Example #1
0
        public void SetValue()
        {
            if (MCSceneManager.currentScene != MCSceneManager.TITLE)
            {
                playerFSMMgr = PlayerFSMManager.Instance;
                UIPlayer.SetValue();
            }

            missionMgr = MissionManager.Instance;
            gameStatus = GameStatus.Instance;
            gameMgr    = GameManager.Instance;

            _ScreenEffect = CanvasInfo.Instance.screenEffect;

            SetMPMode(MPSimpleMode);
        }
Example #2
0
 public void SetValue()
 {
     Instance  = this;
     playerFSM = PlayerFSMManager.Instance;
 }