Contains(explore) && explore != StorageComponent.killTile)
                {
                    explored.Add(explore);
                    if (ByPosition.ContainsKey(explore) && ByPosition[explore] is TEAbstractStorageUnit)
                    {
                        var storageUnit = (TEAbstractStorageUnit)ByPosition[explore];
                        if (storageUnit.Link(Position))
                        {
                            NetHelper.SendTEUpdate(storageUnit.ID, storageUnit.Position);
                            changed = true;
                        }
                        storageUnits.Add(explore);
                        hashStorageUnits.Add(explore);
                    }
                    foreach (Point16 point in AdjacentComponents(explore))
                    {
                        toExplore.Enqueue(point);
                    }
                }
            }

            foreach (Point16 oldStorageUnit in oldStorageUnits)
            {
                if (!hashStorageUnits.Contains(oldStorageUnit))
                {
                    if (ByPosition.ContainsKey(oldStorageUnit) && ByPosition[oldStorageUnit] is TEAbstractStorageUnit)
                    {
                        TileEntity storageUnit = ByPosition[oldStorageUnit];
                        ((TEAbstractStorageUnit)storageUnit).Unlink();
                        NetHelper.SendTEUpdate(storageUnit.ID, storageUnit.Position);
                    }
                    changed = true;
                }
            }

            if (changed)
            {
                TEStorageHeart heart = GetHeart();
                if (heart != null)
                {
                    heart.ResetCompactStage();
                }
                NetHelper.SendTEUpdate(ID, Position);
            }
        }