public ActiveToolInputHandler(Internal.Model.World world, WorldPersisterService worldPersister, PlayerState player, NullPlayerTool nullPlayerTool)
 {
     this.world          = world;
     this.worldPersister = worldPersister;
     this.player         = player;
     ActivePlayerTool    = nullPlayerTool;
 }
Example #2
0
 private ToolSelectionTool toToolItem(PlayerTool arg)
 {
     return(createToolItem(arg, arg.Name));
 }