Example #1
0
        private static MqttBasePacket DeserializeConnect(MqttPacketReader reader)
        {
            reader.ReadBytes(2); // Skip 2 bytes

            MqttProtocolVersion protocolVersion;
            var protocolName = reader.ReadBytes(4);

            if (protocolName.SequenceEqual(ProtocolVersionV310Name))
            {
                reader.ReadBytes(2);
                protocolVersion = MqttProtocolVersion.V310;
            }
            else if (protocolName.SequenceEqual(ProtocolVersionV311Name))
            {
                protocolVersion = MqttProtocolVersion.V311;
            }
            else
            {
                throw new MqttProtocolViolationException("Protocol name is not supported.");
            }

            var protocolLevel = reader.ReadByte();
            var connectFlags  = reader.ReadByte();

            var connectFlagsReader = new ByteReader(connectFlags);

            connectFlagsReader.Read(); // Reserved.

            var packet = new MqttConnectPacket
            {
                ProtocolVersion = protocolVersion,
                CleanSession    = connectFlagsReader.Read()
            };

            var willFlag     = connectFlagsReader.Read();
            var willQoS      = connectFlagsReader.Read(2);
            var willRetain   = connectFlagsReader.Read();
            var passwordFlag = connectFlagsReader.Read();
            var usernameFlag = connectFlagsReader.Read();

            packet.KeepAlivePeriod = reader.ReadUInt16();
            packet.ClientId        = reader.ReadStringWithLengthPrefix();

            if (willFlag)
            {
                packet.WillMessage = new MqttApplicationMessage(
                    reader.ReadStringWithLengthPrefix(),
                    reader.ReadWithLengthPrefix(),
                    (MqttQualityOfServiceLevel)willQoS,
                    willRetain);
            }

            if (usernameFlag)
            {
                packet.Username = reader.ReadStringWithLengthPrefix();
            }

            if (passwordFlag)
            {
                packet.Password = reader.ReadStringWithLengthPrefix();
            }

            ValidateConnectPacket(packet);
            return(packet);
        }